* Sachi, Daughter of Seshiro - Fixed that the mana abaility was only given to creatures instead to all Shaman permanents (e.g. Thornbite Staff) fixes #2439.

This commit is contained in:
LevelX2 2016-10-08 08:55:31 +02:00
parent 3a7b973d97
commit a6747590b3

View file

@ -1,4 +1,4 @@
/*
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
@ -25,13 +25,9 @@
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards.s;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.MageInt;
import mage.Mana;
import mage.abilities.common.SimpleStaticAbility;
@ -42,6 +38,10 @@ import mage.abilities.effects.common.continuous.GainAbilityControlledEffect;
import mage.abilities.mana.SimpleManaAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
@ -50,9 +50,8 @@ import mage.filter.predicate.mageobject.SubtypePredicate;
*/
public class SachiDaughterOfSeshiro extends CardImpl {
private static final FilterCreaturePermanent snakeFilter = new FilterCreaturePermanent("Snakes");
private static final FilterCreaturePermanent shamanFilter = new FilterCreaturePermanent("Shamans");
private static final FilterPermanent shamanFilter = new FilterPermanent("Shamans");
static {
snakeFilter.add(new SubtypePredicate("Snake"));
@ -60,14 +59,14 @@ public class SachiDaughterOfSeshiro extends CardImpl {
}
public SachiDaughterOfSeshiro(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{G}{G}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{G}{G}");
this.supertype.add("Legendary");
this.subtype.add("Snake");
this.subtype.add("Shaman");
this.power = new MageInt(1);
this.toughness = new MageInt(3);
// Other Snake creatures you control get +0/+1.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(0, 1, Duration.WhileOnBattlefield, snakeFilter, true)));
// Shamans you control have "{T}: Add {G}{G} to your mana pool."