Added hint about "/FIX" command in game's welcome message;

This commit is contained in:
Oleg Agafonov 2019-03-11 21:23:09 +04:00
parent 1ad6dc9976
commit a74d236ced

View file

@ -431,7 +431,9 @@ public class CallbackClientImpl implements CallbackClient {
.append("<br/><b>") .append("<br/><b>")
.append(KeyEvent.getKeyText(PreferencesDialog.getCachedValue(PreferencesDialog.KEY_CONTROL_TOGGLE_MACRO, 119))) .append(KeyEvent.getKeyText(PreferencesDialog.getCachedValue(PreferencesDialog.KEY_CONTROL_TOGGLE_MACRO, 119)))
.append("</b> - Toggle recording a sequence of actions to repeat. Will not pause if interrupted and can fail if a selected card changes such as when scrying top card to bottom.") .append("</b> - Toggle recording a sequence of actions to repeat. Will not pause if interrupted and can fail if a selected card changes such as when scrying top card to bottom.")
.append("<br/><b>").append(System.getProperty("os.name").contains("Mac OS X") ? "Cmd" : "Ctrl").append(" + click</b> - Hold priority while casting a spell or activating an ability").toString(), .append("<br/><b>").append(System.getProperty("os.name").contains("Mac OS X") ? "Cmd" : "Ctrl").append(" + click</b> - Hold priority while casting a spell or activating an ability")
.append("<br/>").append("Type <b>/FIX</b> message in chat to fix freezed game")
.toString(),
null, MessageType.USER_INFO, ChatMessage.MessageColor.BLUE); null, MessageType.USER_INFO, ChatMessage.MessageColor.BLUE);
break; break;
case TOURNAMENT: case TOURNAMENT: