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[ORI] Fixed that Necromantic Summons only targeted the controller's graveyard.
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commit
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2 changed files with 146 additions and 147 deletions
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@ -1,146 +1,145 @@
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/*
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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* permitted provided that the following conditions are met:
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*
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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* conditions and the following disclaimer.
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*
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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* provided with the distribution.
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*
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*
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* The views and conclusions contained in the software and documentation are those of the
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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*/
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package mage.sets.magicorigins;
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package mage.sets.magicorigins;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.List;
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import java.util.UUID;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.LoyaltyAbility;
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import mage.abilities.LoyaltyAbility;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DamageSelfEffect;
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import mage.abilities.effects.common.DamageTargetEffect;
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import mage.abilities.effects.common.DamageTargetEffect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Rarity;
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import mage.constants.TargetController;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.counters.CounterType;
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import mage.game.Game;
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import mage.game.Game;
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import mage.game.command.Emblem;
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import mage.game.command.Emblem;
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import mage.players.Player;
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import mage.players.Player;
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import mage.target.TargetPlayer;
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import mage.target.TargetPlayer;
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import mage.target.common.TargetCreaturePermanent;
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import mage.target.common.TargetCreaturePermanent;
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/**
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/**
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*
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*
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* @author LevelX2
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* @author LevelX2
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*/
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*/
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public class ChandraRoaringFlame extends CardImpl {
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public class ChandraRoaringFlame extends CardImpl {
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public ChandraRoaringFlame(UUID ownerId) {
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public ChandraRoaringFlame(UUID ownerId) {
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super(ownerId, 135, "Chandra, Roaring Flame", Rarity.MYTHIC, new CardType[]{CardType.PLANESWALKER}, "");
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super(ownerId, 135, "Chandra, Roaring Flame", Rarity.MYTHIC, new CardType[]{CardType.PLANESWALKER}, "");
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this.expansionSetCode = "ORI";
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this.expansionSetCode = "ORI";
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this.subtype.add("Chandra");
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this.subtype.add("Chandra");
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this.color.setRed(true);
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this.color.setRed(true);
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this.nightCard = true;
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this.nightCard = true;
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this.canTransform = true;
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this.canTransform = true;
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this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.LOYALTY.createInstance(4)), false));
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this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.LOYALTY.createInstance(4)), false));
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// +1: Chandra, Roaring Flame deals 2 damage to target player.
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// +1: Chandra, Roaring Flame deals 2 damage to target player.
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LoyaltyAbility loyaltyAbility = new LoyaltyAbility(new DamageTargetEffect(2), 1);
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LoyaltyAbility loyaltyAbility = new LoyaltyAbility(new DamageTargetEffect(2), 1);
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loyaltyAbility.addTarget(new TargetPlayer());
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loyaltyAbility.addTarget(new TargetPlayer());
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this.addAbility(loyaltyAbility);
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this.addAbility(loyaltyAbility);
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//-2: Chandra, Roaring Flame deals 2 damage to target creature.
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//-2: Chandra, Roaring Flame deals 2 damage to target creature.
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loyaltyAbility = new LoyaltyAbility(new DamageTargetEffect(2), -2);
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loyaltyAbility = new LoyaltyAbility(new DamageTargetEffect(2), -2);
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loyaltyAbility.addTarget(new TargetCreaturePermanent());
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loyaltyAbility.addTarget(new TargetCreaturePermanent());
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this.addAbility(loyaltyAbility);
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this.addAbility(loyaltyAbility);
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//-7: Chandra, Roaring Flame deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you."
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//-7: Chandra, Roaring Flame deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you."
