[ORI] Fixed that Necromantic Summons only targeted the controller's graveyard.

This commit is contained in:
fireshoes 2015-07-06 12:30:39 -05:00
parent 0b26aaff6e
commit a834f9242c
2 changed files with 146 additions and 147 deletions

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@ -1,146 +1,145 @@
/* /*
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* of conditions and the following disclaimer in the documentation and/or other materials * of conditions and the following disclaimer in the documentation and/or other materials
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package mage.sets.magicorigins; package mage.sets.magicorigins;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
import java.util.UUID; import java.util.UUID;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.abilities.LoyaltyAbility; import mage.abilities.LoyaltyAbility;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility; import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.common.EntersBattlefieldAbility; import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.effects.Effect; import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DamageSelfEffect; import mage.abilities.effects.common.DamageTargetEffect;
import mage.abilities.effects.common.DamageTargetEffect; import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect; import mage.cards.CardImpl;
import mage.cards.CardImpl; import mage.constants.CardType;
import mage.constants.CardType; import mage.constants.Outcome;
import mage.constants.Outcome; import mage.constants.Rarity;
import mage.constants.Rarity; import mage.constants.TargetController;
import mage.constants.TargetController; import mage.constants.Zone;
import mage.constants.Zone; import mage.counters.CounterType;
import mage.counters.CounterType; import mage.game.Game;
import mage.game.Game; import mage.game.command.Emblem;
import mage.game.command.Emblem; import mage.players.Player;
import mage.players.Player; import mage.target.TargetPlayer;
import mage.target.TargetPlayer; import mage.target.common.TargetCreaturePermanent;
import mage.target.common.TargetCreaturePermanent;
/**
/** *
* * @author LevelX2
* @author LevelX2 */
*/ public class ChandraRoaringFlame extends CardImpl {
public class ChandraRoaringFlame extends CardImpl {
public ChandraRoaringFlame(UUID ownerId) {
public ChandraRoaringFlame(UUID ownerId) { super(ownerId, 135, "Chandra, Roaring Flame", Rarity.MYTHIC, new CardType[]{CardType.PLANESWALKER}, "");
super(ownerId, 135, "Chandra, Roaring Flame", Rarity.MYTHIC, new CardType[]{CardType.PLANESWALKER}, ""); this.expansionSetCode = "ORI";
this.expansionSetCode = "ORI"; this.subtype.add("Chandra");
this.subtype.add("Chandra"); this.color.setRed(true);
this.color.setRed(true);
this.nightCard = true;
this.nightCard = true; this.canTransform = true;
this.canTransform = true;
this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.LOYALTY.createInstance(4)), false));
this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.LOYALTY.createInstance(4)), false));
// +1: Chandra, Roaring Flame deals 2 damage to target player.
// +1: Chandra, Roaring Flame deals 2 damage to target player. LoyaltyAbility loyaltyAbility = new LoyaltyAbility(new DamageTargetEffect(2), 1);
LoyaltyAbility loyaltyAbility = new LoyaltyAbility(new DamageTargetEffect(2), 1); loyaltyAbility.addTarget(new TargetPlayer());
loyaltyAbility.addTarget(new TargetPlayer()); this.addAbility(loyaltyAbility);
this.addAbility(loyaltyAbility);
//-2: Chandra, Roaring Flame deals 2 damage to target creature.
//-2: Chandra, Roaring Flame deals 2 damage to target creature. loyaltyAbility = new LoyaltyAbility(new DamageTargetEffect(2), -2);
loyaltyAbility = new LoyaltyAbility(new DamageTargetEffect(2), -2); loyaltyAbility.addTarget(new TargetCreaturePermanent());
loyaltyAbility.addTarget(new TargetCreaturePermanent()); this.addAbility(loyaltyAbility);
this.addAbility(loyaltyAbility);
//-7: Chandra, Roaring Flame deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you."
//-7: Chandra, Roaring Flame deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you." this.addAbility(new LoyaltyAbility(new ChandraRoaringFlameEmblemEffect(), -7));
this.addAbility(new LoyaltyAbility(new ChandraRoaringFlameEmblemEffect(), -7));
}
}
public ChandraRoaringFlame(final ChandraRoaringFlame card) {
public ChandraRoaringFlame(final ChandraRoaringFlame card) { super(card);
super(card); }
}
@Override
@Override public ChandraRoaringFlame copy() {
public ChandraRoaringFlame copy() { return new ChandraRoaringFlame(this);
return new ChandraRoaringFlame(this); }
} }
}
class ChandraRoaringFlameEmblemEffect extends OneShotEffect {
class ChandraRoaringFlameEmblemEffect extends OneShotEffect {
public ChandraRoaringFlameEmblemEffect() {
public ChandraRoaringFlameEmblemEffect() { super(Outcome.Damage);
super(Outcome.Damage); this.staticText = "{this} deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with \"At the beginning of your upkeep, this emblem deals 3 damage to you.\"";
this.staticText = "{this} deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with \"At the beginning of your upkeep, this emblem deals 3 damage to you.\""; }
}
public ChandraRoaringFlameEmblemEffect(final ChandraRoaringFlameEmblemEffect effect) {
public ChandraRoaringFlameEmblemEffect(final ChandraRoaringFlameEmblemEffect effect) { super(effect);
super(effect); }
}
@Override
@Override public ChandraRoaringFlameEmblemEffect copy() {
public ChandraRoaringFlameEmblemEffect copy() { return new ChandraRoaringFlameEmblemEffect(this);
return new ChandraRoaringFlameEmblemEffect(this); }
}
@Override
@Override public boolean apply(Game game, Ability source) {
public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId());
Player controller = game.getPlayer(source.getControllerId()); if (controller != null) {
if (controller != null) { List<Player> opponentsEmblem = new ArrayList<>();
List<Player> opponentsEmblem = new ArrayList<>(); for(UUID playerId: game.getOpponents(controller.getId())) {
for(UUID playerId: game.getOpponents(controller.getId())) { Player opponent = game.getPlayer(playerId);
Player opponent = game.getPlayer(playerId); if (opponent != null) {
if (opponent != null) { if (opponent.damage(6, source.getSourceId(), game, false, true) > 0) {
if (opponent.damage(6, source.getSourceId(), game, false, true) > 0) { opponentsEmblem.add(opponent);
opponentsEmblem.add(opponent); }
} }
} }
} for (Player opponent : opponentsEmblem) {
for (Player opponent : opponentsEmblem) { game.addEmblem(new ChandraRoaringFlameEmblem(), source, opponent.getId());
game.addEmblem(new ChandraRoaringFlameEmblem(), source, opponent.getId()); }
} }
} return false;
return false; }
} }
}
/**
/** * Emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you."
* Emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you." */
*/ class ChandraRoaringFlameEmblem extends Emblem {
class ChandraRoaringFlameEmblem extends Emblem {
public ChandraRoaringFlameEmblem() {
public ChandraRoaringFlameEmblem() { setName("EMBLEM: Chandra, Roaring Flame");
setName("EMBLEM: Chandra, Roaring Flame"); Effect effect = new DamageTargetEffect(3);
Effect effect = new DamageTargetEffect(3); effect.setText("this emblem deals 3 damage to you");
effect.setText("this emblem deals 3 damage to you"); this.getAbilities().add(new BeginningOfUpkeepTriggeredAbility(Zone.COMMAND, effect, TargetController.YOU, false, true));
this.getAbilities().add(new BeginningOfUpkeepTriggeredAbility(Zone.COMMAND, effect, TargetController.YOU, false, true)); }
}
} }

