* Boundless Realms - Fixed that the lands where moved to hand instead put onto the battelefield.

This commit is contained in:
LevelX2 2015-11-26 01:30:41 +01:00
parent e6c0ee719e
commit a737b6362c

View file

@ -97,7 +97,7 @@ class BoundlessRealmsEffect extends OneShotEffect {
int amount = new PermanentsOnBattlefieldCount(filter).calculate(game, source, this);
TargetCardInLibrary target = new TargetCardInLibrary(0, amount, new FilterBasicLandCard());
if (controller.searchLibrary(target, game)) {
controller.moveCards(new CardsImpl(target.getTargets()).getCards(game), Zone.HAND, source, game, true, false, false, null);
controller.moveCards(new CardsImpl(target.getTargets()).getCards(game), Zone.BATTLEFIELD, source, game, true, false, false, null);
}
controller.shuffleLibrary(game);
return true;