diff --git a/Mage.Sets/src/mage/sets/darksteel/GoblinArchaeologist.java b/Mage.Sets/src/mage/sets/darksteel/GoblinArchaeologist.java
new file mode 100644
index 0000000000..46f9a5bbcc
--- /dev/null
+++ b/Mage.Sets/src/mage/sets/darksteel/GoblinArchaeologist.java
@@ -0,0 +1,95 @@
+/*
+ * To change this license header, choose License Headers in Project Properties.
+ * To change this template file, choose Tools | Templates
+ * and open the template in the editor.
+ */
+package mage.sets.darksteel;
+
+import java.util.UUID;
+import mage.MageInt;
+import mage.abilities.Ability;
+import mage.abilities.Mode;
+import mage.abilities.common.SimpleActivatedAbility;
+import mage.abilities.costs.common.TapSourceCost;
+import mage.abilities.costs.mana.ManaCostsImpl;
+import mage.abilities.effects.OneShotEffect;
+import mage.cards.CardImpl;
+import mage.constants.CardType;
+import mage.constants.Outcome;
+import mage.constants.Rarity;
+import mage.constants.Zone;
+import mage.filter.common.FilterArtifactPermanent;
+import mage.game.Game;
+import mage.game.permanent.Permanent;
+import mage.players.Player;
+import mage.target.TargetPermanent;
+
+/**
+ *
+ * @author BursegSardaukar
+ */
+public class GoblinArchaeologist extends CardImpl {
+
+    public GoblinArchaeologist(UUID ownerId) {
+        super(ownerId, 63, "Goblin Archaeologist", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{1}{R}");
+        this.expansionSetCode = "DST";
+        this.subtype.add("Goblin");
+        this.subtype.add("Artificer");
+
+        this.power = new MageInt(1);
+        this.toughness = new MageInt(2);
+
+        // {R}, {T]: Flip a coin. If you win the flip, destroy target artifact and untap Goblin Archaeologist. If you lose the flip, sacrifice Goblin Archaeologist.
+        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new GoblinArchaeologistEffect(),new ManaCostsImpl("{R}"));
+        ability.addCost(new TapSourceCost());
+        ability.addTarget(new TargetPermanent(new FilterArtifactPermanent()));
+        this.addAbility(ability);
+    }
+
+    public GoblinArchaeologist(final GoblinArchaeologist card) {
+        super(card);
+    }
+
+    @Override
+    public GoblinArchaeologist copy() {
+        return new GoblinArchaeologist(this);
+    }
+}
+
+class GoblinArchaeologistEffect extends OneShotEffect {
+
+    public GoblinArchaeologistEffect() {
+        super(Outcome.DestroyPermanent);
+    }
+
+    public GoblinArchaeologistEffect(final GoblinArchaeologistEffect ability) {
+        super(ability);
+    }
+
+    @Override
+    public GoblinArchaeologistEffect copy() {
+        return new GoblinArchaeologistEffect(this);
+    }
+
+    @Override
+    public boolean apply(Game game, Ability source) {
+       Player player = game.getPlayer(source.getControllerId());
+       Permanent permanent = game.getPermanent(source.getSourceId());
+       if (player != null && permanent != null) {
+           if (!player.flipCoin(game)) {
+               permanent.sacrifice(source.getSourceId(), game);
+           }else{
+               Permanent targetArtifact = game.getPermanent(source.getFirstTarget());
+               targetArtifact.destroy(source.getSourceId(), game, true);
+               permanent.untap(game);
+           }
+           return true;
+       }
+       return false;
+   }
+    
+    @Override
+    public String getText(Mode mode) {
+        return "Flip a coin. If you win the flip, destroy target artifact and untap {this}. If you lose the flip, sacrifice {this}";
+    }
+}
diff --git a/Mage.Sets/src/mage/sets/legions/GoblinAssassin.java b/Mage.Sets/src/mage/sets/legions/GoblinAssassin.java
new file mode 100644
index 0000000000..308da29ac9
--- /dev/null
+++ b/Mage.Sets/src/mage/sets/legions/GoblinAssassin.java
@@ -0,0 +1,152 @@
+/*
+ *  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
+ *
+ *  Redistribution and use in source and binary forms, with or without modification, are
+ *  permitted provided that the following conditions are met:
+ *
+ *     1. Redistributions of source code must retain the above copyright notice, this list of
+ *        conditions and the following disclaimer.
