* Elixir of Immortality - Fixed tooltip text.

This commit is contained in:
LevelX2 2014-06-25 01:30:36 +02:00
parent bcf09b3cd0
commit a5cba8eccb

View file

@ -72,7 +72,7 @@ class ElixerOfImmortalityEffect extends OneShotEffect {
public ElixerOfImmortalityEffect() {
super(Outcome.GainLife);
staticText = "Shuffle {this} and your graveyard into your library";
staticText = "You gain 5 life. Shuffle {this} and your graveyard into your library";
}
public ElixerOfImmortalityEffect(final ElixerOfImmortalityEffect effect) {
@ -86,7 +86,7 @@ class ElixerOfImmortalityEffect extends OneShotEffect {
if (player != null) {
player.gainLife(5, game);
if (permanent != null) {
permanent.moveToZone(Zone.LIBRARY, source.getId(), game, true);
player.moveCardToLibraryWithInfo(permanent, source.getSourceId(), game, Zone.BATTLEFIELD, true, true);
}
player.getLibrary().addAll(player.getGraveyard().getCards(game), game);
player.getGraveyard().clear();
@ -101,4 +101,4 @@ class ElixerOfImmortalityEffect extends OneShotEffect {
return new ElixerOfImmortalityEffect(this);
}
}
}