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Merge pull request #7105 from magefree/fix/addManaWording
Improved grammar of AddMana* Effects
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commit
a7a7a29223
2 changed files with 3 additions and 3 deletions
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@ -112,8 +112,8 @@ public class AddManaInAnyCombinationEffect extends ManaEffect {
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while (amountOfManaLeft > 0 && player.canRespond()) {
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for (ColoredManaSymbol coloredManaSymbol : manaSymbols) {
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int number = player.getAmount(0, amountOfManaLeft, "Distribute mana by color (done " + mana.count()
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+ " of " + maxAmount + "). How many mana add to <b>" + coloredManaSymbol.getColorHtmlName() + "</b> (enter 0 for pass to next color)?", game);
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int number = player.getAmount(0, amountOfManaLeft, "Distribute mana by color (" + mana.count()
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+ " of " + maxAmount + " done). How many <b>" + coloredManaSymbol.getColorHtmlName() + "</b> mana to add (enter 0 to pass to next color)?", game);
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if (number > 0) {
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for (int i = 0; i < number; i++) {
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mana.add(new Mana(coloredManaSymbol));
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@ -79,7 +79,7 @@ public class AddManaOfAnyColorEffect extends BasicManaEffect {
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if (game != null) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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String mes = String.format("Select color of %d mana to add it", this.amount);
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String mes = String.format("Select a color of mana to add %d of it", this.amount);
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if (mes != null) {
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ChoiceColor choice = new ChoiceColor(true, mes, game.getObject(source.getSourceId()));
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if (controller.choose(outcome, choice, game)) {
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