From a61fd3ecd5711ec6ba437bb1161cc14b6ccab0d8 Mon Sep 17 00:00:00 2001 From: L_J <Zzooouhh@users.noreply.github.com> Date: Wed, 21 Feb 2018 20:42:50 +0000 Subject: [PATCH] Implemented Wood Elemental --- Mage.Sets/src/mage/cards/w/WoodElemental.java | 133 ++++++++++++++++++ 1 file changed, 133 insertions(+) create mode 100644 Mage.Sets/src/mage/cards/w/WoodElemental.java diff --git a/Mage.Sets/src/mage/cards/w/WoodElemental.java b/Mage.Sets/src/mage/cards/w/WoodElemental.java new file mode 100644 index 0000000000..492ce5485d --- /dev/null +++ b/Mage.Sets/src/mage/cards/w/WoodElemental.java @@ -0,0 +1,133 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.cards.w; + +import java.util.UUID; +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.common.AsEntersBattlefieldAbility; +import mage.abilities.common.SimpleStaticAbility; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.effects.common.InfoEffect; +import mage.abilities.effects.common.continuous.SetPowerToughnessSourceEffect; +import mage.cards.Card; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.SubType; +import mage.constants.Duration; +import mage.constants.Outcome; +import mage.constants.SubLayer; +import mage.constants.Zone; +import mage.filter.common.FilterControlledPermanent; +import mage.filter.predicate.Predicates; +import mage.filter.predicate.mageobject.SubtypePredicate; +import mage.filter.predicate.permanent.TappedPredicate; +import mage.game.Game; +import mage.game.permanent.Permanent; +import mage.players.Player; +import mage.target.Target; +import mage.target.common.TargetControlledPermanent; + +/** + * + * @author L_J + */ +public class WoodElemental extends CardImpl { + + public WoodElemental(UUID ownerId, CardSetInfo setInfo) { + super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{G}"); + this.subtype.add(SubType.ELEMENTAL); + this.power = new MageInt(0); + this.toughness = new MageInt(0); + + // As Wood Elemental enters the battlefield, sacrifice any number of untapped Forests. + this.addAbility(new AsEntersBattlefieldAbility(new WoodElementalEffect())); + + // Wood Elemental's power and toughness are each equal to the number of Forests sacrificed as it entered the battlefield. + this.addAbility(new SimpleStaticAbility(Zone.ALL, new InfoEffect("{this}'s power and toughness are each equal to the number of Forests sacrificed as it entered the battlefield"))); + } + + public WoodElemental(final WoodElemental card) { + super(card); + } + + @Override + public WoodElemental copy() { + return new WoodElemental(this); + } +} + +class WoodElementalEffect extends OneShotEffect { + + private static final FilterControlledPermanent filter = new FilterControlledPermanent("untapped Forests you control"); + + static { + filter.add(Predicates.not(new TappedPredicate())); + filter.add(new SubtypePredicate(SubType.FOREST)); + } + + public WoodElementalEffect() { + super(Outcome.Sacrifice); + staticText = "sacrifice any number of untapped Forests"; + } + + public WoodElementalEffect(final WoodElementalEffect effect) { + super(effect); + } + + @Override + public WoodElementalEffect copy() { + return new WoodElementalEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + Player controller = game.getPlayer(source.getControllerId()); + Card sourceCard = game.getCard(source.getSourceId()); + if (controller != null && sourceCard != null) { + Target target = new TargetControlledPermanent(0, Integer.MAX_VALUE, filter, true); + if (target.canChoose(source.getSourceId(), source.getControllerId(), game) + && controller.chooseTarget(Outcome.Detriment, target, source, game)) { + if (!target.getTargets().isEmpty()) { + int sacrificedForests = target.getTargets().size(); + game.informPlayers(controller.getLogName() + " sacrifices " + sacrificedForests + " untapped Forests for " + sourceCard.getLogName()); + for (UUID targetId : target.getTargets()) { + Permanent targetPermanent = game.getPermanent(targetId); + if (targetPermanent != null) { + targetPermanent.sacrifice(source.getSourceId(), game); + } + } + game.addEffect(new SetPowerToughnessSourceEffect(sacrificedForests, sacrificedForests, Duration.WhileOnBattlefield, SubLayer.SetPT_7b), source); + return true; + } + } + } + return false; + } +}