From a4d4515017c476137efb28867d9e39820794ed47 Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Thu, 12 Feb 2015 23:14:26 +0100 Subject: [PATCH] * Taunt - Fixed wrong collectors number. --- Mage.Sets/src/mage/sets/portal/Taunt.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/sets/portal/Taunt.java b/Mage.Sets/src/mage/sets/portal/Taunt.java index f1493ebfc7..42cfb77d18 100644 --- a/Mage.Sets/src/mage/sets/portal/Taunt.java +++ b/Mage.Sets/src/mage/sets/portal/Taunt.java @@ -46,7 +46,7 @@ import mage.target.TargetPlayer; public class Taunt extends CardImpl { public Taunt(UUID ownerId) { - super(ownerId, 94, "Taunt", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{U}"); + super(ownerId, 72, "Taunt", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{U}"); this.expansionSetCode = "POR"; // During target player's next turn, creatures that player controls attack you if able.