Ceta Sanctuary - some minor clean up.

This commit is contained in:
LevelX2 2016-11-19 11:22:39 +01:00
parent 86798f3773
commit a47dd0eaed

View file

@ -27,33 +27,47 @@
*/ */
package mage.cards.c; package mage.cards.c;
import java.util.UUID;
import mage.ObjectColor; import mage.ObjectColor;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl; import mage.abilities.TriggeredAbility;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition;
import mage.abilities.decorator.ConditionalTriggeredAbility;
import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.cards.CardSetInfo; import mage.cards.CardSetInfo;
import mage.constants.CardType; import mage.constants.CardType;
import mage.constants.Outcome; import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.constants.Zone; import mage.constants.Zone;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.game.Game; import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent; import mage.game.permanent.Permanent;
import mage.players.Player; import mage.players.Player;
import java.util.UUID;
/** /**
* *
* @author Pete Rossi * @author Pete Rossi
*/ */
public class CetaSanctuary extends CardImpl { public class CetaSanctuary extends CardImpl {
private static final FilterControlledPermanent filter = new FilterControlledPermanent("a red or green permanent");
static {
filter.add(Predicates.or(new ColorPredicate(ObjectColor.RED), new ColorPredicate(ObjectColor.GREEN)));
}
public CetaSanctuary(UUID ownerId, CardSetInfo setInfo) { public CetaSanctuary(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{U}"); super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{U}");
// At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card. // At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.
this.addAbility(new CetaSanctuaryTriggeredAbility()); TriggeredAbility ability = new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new CetaSanctuaryEffect(), TargetController.YOU, true);
this.addAbility(new ConditionalTriggeredAbility(ability, new PermanentsOnTheBattlefieldCondition(filter),
"At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card."));
} }
public CetaSanctuary(final CetaSanctuary card) { public CetaSanctuary(final CetaSanctuary card) {
@ -72,75 +86,42 @@ class CetaSanctuaryEffect extends OneShotEffect {
super(Outcome.DrawCard); super(Outcome.DrawCard);
} }
public CetaSanctuaryEffect(final CetaSanctuaryEffect effect) { super(effect); } public CetaSanctuaryEffect(final CetaSanctuaryEffect effect) {
super(effect);
}
@Override @Override
public boolean apply(Game game, Ability source) { public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId()); Player controller = game.getPlayer(source.getControllerId());
int red = 0;
int green = 0;
if (controller != null) { if (controller != null) {
int red = 0;
int green = 0;
for (Permanent permanent : game.getBattlefield().getAllActivePermanents(controller.getId())) { for (Permanent permanent : game.getBattlefield().getAllActivePermanents(controller.getId())) {
ObjectColor color = permanent.getColor(game); ObjectColor color = permanent.getColor(game);
if (color.isRed()) { red = 1; } if (color.isRed()) {
if (color.isGreen()) { green = 1; } red = 1;
}
if (color.isGreen()) {
green = 1;
}
if (red == 1 && green == 1) { if (red == 1 && green == 1) {
break; break;
} }
} }
}
if (red != 0 || green != 0) { if (red != 0 || green != 0) {
controller.drawCards((red+green), game); controller.drawCards((red + green), game);
controller.discard(1, false, source, game); controller.discard(1, false, source, game);
return true; return true;
} else {
return false;
}
}
@Override
public CetaSanctuaryEffect copy() { return new CetaSanctuaryEffect(this); }
}
class CetaSanctuaryTriggeredAbility extends TriggeredAbilityImpl {
public CetaSanctuaryTriggeredAbility() {
super(Zone.BATTLEFIELD, new CetaSanctuaryEffect());
}
public CetaSanctuaryTriggeredAbility(final CetaSanctuaryTriggeredAbility ability) {
super(ability);
}
@Override
public CetaSanctuaryTriggeredAbility copy() {
return new CetaSanctuaryTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.UPKEEP_STEP_PRE;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getPlayerId().equals(this.getControllerId())) {
for (Permanent permanent : game.getBattlefield().getAllActivePermanents(this.getControllerId())) {
ObjectColor color = permanent.getColor(game);
if (color.isRed() || color.isGreen()) {
return true;
}
} }
} }
return false; return false;
} }
@Override @Override
public String getRule() { public CetaSanctuaryEffect copy() {
return "At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card."; return new CetaSanctuaryEffect(this);
} }
} }