+ *
+ *     2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *        of conditions and the following disclaimer in the documentation and/or other materials
+ *        provided with the distribution.
+ *
+ *  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ *  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ *  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
+ *  CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ *  CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ *  SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ *  ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ *  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ *  ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ *  The views and conclusions contained in the software and documentation are those of the
+ *  authors and should not be interpreted as representing official policies, either expressed
+ *  or implied, of BetaSteward_at_googlemail.com.
+ */
+package mage.sets.legions;
+
+import java.util.ArrayList;
+import java.util.List;
+import java.util.UUID;
+import mage.MageInt;
+import mage.abilities.Ability;
+import mage.abilities.TriggeredAbilityImpl;
+import mage.abilities.effects.OneShotEffect;
+import mage.cards.CardImpl;
+import mage.constants.CardType;
+import mage.constants.Outcome;
+import mage.constants.Rarity;
+import mage.constants.Zone;
+import mage.game.Game;
+import mage.game.events.GameEvent;
+import mage.game.events.GameEvent.EventType;
+import mage.game.permanent.Permanent;
+import mage.players.Player;
+import mage.target.common.TargetControlledCreaturePermanent;
+
+/**
+ * @author BursegSardaukar
+ */
+public class GoblinAssassin extends CardImpl {
+
+    public GoblinAssassin(UUID ownerId) {
+        super(ownerId, 95, "Goblin Assassin", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{3}{R}{R}");
+        this.expansionSetCode = "LGN";
+        this.subtype.add("Goblin");
+        this.subtype.add("Assassin");
+        
+        this.power = new MageInt(2);
+        this.toughness = new MageInt(2);
+
+        // Whenever Goblin Assassin or another Goblin enters the battlefield, each player flips a coin. Each player whose coin comes up tails sacrifices a creature.
+        this.addAbility(new GoblinAssassinTriggeredAbiliy());
+    }
+
+    public GoblinAssassin(final GoblinAssassin card) {
+        super(card);
+    }
+
+    @Override
+    public GoblinAssassin copy() {
+        return new GoblinAssassin(this);
+    }
+}
+
+class GoblinAssassinTriggeredAbiliy extends TriggeredAbilityImpl {
+    GoblinAssassinTriggeredAbiliy() {
+        super(Zone.BATTLEFIELD, new GoblinAssassinTriggeredEffect(), false);
+    }
+
+    GoblinAssassinTriggeredAbiliy(final GoblinAssassinTriggeredAbiliy ability) {
+        super(ability);
+    }
+
+    @Override
+    public GoblinAssassinTriggeredAbiliy copy() {
+        return new GoblinAssassinTriggeredAbiliy(this);
+    }
+
+    @Override
+    public boolean checkEventType(GameEvent event, Game game) {
+        return event.getType() == EventType.ENTERS_THE_BATTLEFIELD;
+    }
+
+    @Override
+    public boolean checkTrigger(GameEvent event, Game game) {
+        UUID targetId = event.getTargetId();
+        Permanent permanent = game.getPermanent(targetId);
+        if ((targetId.equals(this.getSourceId())) || (permanent.hasSubtype("Goblin") && !targetId.equals(this.getSourceId()))) {
+            return true;
+        }
+        return false;
+    }
+
+    @Override
+    public String getRule() {
+        return "Whenever {this} or another Goblin enters battlefield, each player flips a coin. Each player whose coin comes up tails sacrifices a creature.";
+    }
+}
+
+class GoblinAssassinTriggeredEffect extends OneShotEffect {
+    GoblinAssassinTriggeredEffect() {
+        super(Outcome.Sacrifice);
+    }
+
+    GoblinAssassinTriggeredEffect(final GoblinAssassinTriggeredEffect effect) {
+        super(effect);
+    }
+
+    @Override
+    public boolean apply(Game game, Ability source) {
+       List<UUID> perms = new ArrayList<>();
+        Player controller = game.getPlayer(source.getControllerId());
+        if (controller != null) {            
+            for (UUID playerId : controller.getInRange()) {
+                Player player = game.getPlayer(playerId);
+                if (player != null && !player.flipCoin(game)) {
+                    TargetControlledCreaturePermanent target = new TargetControlledCreaturePermanent();
