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Some minor changes.
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2 changed files with 2 additions and 2 deletions
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@ -68,7 +68,7 @@ public class PhantomNantuko extends CardImpl {
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// Trample
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this.addAbility(TrampleAbility.getInstance());
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// Phantom Nantuko enters the battlefield with two +1/+1 counters on it.
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this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance(2), true)));
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this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance(2), true), "with two +1/+1 counters on it"));
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// If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a +1/+1 counter from Phantom Nantuko.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new PhantomNantukoPreventionEffect()));
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// {tap}: Put a +1/+1 counter on Phantom Nantuko.
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@ -99,7 +99,7 @@ public class MiracleWatcher extends Watcher {
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Cards cards = new CardsImpl();
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cards.add(card);
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controller.lookAtCards("Miracle", cards, game);
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if (controller.chooseUse(Outcome.Benefit, "Reveal card to be able to use Miracle?", game)) {
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if (controller.chooseUse(Outcome.Benefit, "Reveal " + card.getName() + " to be able to use Miracle?", game)) {
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controller.revealCards("Miracle", cards, game);
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game.fireEvent(GameEvent.getEvent(GameEvent.EventType.MIRACLE_CARD_REVEALED, card.getId(), card.getId(),controller.getId()));
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break;
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