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Add ability to cast
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@ -58,6 +58,7 @@ public class CitadelOfPain extends CardImpl {
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TriggeredAbility triggered = new OnEventTriggeredAbility(GameEvent.EventType.END_TURN_STEP_PRE, "beginning of the end step", true,
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new CitadelOfPainEffect());
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// At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands he or she controls.
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this.addAbility(triggered);
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}
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public CitadelOfPain(final CitadelOfPain card) {
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