diff --git a/Mage.Sets/src/mage/sets/darksteel/GoblinArchaeologist.java b/Mage.Sets/src/mage/sets/darksteel/GoblinArchaeologist.java new file mode 100644 index 0000000000..46f9a5bbcc --- /dev/null +++ b/Mage.Sets/src/mage/sets/darksteel/GoblinArchaeologist.java @@ -0,0 +1,95 @@ +/* + * To change this license header, choose License Headers in Project Properties. + * To change this template file, choose Tools | Templates + * and open the template in the editor. + */ +package mage.sets.darksteel; + +import java.util.UUID; +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.Mode; +import mage.abilities.common.SimpleActivatedAbility; +import mage.abilities.costs.common.TapSourceCost; +import mage.abilities.costs.mana.ManaCostsImpl; +import mage.abilities.effects.OneShotEffect; +import mage.cards.CardImpl; +import mage.constants.CardType; +import mage.constants.Outcome; +import mage.constants.Rarity; +import mage.constants.Zone; +import mage.filter.common.FilterArtifactPermanent; +import mage.game.Game; +import mage.game.permanent.Permanent; +import mage.players.Player; +import mage.target.TargetPermanent; + +/** + * + * @author BursegSardaukar + */ +public class GoblinArchaeologist extends CardImpl { + + public GoblinArchaeologist(UUID ownerId) { + super(ownerId, 63, "Goblin Archaeologist", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{1}{R}"); + this.expansionSetCode = "DST"; + this.subtype.add("Goblin"); + this.subtype.add("Artificer"); + + this.power = new MageInt(1); + this.toughness = new MageInt(2); + + // {R}, {T]: Flip a coin. If you win the flip, destroy target artifact and untap Goblin Archaeologist. If you lose the flip, sacrifice Goblin Archaeologist. + Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new GoblinArchaeologistEffect(),new ManaCostsImpl("{R}")); + ability.addCost(new TapSourceCost()); + ability.addTarget(new TargetPermanent(new FilterArtifactPermanent())); + this.addAbility(ability); + } + + public GoblinArchaeologist(final GoblinArchaeologist card) { + super(card); + } + + @Override + public GoblinArchaeologist copy() { + return new GoblinArchaeologist(this); + } +} + +class GoblinArchaeologistEffect extends OneShotEffect { + + public GoblinArchaeologistEffect() { + super(Outcome.DestroyPermanent); + } + + public GoblinArchaeologistEffect(final GoblinArchaeologistEffect ability) { + super(ability); + } + + @Override + public GoblinArchaeologistEffect copy() { + return new GoblinArchaeologistEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + Player player = game.getPlayer(source.getControllerId()); + Permanent permanent = game.getPermanent(source.getSourceId()); + if (player != null && permanent != null) { + if (!player.flipCoin(game)) { + permanent.sacrifice(source.getSourceId(), game); + }else{ + Permanent targetArtifact = game.getPermanent(source.getFirstTarget()); + targetArtifact.destroy(source.getSourceId(), game, true); + permanent.untap(game); + } + return true; + } + return false; + } + + @Override + public String getText(Mode mode) { + return "Flip a coin. If you win the flip, destroy target artifact and untap {this}. If you lose the flip, sacrifice {this}"; + } +} diff --git a/Mage.Sets/src/mage/sets/legions/GoblinAssassin.java b/Mage.Sets/src/mage/sets/legions/GoblinAssassin.java new file mode 100644 index 0000000000..308da29ac9 --- /dev/null +++ b/Mage.Sets/src/mage/sets/legions/GoblinAssassin.java @@ -0,0 +1,152 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.legions; + +import java.util.ArrayList; +import java.util.List; +import java.util.UUID; +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.TriggeredAbilityImpl; +import mage.abilities.effects.OneShotEffect; +import mage.cards.CardImpl; +import mage.constants.CardType; +import mage.constants.Outcome; +import mage.constants.Rarity; +import mage.constants.Zone; +import mage.game.Game; +import mage.game.events.GameEvent; +import mage.game.events.GameEvent.EventType; +import mage.game.permanent.Permanent; +import mage.players.Player; +import mage.target.common.TargetControlledCreaturePermanent; + +/** + * @author BursegSardaukar + */ +public class GoblinAssassin extends CardImpl { + + public GoblinAssassin(UUID ownerId) { + super(ownerId, 95, "Goblin Assassin", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{3}{R}{R}"); + this.expansionSetCode = "LGN"; + this.subtype.add("Goblin"); + this.subtype.add("Assassin"); + + this.power = new MageInt(2); + this.toughness = new MageInt(2); + + // Whenever Goblin Assassin or another Goblin enters the battlefield, each player flips a coin. Each player whose coin comes up tails