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Support of X value for bolster.
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parent
83ba73ab24
commit
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1 changed files with 28 additions and 3 deletions
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@ -28,6 +28,8 @@
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package mage.abilities.effects.keyword;
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package mage.abilities.effects.keyword;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.counter.AddCountersTargetEffect;
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import mage.abilities.effects.common.counter.AddCountersTargetEffect;
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@ -50,11 +52,17 @@ import mage.target.targetpointer.FixedTarget;
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* @author LevelX2
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* @author LevelX2
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*/
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*/
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public class BolsterEffect extends OneShotEffect {
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public class BolsterEffect extends OneShotEffect {
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private final int amount;
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private final DynamicValue amount;
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public BolsterEffect(int amount) {
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public BolsterEffect(int amount) {
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this(new StaticValue(amount));
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}
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public BolsterEffect(DynamicValue amount) {
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super(Outcome.BoostCreature);
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super(Outcome.BoostCreature);
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this.amount = amount;
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this.amount = amount;
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this.staticText = "bolster " + amount + ". <i>(Choose a creature with the least toughness or tied with the least toughness among creatures you control. Put " + amount + " +1/+1 counters on it.)</i>";
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this.staticText = setText();
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}
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}
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public BolsterEffect(final BolsterEffect effect) {
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public BolsterEffect(final BolsterEffect effect) {
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@ -71,6 +79,9 @@ public class BolsterEffect extends OneShotEffect {
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public boolean apply(Game game, Ability source) {
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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if (controller != null) {
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if (amount.calculate(game, source, this) <= 0) {
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return true;
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}
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int leastToughness = Integer.MAX_VALUE;
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int leastToughness = Integer.MAX_VALUE;
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Permanent selectedCreature = null;
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Permanent selectedCreature = null;
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for(Permanent permanent: game.getBattlefield().getAllActivePermanents(new FilterCreaturePermanent(), controller.getId(), game)) {
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for(Permanent permanent: game.getBattlefield().getAllActivePermanents(new FilterCreaturePermanent(), controller.getId(), game)) {
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@ -92,7 +103,7 @@ public class BolsterEffect extends OneShotEffect {
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}
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}
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}
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}
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if (selectedCreature != null) {
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if (selectedCreature != null) {
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Effect effect = new AddCountersTargetEffect(CounterType.P1P1.createInstance(amount));
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Effect effect = new AddCountersTargetEffect(CounterType.P1P1.createInstance(amount.calculate(game, source, this)));
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effect.setTargetPointer(new FixedTarget(selectedCreature.getId()));
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effect.setTargetPointer(new FixedTarget(selectedCreature.getId()));
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return effect.apply(game, source);
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return effect.apply(game, source);
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}
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}
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@ -101,4 +112,18 @@ public class BolsterEffect extends OneShotEffect {
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}
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}
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return false;
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return false;
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}
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}
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private String setText() {
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StringBuilder sb = new StringBuilder("bolster ");
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if (amount instanceof StaticValue) {
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sb.append(amount);
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sb.append(". <i>(Choose a creature with the least toughness or tied with the least toughness among creatures you control. Put ");
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sb.append(amount).append(" +1/+1 counters on it.)</i>");
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} else {
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sb.append("X, where X is the number of ");
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sb.append(amount.getMessage());
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sb.append(". (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)");
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}
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return sb.toString();
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}
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}
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}
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