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Ceta Sanctuary - some minor clean up.
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1 changed files with 37 additions and 56 deletions
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@ -27,33 +27,47 @@
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*/
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*/
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package mage.cards.c;
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package mage.cards.c;
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import java.util.UUID;
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import mage.ObjectColor;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.TriggeredAbility;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition;
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import mage.abilities.decorator.ConditionalTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Outcome;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.constants.Zone;
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import mage.filter.common.FilterControlledPermanent;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.ColorPredicate;
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import mage.game.Game;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.players.Player;
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import java.util.UUID;
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/**
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/**
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*
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*
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* @author Pete Rossi
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* @author Pete Rossi
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*/
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*/
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public class CetaSanctuary extends CardImpl {
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public class CetaSanctuary extends CardImpl {
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private static final FilterControlledPermanent filter = new FilterControlledPermanent("a red or green permanent");
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static {
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filter.add(Predicates.or(new ColorPredicate(ObjectColor.RED), new ColorPredicate(ObjectColor.GREEN)));
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}
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public CetaSanctuary(UUID ownerId, CardSetInfo setInfo) {
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public CetaSanctuary(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{U}");
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{U}");
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// At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.
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// At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.
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this.addAbility(new CetaSanctuaryTriggeredAbility());
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TriggeredAbility ability = new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new CetaSanctuaryEffect(), TargetController.YOU, true);
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this.addAbility(new ConditionalTriggeredAbility(ability, new PermanentsOnTheBattlefieldCondition(filter),
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"At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card."));
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}
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}
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public CetaSanctuary(final CetaSanctuary card) {
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public CetaSanctuary(final CetaSanctuary card) {
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@ -72,75 +86,42 @@ class CetaSanctuaryEffect extends OneShotEffect {
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super(Outcome.DrawCard);
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super(Outcome.DrawCard);
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}
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}
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public CetaSanctuaryEffect(final CetaSanctuaryEffect effect) { super(effect); }
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public CetaSanctuaryEffect(final CetaSanctuaryEffect effect) {
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super(effect);
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}
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@Override
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@Override
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public boolean apply(Game game, Ability source) {
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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Player controller = game.getPlayer(source.getControllerId());
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int red = 0;
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int green = 0;
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if (controller != null) {
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if (controller != null) {
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int red = 0;
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int green = 0;
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for (Permanent permanent : game.getBattlefield().getAllActivePermanents(controller.getId())) {
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for (Permanent permanent : game.getBattlefield().getAllActivePermanents(controller.getId())) {
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ObjectColor color = permanent.getColor(game);
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ObjectColor color = permanent.getColor(game);
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if (color.isRed()) { red = 1; }
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if (color.isRed()) {
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if (color.isGreen()) { green = 1; }
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red = 1;
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}
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if (color.isGreen()) {
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green = 1;
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}
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if (red == 1 && green == 1) {
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if (red == 1 && green == 1) {
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break;
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break;
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}
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}
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}
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}
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}
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if (red != 0 || green != 0) {
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if (red != 0 || green != 0) {
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controller.drawCards((red+green), game);
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controller.drawCards((red + green), game);
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controller.discard(1, false, source, game);
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controller.discard(1, false, source, game);
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return true;
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return true;
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} else {
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return false;
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}
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}
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@Override
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public CetaSanctuaryEffect copy() { return new CetaSanctuaryEffect(this); }
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}
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class CetaSanctuaryTriggeredAbility extends TriggeredAbilityImpl {
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public CetaSanctuaryTriggeredAbility() {
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super(Zone.BATTLEFIELD, new CetaSanctuaryEffect());
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}
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public CetaSanctuaryTriggeredAbility(final CetaSanctuaryTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public CetaSanctuaryTriggeredAbility copy() {
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return new CetaSanctuaryTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.UPKEEP_STEP_PRE;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getPlayerId().equals(this.getControllerId())) {
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for (Permanent permanent : game.getBattlefield().getAllActivePermanents(this.getControllerId())) {
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ObjectColor color = permanent.getColor(game);
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if (color.isRed() || color.isGreen()) {
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return true;
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}
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}
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}
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}
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}
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return false;
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return false;
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}
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}
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@Override
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@Override
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public String getRule() {
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public CetaSanctuaryEffect copy() {
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return "At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.";
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return new CetaSanctuaryEffect(this);
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}
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}
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}
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}
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