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@ -42,7 +42,7 @@ import mage.counters.CounterType;
import mage.filter.common.FilterCreatureCard; import mage.filter.common.FilterCreatureCard;
import mage.game.Game; import mage.game.Game;
import mage.game.permanent.Permanent; import mage.game.permanent.Permanent;
import mage.target.common.TargetCardInYourGraveyard; import mage.target.common.TargetCardInGraveyard;
/** /**
* *
@ -56,7 +56,7 @@ public class NecromanticSummons extends CardImpl {
// Put target creature card from a graveyard onto the battlefield under your control. // Put target creature card from a graveyard onto the battlefield under your control.
this.getSpellAbility().addEffect(new ReturnFromGraveyardToBattlefieldTargetEffect()); this.getSpellAbility().addEffect(new ReturnFromGraveyardToBattlefieldTargetEffect());
this.getSpellAbility().addTarget(new TargetCardInYourGraveyard(new FilterCreatureCard("creature card from your graveyard"))); this.getSpellAbility().addTarget(new TargetCardInGraveyard(new FilterCreatureCard("creature card from a graveyard")));
// <i>Spell mastery</i> - If there are two or more instant and/or sorcery cards in your graveyard, that creature enters the battlefield with two additional +1/+1 counters on it. // <i>Spell mastery</i> - If there are two or more instant and/or sorcery cards in your graveyard, that creature enters the battlefield with two additional +1/+1 counters on it.
Effect effect = new ConditionalOneShotEffect(new NecromanticSummoningEffect(), Effect effect = new ConditionalOneShotEffect(new NecromanticSummoningEffect(),