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this.addAbility(new LoyaltyAbility(new ChandraRoaringFlameEmblemEffect(), -7));
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this.addAbility(new LoyaltyAbility(new ChandraRoaringFlameEmblemEffect(), -7));
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}
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}
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public ChandraRoaringFlame(final ChandraRoaringFlame card) {
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public ChandraRoaringFlame(final ChandraRoaringFlame card) {
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super(card);
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super(card);
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}
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}
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@Override
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@Override
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public ChandraRoaringFlame copy() {
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public ChandraRoaringFlame copy() {
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return new ChandraRoaringFlame(this);
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return new ChandraRoaringFlame(this);
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}
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}
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}
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}
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class ChandraRoaringFlameEmblemEffect extends OneShotEffect {
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class ChandraRoaringFlameEmblemEffect extends OneShotEffect {
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public ChandraRoaringFlameEmblemEffect() {
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public ChandraRoaringFlameEmblemEffect() {
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super(Outcome.Damage);
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super(Outcome.Damage);
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this.staticText = "{this} deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with \"At the beginning of your upkeep, this emblem deals 3 damage to you.\"";
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this.staticText = "{this} deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with \"At the beginning of your upkeep, this emblem deals 3 damage to you.\"";
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}
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}
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public ChandraRoaringFlameEmblemEffect(final ChandraRoaringFlameEmblemEffect effect) {
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public ChandraRoaringFlameEmblemEffect(final ChandraRoaringFlameEmblemEffect effect) {
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super(effect);
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super(effect);
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}
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}
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@Override
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@Override
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public ChandraRoaringFlameEmblemEffect copy() {
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public ChandraRoaringFlameEmblemEffect copy() {
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return new ChandraRoaringFlameEmblemEffect(this);
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return new ChandraRoaringFlameEmblemEffect(this);
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}
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}
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@Override
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@Override
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public boolean apply(Game game, Ability source) {
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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if (controller != null) {
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List<Player> opponentsEmblem = new ArrayList<>();
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List<Player> opponentsEmblem = new ArrayList<>();
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for(UUID playerId: game.getOpponents(controller.getId())) {
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for(UUID playerId: game.getOpponents(controller.getId())) {
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Player opponent = game.getPlayer(playerId);
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Player opponent = game.getPlayer(playerId);
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if (opponent != null) {
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if (opponent != null) {
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if (opponent.damage(6, source.getSourceId(), game, false, true) > 0) {
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if (opponent.damage(6, source.getSourceId(), game, false, true) > 0) {
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opponentsEmblem.add(opponent);
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opponentsEmblem.add(opponent);
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}
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}
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}
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}
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}
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}
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for (Player opponent : opponentsEmblem) {
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for (Player opponent : opponentsEmblem) {
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game.addEmblem(new ChandraRoaringFlameEmblem(), source, opponent.getId());
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game.addEmblem(new ChandraRoaringFlameEmblem(), source, opponent.getId());
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}
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}
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}
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}
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return false;
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return false;
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}
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}
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}
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}
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/**
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/**
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* Emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you."
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* Emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you."
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*/
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*/
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class ChandraRoaringFlameEmblem extends Emblem {
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class ChandraRoaringFlameEmblem extends Emblem {
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public ChandraRoaringFlameEmblem() {
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public ChandraRoaringFlameEmblem() {
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setName("EMBLEM: Chandra, Roaring Flame");
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setName("EMBLEM: Chandra, Roaring Flame");
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Effect effect = new DamageTargetEffect(3);
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Effect effect = new DamageTargetEffect(3);
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effect.setText("this emblem deals 3 damage to you");
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effect.setText("this emblem deals 3 damage to you");
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this.getAbilities().add(new BeginningOfUpkeepTriggeredAbility(Zone.COMMAND, effect, TargetController.YOU, false, true));
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this.getAbilities().add(new BeginningOfUpkeepTriggeredAbility(Zone.COMMAND, effect, TargetController.YOU, false, true));
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}
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}
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}
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}
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import mage.filter.common.FilterCreatureCard;
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import mage.filter.common.FilterCreatureCard;
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import mage.game.Game;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.Permanent;
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import mage.target.common.TargetCardInYourGraveyard;
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import mage.target.common.TargetCardInGraveyard;
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/**
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/**
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*
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*
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@ -56,7 +56,7 @@ public class NecromanticSummons extends CardImpl {
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// Put target creature card from a graveyard onto the battlefield under your control.
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// Put target creature card from a graveyard onto the battlefield under your control.
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this.getSpellAbility().addEffect(new ReturnFromGraveyardToBattlefieldTargetEffect());
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this.getSpellAbility().addEffect(new ReturnFromGraveyardToBattlefieldTargetEffect());
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this.getSpellAbility().addTarget(new TargetCardInYourGraveyard(new FilterCreatureCard("creature card from your graveyard")));
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this.getSpellAbility().addTarget(new TargetCardInGraveyard(new FilterCreatureCard("creature card from a graveyard")));
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// <i>Spell mastery</i> - If there are two or more instant and/or sorcery cards in your graveyard, that creature enters the battlefield with two additional +1/+1 counters on it.
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// <i>Spell mastery</i> - If there are two or more instant and/or sorcery cards in your graveyard, that creature enters the battlefield with two additional +1/+1 counters on it.
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Effect effect = new ConditionalOneShotEffect(new NecromanticSummoningEffect(),
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Effect effect = new ConditionalOneShotEffect(new NecromanticSummoningEffect(),
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