Support of X value for bolster.

This commit is contained in:
LevelX2 2015-01-03 23:47:12 +01:00
parent 83ba73ab24
commit a46eb1a366

View file

@ -28,6 +28,8 @@
package mage.abilities.effects.keyword; package mage.abilities.effects.keyword;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.Effect; import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.counter.AddCountersTargetEffect; import mage.abilities.effects.common.counter.AddCountersTargetEffect;
@ -50,11 +52,17 @@ import mage.target.targetpointer.FixedTarget;
* @author LevelX2 * @author LevelX2
*/ */
public class BolsterEffect extends OneShotEffect { public class BolsterEffect extends OneShotEffect {
private final int amount;
private final DynamicValue amount;
public BolsterEffect(int amount) { public BolsterEffect(int amount) {
this(new StaticValue(amount));
}
public BolsterEffect(DynamicValue amount) {
super(Outcome.BoostCreature); super(Outcome.BoostCreature);
this.amount = amount; this.amount = amount;
this.staticText = "bolster " + amount + ". <i>(Choose a creature with the least toughness or tied with the least toughness among creatures you control. Put " + amount + " +1/+1 counters on it.)</i>"; this.staticText = setText();
} }
public BolsterEffect(final BolsterEffect effect) { public BolsterEffect(final BolsterEffect effect) {
@ -71,6 +79,9 @@ public class BolsterEffect extends OneShotEffect {
public boolean apply(Game game, Ability source) { public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId()); Player controller = game.getPlayer(source.getControllerId());
if (controller != null) { if (controller != null) {
if (amount.calculate(game, source, this) <= 0) {
return true;
}
int leastToughness = Integer.MAX_VALUE; int leastToughness = Integer.MAX_VALUE;
Permanent selectedCreature = null; Permanent selectedCreature = null;
for(Permanent permanent: game.getBattlefield().getAllActivePermanents(new FilterCreaturePermanent(), controller.getId(), game)) { for(Permanent permanent: game.getBattlefield().getAllActivePermanents(new FilterCreaturePermanent(), controller.getId(), game)) {
@ -92,7 +103,7 @@ public class BolsterEffect extends OneShotEffect {
} }
} }
if (selectedCreature != null) { if (selectedCreature != null) {
Effect effect = new AddCountersTargetEffect(CounterType.P1P1.createInstance(amount)); Effect effect = new AddCountersTargetEffect(CounterType.P1P1.createInstance(amount.calculate(game, source, this)));
effect.setTargetPointer(new FixedTarget(selectedCreature.getId())); effect.setTargetPointer(new FixedTarget(selectedCreature.getId()));
return effect.apply(game, source); return effect.apply(game, source);
} }
@ -101,4 +112,18 @@ public class BolsterEffect extends OneShotEffect {
} }
return false; return false;
} }
private String setText() {
StringBuilder sb = new StringBuilder("bolster ");
if (amount instanceof StaticValue) {
sb.append(amount);
sb.append(". <i>(Choose a creature with the least toughness or tied with the least toughness among creatures you control. Put ");
sb.append(amount).append(" +1/+1 counters on it.)</i>");
} else {
sb.append("X, where X is the number of ");
sb.append(amount.getMessage());
sb.append(". (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)");
}
return sb.toString();
}
} }