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[ALL] Sheltered Valley - Fixed intervening if ability (fixes #8265)
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1 changed files with 8 additions and 9 deletions
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@ -5,10 +5,9 @@ import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition;
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import mage.abilities.costs.common.SacrificeAllCost;
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import mage.abilities.decorator.ConditionalOneShotEffect;
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import mage.abilities.decorator.ConditionalInterveningIfTriggeredAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.EnterBattlefieldPayCostOrPutGraveyardEffect;
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import mage.abilities.effects.common.GainLifeEffect;
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@ -30,7 +29,7 @@ import mage.filter.predicate.mageobject.NamePredicate;
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public final class ShelteredValley extends CardImpl {
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private static final FilterPermanent filterShelteredValley = new FilterPermanent("permanent named Sheltered Valley");
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static {
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filterShelteredValley.add(new NamePredicate("Sheltered Valley"));
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}
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@ -43,13 +42,13 @@ public final class ShelteredValley extends CardImpl {
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effect.setText("If {this} would enter the battlefield, instead sacrifice each other permanent named {this} you control, then put {this} onto the battlefield.");
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Ability ability = new SimpleStaticAbility(Zone.ALL, effect);
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this.addAbility(ability);
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// At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life.
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Condition controls = new PermanentsOnTheBattlefieldCondition(StaticFilters.FILTER_LANDS, ComparisonType.FEWER_THAN, 4);
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effect = new ConditionalOneShotEffect(new GainLifeEffect(1), controls);
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effect.setText("if you control three or fewer lands, you gain 1 life");
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ability = new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, effect, TargetController.YOU, false);
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this.addAbility(ability);
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this.addAbility(new ConditionalInterveningIfTriggeredAbility(
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new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new GainLifeEffect(1), TargetController.YOU, false),
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new PermanentsOnTheBattlefieldCondition(StaticFilters.FILTER_LANDS, ComparisonType.FEWER_THAN, 4),
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"At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life."
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));
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// {tap}: Add {C}.
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this.addAbility(new ColorlessManaAbility());
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}
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