+                    target.setNotTarget(true);
+                    if (target.canChoose(player.getId(), game)) {
+                        player.chooseTarget(Outcome.Sacrifice, target, source, game);
+                        perms.addAll(target.getTargets());
+                    }
+                }
+            }
+            for (UUID permID : perms) {
+                Permanent permanent = game.getPermanent(permID);
+                if (permanent != null) {
+                    permanent.sacrifice(source.getSourceId(), game);
+                }
+            }
+            return true;        
+        }
+        return false;
+    }
+
+    @Override
+    public GoblinAssassinTriggeredEffect copy() {
+        return new GoblinAssassinTriggeredEffect(this);
+    }
+}
\ No newline at end of file
diff --git a/Mage.Sets/src/mage/sets/legions/UnstableHulk.java b/Mage.Sets/src/mage/sets/legions/UnstableHulk.java
new file mode 100644
index 0000000000..233196a128
--- /dev/null
+++ b/Mage.Sets/src/mage/sets/legions/UnstableHulk.java
@@ -0,0 +1,84 @@
+/*
+ *  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
+ *
+ *  Redistribution and use in source and binary forms, with or without modification, are
+ *  permitted provided that the following conditions are met:
+ *
+ *     1. Redistributions of source code must retain the above copyright notice, this list of
+ *        conditions and the following disclaimer.
+ *
+ *     2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *        of conditions and the following disclaimer in the documentation and/or other materials
+ *        provided with the distribution.
+ *
+ *  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ *  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ *  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
+ *  CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ *  CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ *  SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ *  ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ *  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ *  ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ *  The views and conclusions contained in the software and documentation are those of the
+ *  authors and should not be interpreted as representing official policies, either expressed
+ *  or implied, of BetaSteward_at_googlemail.com.
+ */
+package mage.sets.legions;
+
+import java.util.UUID;
+
+import mage.constants.CardType;
+import mage.constants.Rarity;
+import mage.MageInt;
+import mage.abilities.Ability;
+import mage.abilities.common.TurnedFaceUpSourceTriggeredAbility;
+import mage.abilities.costs.mana.ManaCostsImpl;
+import mage.abilities.effects.Effect;
+import mage.abilities.effects.common.continuous.BoostSourceEffect;
+import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
+import mage.abilities.effects.common.turn.SkipNextTurnSourceEffect;
+import mage.abilities.keyword.MorphAbility;
+import mage.abilities.keyword.TrampleAbility;
+import mage.cards.CardImpl;
+import mage.constants.Duration;
+
+/**
+ *
+ * @author BursegSardaukar
+ */
+public class UnstableHulk extends CardImpl {
+
+    public UnstableHulk(UUID ownerId) {
+        super(ownerId, 115, "Unstable Hulk", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{R}{R}");
+        this.expansionSetCode = "LGN";
+        this.subtype.add("Goblin");
+        this.subtype.add("Mutant");
+
+        this.power = new MageInt(2);
+        this.toughness = new MageInt(2);
+
+        // Morph {3}{R}{R} 
+        this.addAbility(new MorphAbility(this, new ManaCostsImpl("{R}{R}")));
+    
+        //When Unstable Hulk is turned face up, it gets +6/+6 and gains trample until end of turn. You skip your next turn.
+        Effect effect = new GainAbilitySourceEffect(TrampleAbility.getInstance(), Duration.EndOfTurn);
+        Ability ability = new TurnedFaceUpSourceTriggeredAbility(effect);
+        effect = new BoostSourceEffect(6,6,Duration.EndOfTurn);
+        ability.addEffect(effect);
+        effect = new SkipNextTurnSourceEffect();
+        ability.addEffect(effect);
+        this.addAbility(ability);
+    
+    }
+
+    public UnstableHulk(final UnstableHulk card) {
+        super(card);
+    }
+
+    @Override
+    public UnstableHulk copy() {
+        return new UnstableHulk(this);
+    }
+}
\ No newline at end of file