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initial setup for phasing fix
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17b7de4e87
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2 changed files with 16 additions and 0 deletions
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@ -80,8 +80,12 @@ public interface Permanent extends Card, Controllable {
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boolean phaseIn(Game game);
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boolean phaseIn(Game game, boolean indirectPhase);
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boolean phaseOut(Game game);
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boolean phaseOut(Game game, boolean indirectPhase);
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boolean isMonstrous();
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void setMonstrous(boolean value);
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@ -89,6 +89,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
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protected boolean controlledFromStartOfControllerTurn;
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protected int turnsOnBattlefield;
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protected boolean phasedIn = true;
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protected boolean indirectPhase = false;
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protected boolean faceDown;
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protected boolean attacking;
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protected int blocking;
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@ -138,6 +139,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
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this.controlledFromStartOfControllerTurn = permanent.controlledFromStartOfControllerTurn;
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this.turnsOnBattlefield = permanent.turnsOnBattlefield;
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this.phasedIn = permanent.phasedIn;
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this.indirectPhase = permanent.indirectPhase;
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this.faceDown = permanent.faceDown;
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this.attacking = permanent.attacking;
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this.blocking = permanent.blocking;
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@ -463,6 +465,11 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
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@Override
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public boolean phaseIn(Game game) {
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return phaseIn(game, false);
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}
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@Override
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public boolean phaseIn(Game game, boolean indirectPhase) {
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if (!phasedIn) {
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if (!replaceEvent(EventType.PHASE_IN, game)) {
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this.phasedIn = true;
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@ -478,6 +485,11 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
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@Override
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public boolean phaseOut(Game game) {
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return phaseOut(game, false);
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}
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@Override
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public boolean phaseOut(Game game, boolean indirectPhase) {
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if (phasedIn) {
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if (!replaceEvent(EventType.PHASE_OUT, game)) {
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this.phasedIn = false;
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