Tests: added Hans Eriksson's play tests, related to #7234;

This commit is contained in:
Oleg Agafonov 2020-12-19 18:35:02 +04:00
parent 9f67765e2d
commit a50f3c5416

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package org.mage.test.cards.single.cmr;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.counters.CounterType;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
* @author JayDi85
*/
public class HansErikssonTest extends CardTestPlayerBase {
@Test
public void test_RevealLand() {
removeAllCardsFromHand(playerA);
removeAllCardsFromLibrary(playerA);
// Whenever Hans Eriksson attacks, reveal the top card of your library. If it's a creature card, put it
// onto the battlefield tapped and attacking defending player or a planeswalker they control. Otherwise,
// put that card into your hand. When you put a creature card onto the battlefield this way,
// it fights Hans Eriksson.
addCard(Zone.BATTLEFIELD, playerA, "Hans Eriksson", 1); // 1/4
addCard(Zone.LIBRARY, playerA, "Swamp", 1);
// attack and put to hand
attack(1, playerA, "Hans Eriksson", playerB);
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertLife(playerB, 20 - 1);
assertHandCount(playerA, "Swamp", 1);
}
@Test
public void test_RevealCreature_NoPlaneswalkerChoose() {
removeAllCardsFromHand(playerA);
removeAllCardsFromLibrary(playerA);
// Whenever Hans Eriksson attacks, reveal the top card of your library. If it's a creature card, put it
// onto the battlefield tapped and attacking defending player or a planeswalker they control. Otherwise,
// put that card into your hand. When you put a creature card onto the battlefield this way,
// it fights Hans Eriksson.
addCard(Zone.BATTLEFIELD, playerA, "Hans Eriksson", 1);
addCard(Zone.LIBRARY, playerA, "Grizzly Bears", 1);
// attack and put to battle
attack(1, playerA, "Hans Eriksson", playerB); // 1/4
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertLife(playerB, 20 - 1 - 2); // damage from hans and bears
}
@Test
public void test_RevealCreature_PlaneswalkerChoose() {
removeAllCardsFromHand(playerA);
removeAllCardsFromLibrary(playerA);
// Whenever Hans Eriksson attacks, reveal the top card of your library. If it's a creature card, put it
// onto the battlefield tapped and attacking defending player or a planeswalker they control. Otherwise,
// put that card into your hand. When you put a creature card onto the battlefield this way,
// it fights Hans Eriksson.
addCard(Zone.BATTLEFIELD, playerA, "Hans Eriksson", 1);
addCard(Zone.LIBRARY, playerA, "Grizzly Bears", 1);
addCard(Zone.BATTLEFIELD, playerB, "Chandra, Flame's Fury", 1);
// attack and put to battle (you must choose target for bears to attack: player or planeswalker)
attack(1, playerA, "Hans Eriksson", playerB); // 1/4
setChoice(playerA, "Chandra, Flame's Fury");
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertLife(playerB, 20 - 1); // damage from hans
assertCounterCount(playerB, "Chandra, Flame's Fury", CounterType.LOYALTY, 4 - 2); // damage from bears
}
}