sacrifices a creature. + this.addAbility(new GoblinAssassinTriggeredAbiliy()); + } + + public GoblinAssassin(final GoblinAssassin card) { + super(card); + } + + @Override + public GoblinAssassin copy() { + return new GoblinAssassin(this); + } +} + +class GoblinAssassinTriggeredAbiliy extends TriggeredAbilityImpl { + GoblinAssassinTriggeredAbiliy() { + super(Zone.BATTLEFIELD, new GoblinAssassinTriggeredEffect(), false); + } + + GoblinAssassinTriggeredAbiliy(final GoblinAssassinTriggeredAbiliy ability) { + super(ability); + } + + @Override + public GoblinAssassinTriggeredAbiliy copy() { + return new GoblinAssassinTriggeredAbiliy(this); + } + + @Override + public boolean checkEventType(GameEvent event, Game game) { + return event.getType() == EventType.ENTERS_THE_BATTLEFIELD; + } + + @Override + public boolean checkTrigger(GameEvent event, Game game) { + UUID targetId = event.getTargetId(); + Permanent permanent = game.getPermanent(targetId); + if ((targetId.equals(this.getSourceId())) || (permanent.hasSubtype("Goblin") && !targetId.equals(this.getSourceId()))) { + return true; + } + return false; + } + + @Override + public String getRule() { + return "Whenever {this} or another Goblin enters battlefield, each player flips a coin. Each player whose coin comes up tails sacrifices a creature."; + } +} + +class GoblinAssassinTriggeredEffect extends OneShotEffect { + GoblinAssassinTriggeredEffect() { + super(Outcome.Sacrifice); + } + + GoblinAssassinTriggeredEffect(final GoblinAssassinTriggeredEffect effect) { + super(effect); + } + + @Override + public boolean apply(Game game, Ability source) { + List<UUID> perms = new ArrayList<>(); + Player controller = game.getPlayer(source.getControllerId()); + if (controller != null) { + for (UUID playerId : controller.getInRange()) { + Player player = game.getPlayer(playerId); + if (player != null && !player.flipCoin(game)) { + TargetControlledCreaturePermanent target = new TargetControlledCreaturePermanent(); + target.setNotTarget(true); + if (target.canChoose(player.getId(), game)) { + player.chooseTarget(Outcome.Sacrifice, target, source, game); + perms.addAll(target.getTargets()); + } + } + } + for (UUID permID : perms) { + Permanent permanent = game.getPermanent(permID); + if (permanent != null) { + permanent.sacrifice(source.getSourceId(), game); + } + } + return true; + } + return false; + } + + @Override + public GoblinAssassinTriggeredEffect copy() { + return new GoblinAssassinTriggeredEffect(this); + } +} \ No newline at end of file diff --git a/Mage.Sets/src/mage/sets/legions/UnstableHulk.java b/Mage.Sets/src/mage/sets/legions/UnstableHulk.java new file mode 100644 index 0000000000..233196a128 --- /dev/null +++ b/Mage.Sets/src/mage/sets/legions/UnstableHulk.java @@ -0,0 +1,84 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.legions; + +import java.util.UUID; + +import mage.constants.CardType; +import mage.constants.Rarity; +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.common.TurnedFaceUpSourceTriggeredAbility; +import mage.abilities.costs.mana.ManaCostsImpl; +import mage.abilities.effects.Effect; +import mage.abilities.effects.common.continuous.BoostSourceEffect; +import mage.abilities.effects.common.continuous.GainAbilitySourceEffect; +import mage.abilities.effects.common.turn.SkipNextTurnSourceEffect; +import mage.abilities.keyword.MorphAbility; +import mage.abilities.keyword.TrampleAbility; +import mage.cards.CardImpl; +import mage.constants.Duration; + +/** + * + * @author BursegSardaukar + */ +public class UnstableHulk extends CardImpl { + + public UnstableHulk(UUID ownerId) { + super(ownerId, 115, "Unstable Hulk", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{R}{R}"); + this.expansionSetCode = "LGN"; + this.subtype.add("Goblin"); + this.subtype.add("Mutant"); + + this.power = new MageInt(2); + this.toughness = new MageInt(2); + + // Morph {3}{R}{R} + this.addAbility(new MorphAbility(this, new ManaCostsImpl("{R}{R}"))); + + //When Unstable Hulk is turned face up, it gets +6/+6 and gains trample until end of turn. You skip your next turn. + Effect effect = new GainAbilitySourceEffect(TrampleAbility.getInstance(), Duration.EndOfTurn); + Ability ability = new TurnedFaceUpSourceTriggeredAbility(effect); + effect = new BoostSourceEffect(6,6,Duration.EndOfTurn); + ability.addEffect(effect); + effect = new SkipNextTurnSourceEffect(); + ability.addEffect(effect); + this.addAbility(ability); + + } + + public UnstableHulk(final UnstableHulk card) { + super(card); + } + + @Override + public UnstableHulk copy() { + return new UnstableHulk(this); + } +} \ No newline at end of file