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fixed Tasigur, the Golden Fang not working with Silent Gravestone in play
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parent
f4401b32f9
commit
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1 changed files with 9 additions and 12 deletions
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@ -1,7 +1,6 @@
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package mage.cards.t;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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@ -12,11 +11,7 @@ import mage.abilities.keyword.DelveAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Outcome;
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import mage.constants.SuperType;
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import mage.constants.Zone;
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import mage.constants.*;
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import mage.filter.common.FilterNonlandCard;
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import mage.filter.predicate.other.OwnerIdPredicate;
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import mage.game.Game;
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@ -25,14 +20,15 @@ import mage.target.Target;
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import mage.target.common.TargetCardInGraveyard;
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import mage.target.common.TargetOpponent;
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import java.util.UUID;
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/**
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*
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* @author LevelX2
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*/
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public final class TasigurTheGoldenFang extends CardImpl {
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public TasigurTheGoldenFang(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{5}{B}");
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{5}{B}");
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addSuperType(SuperType.LEGENDARY);
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.SHAMAN);
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@ -42,12 +38,12 @@ public final class TasigurTheGoldenFang extends CardImpl {
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// Delve
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this.addAbility(new DelveAbility());
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// {2}{G/U}{G/U}: Put the top two cards of your library into your graveyard, then return a nonland card of an opponent's choice from your graveyard to your hand.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new PutTopCardOfLibraryIntoGraveControllerEffect(2), new ManaCostsImpl("{2}{G/U}{G/U}"));
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Ability ability = new SimpleActivatedAbility(new PutTopCardOfLibraryIntoGraveControllerEffect(2), new ManaCostsImpl("{2}{G/U}{G/U}"));
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ability.addEffect(new TasigurTheGoldenFangEffect());
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this.addAbility(ability);
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}
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public TasigurTheGoldenFang(final TasigurTheGoldenFang card) {
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private TasigurTheGoldenFang(final TasigurTheGoldenFang card) {
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super(card);
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}
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@ -59,12 +55,12 @@ public final class TasigurTheGoldenFang extends CardImpl {
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class TasigurTheGoldenFangEffect extends OneShotEffect {
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public TasigurTheGoldenFangEffect() {
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TasigurTheGoldenFangEffect() {
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super(Outcome.ReturnToHand);
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this.staticText = ", then return a nonland card of an opponent's choice from your graveyard to your hand";
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}
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public TasigurTheGoldenFangEffect(final TasigurTheGoldenFangEffect effect) {
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private TasigurTheGoldenFangEffect(final TasigurTheGoldenFangEffect effect) {
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super(effect);
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}
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@ -92,6 +88,7 @@ class TasigurTheGoldenFangEffect extends OneShotEffect {
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FilterNonlandCard filter = new FilterNonlandCard("nonland card from " + controller.getLogName() + " graveyard");
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filter.add(new OwnerIdPredicate(controller.getId()));
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Target target = new TargetCardInGraveyard(filter);
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target.setNotTarget(true);
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opponent.chooseTarget(outcome, target, source, game);
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Card card = game.getCard(target.getFirstTarget());
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if (card != null) {
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