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[ORI] Added Shadows of the Past, Nightsnare and Dark Dabbling.
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4 changed files with 308 additions and 1 deletions
98
Mage.Sets/src/mage/sets/magicorigins/DarkDabbling.java
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98
Mage.Sets/src/mage/sets/magicorigins/DarkDabbling.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.magicorigins;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.condition.common.SpellMasteryCondition;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.RegenerateTargetEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.common.TargetCreaturePermanent;
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/**
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*
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* @author LevelX2
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*/
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public class DarkDabbling extends CardImpl {
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public DarkDabbling(UUID ownerId) {
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super(ownerId, 89, "Dark Dabbling", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{2}{B}");
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this.expansionSetCode = "ORI";
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// Regenerate target creature. Draw a card.
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this.getSpellAbility().addEffect(new RegenerateTargetEffect());
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this.getSpellAbility().addTarget(new TargetCreaturePermanent());
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// <i>Spell mastery</i> — If there are two or more instant and/or sorcery cards in your graveyard, also regenerate each other creature you control.
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this.getSpellAbility().addEffect(new DarkDabblingEffect());
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}
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public DarkDabbling(final DarkDabbling card) {
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super(card);
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}
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@Override
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public DarkDabbling copy() {
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return new DarkDabbling(this);
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}
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}
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class DarkDabblingEffect extends OneShotEffect {
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public DarkDabblingEffect() {
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super(Outcome.Benefit);
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this.staticText = "<i>Spell mastery</i> — If there are two or more instant and/or sorcery cards in your graveyard, also regenerate each other creature you control";
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}
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public DarkDabblingEffect(final DarkDabblingEffect effect) {
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super(effect);
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}
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@Override
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public DarkDabblingEffect copy() {
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return new DarkDabblingEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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if (SpellMasteryCondition.getInstance().apply(game, source)) {
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for (Permanent permanent : game.getBattlefield().getAllActivePermanents(new FilterCreaturePermanent(), source.getControllerId(), game)) {
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if (!permanent.getId().equals(getTargetPointer().getFirst(game, source))) {
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permanent.regenerate(source.getSourceId(), game);
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}
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}
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}
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return true;
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}
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}
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121
Mage.Sets/src/mage/sets/magicorigins/Nightsnare.java
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121
Mage.Sets/src/mage/sets/magicorigins/Nightsnare.java
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@ -0,0 +1,121 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.magicorigins;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.common.FilterNonlandCard;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.TargetCard;
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import mage.target.common.TargetOpponent;
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/**
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*
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* @author LevelX2
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*/
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public class Nightsnare extends CardImpl {
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public Nightsnare(UUID ownerId) {
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super(ownerId, 111, "Nightsnare", Rarity.COMMON, new CardType[]{CardType.SORCERY}, "{3}{B}");
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this.expansionSetCode = "ORI";
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// Target opponent reveals his or her hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, that player discards two cards.
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this.getSpellAbility().addTarget(new TargetOpponent());
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this.getSpellAbility().addEffect(new NightsnareDiscardEffect());
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}
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public Nightsnare(final Nightsnare card) {
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super(card);
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}
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@Override
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public Nightsnare copy() {
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return new Nightsnare(this);
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}
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}
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class NightsnareDiscardEffect extends OneShotEffect {
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public NightsnareDiscardEffect() {
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super(Outcome.Discard);
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staticText = "Target opponent reveals his or her hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, that player discards two cards";
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}
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public NightsnareDiscardEffect(final NightsnareDiscardEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(targetPointer.getFirst(game, source));
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Player controller = game.getPlayer(source.getControllerId());
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Card sourceCard = game.getCard(source.getSourceId());
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if (player != null && controller != null) {
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if (!player.getHand().isEmpty()) {
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Cards revealedCards = new CardsImpl(Zone.HAND);
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revealedCards.addAll(player.getHand());
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player.revealCards(sourceCard != null ? sourceCard.getIdName() : "Discard", revealedCards, game);
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// You may choose a nonland card from it.
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if (controller.chooseUse(outcome, "Choose a a card to discard? (Otherwise " + player.getLogName() + " has to discard 2 cards).", source, game)) {
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TargetCard target = new TargetCard(1, Zone.HAND, new FilterNonlandCard());
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if (controller.choose(Outcome.Benefit, revealedCards, target, game)) {
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for (Object targetId : target.getTargets()) {
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Card card = revealedCards.get((UUID) targetId, game);
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if (card != null) {
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player.discard(card, source, game);
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}
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}
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}
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} else {
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player.discard(2, false, source, game);
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}
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}
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return true;
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}
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return false;
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}
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@Override
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public NightsnareDiscardEffect copy() {
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return new NightsnareDiscardEffect(this);
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}
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}
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76
Mage.Sets/src/mage/sets/magicorigins/ShadowsOfThePast.java
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76
Mage.Sets/src/mage/sets/magicorigins/ShadowsOfThePast.java
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@ -0,0 +1,76 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
|
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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||||
*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.magicorigins;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.DiesCreatureTriggeredAbility;
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import mage.abilities.condition.common.CardsInControllerGraveCondition;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.decorator.ConditionalActivatedAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.GainLifeEffect;
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import mage.abilities.effects.common.LoseLifeOpponentsEffect;
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import mage.abilities.effects.keyword.ScryEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreatureCard;
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/**
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*
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* @author LevelX2
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*/
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public class ShadowsOfThePast extends CardImpl {
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public ShadowsOfThePast(UUID ownerId) {
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super(ownerId, 118, "Shadows of the Past", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{1}{B}");
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this.expansionSetCode = "ORI";
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// Whenever a creature dies, scry 1.
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this.addAbility(new DiesCreatureTriggeredAbility(new ScryEffect(1), false));
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// {4}{B}: Each opponent loses 2 life and you gain 2 life. Activate this ability only if there are four or more creature cards in your graveyard.
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Ability ability = new ConditionalActivatedAbility(Zone.BATTLEFIELD,
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new LoseLifeOpponentsEffect(2), new ManaCostsImpl<>("{4}{B}"), new CardsInControllerGraveCondition(4, new FilterCreatureCard()));
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Effect effect = new GainLifeEffect(2);
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effect.setText("and you gain 2 life");
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ability.addEffect(effect);
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this.addAbility(ability);
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}
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public ShadowsOfThePast(final ShadowsOfThePast card) {
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super(card);
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}
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@Override
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public ShadowsOfThePast copy() {
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return new ShadowsOfThePast(this);
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}
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}
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@ -2,6 +2,7 @@ package mage.abilities.condition.common;
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import mage.abilities.Ability;
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import mage.abilities.condition.Condition;
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import mage.filter.FilterCard;
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import mage.game.Game;
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import mage.players.Player;
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import mage.util.CardUtil;
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public class CardsInControllerGraveCondition implements Condition {
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private final int value;
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private final FilterCard filter;
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public CardsInControllerGraveCondition(int value) {
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this(value, null);
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}
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public CardsInControllerGraveCondition(int value, FilterCard filter) {
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this.value = value;
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this.filter = filter;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (filter != null) {
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return player != null && player.getGraveyard().count(filter, source.getSourceId(), source.getControllerId(), game) >= value;
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}
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return player != null && player.getGraveyard().size() >= value;
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}
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@Override
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public String toString() {
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return "there are " + CardUtil.numberToText(value, "one") + " or more cards in your graveyard";
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return "there are " + CardUtil.numberToText(value, "one") + " or more "
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+ (filter == null ? "cards" : filter.getMessage())
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+ " in your graveyard";
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}
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}
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