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* Boundless Realms - Fixed that the lands where moved to hand instead put onto the battelefield.
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@ -97,7 +97,7 @@ class BoundlessRealmsEffect extends OneShotEffect {
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int amount = new PermanentsOnBattlefieldCount(filter).calculate(game, source, this);
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TargetCardInLibrary target = new TargetCardInLibrary(0, amount, new FilterBasicLandCard());
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if (controller.searchLibrary(target, game)) {
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controller.moveCards(new CardsImpl(target.getTargets()).getCards(game), Zone.HAND, source, game, true, false, false, null);
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controller.moveCards(new CardsImpl(target.getTargets()).getCards(game), Zone.BATTLEFIELD, source, game, true, false, false, null);
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}
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controller.shuffleLibrary(game);
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return true;
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