[KHM] Implemented Clarion Spirit

This commit is contained in:
Evan Kranzler 2021-01-13 21:25:27 -05:00
parent a9121b75da
commit a83b242142
3 changed files with 40 additions and 0 deletions

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@ -0,0 +1,38 @@
package mage.cards.c;
import mage.MageInt;
import mage.abilities.common.CastSecondSpellTriggeredAbility;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.game.permanent.token.SpiritWhiteToken;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class ClarionSpirit extends CardImpl {
public ClarionSpirit(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{W}");
this.subtype.add(SubType.SPIRIT);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying.
this.addAbility(new CastSecondSpellTriggeredAbility(new CreateTokenEffect(new SpiritWhiteToken())));
}
private ClarionSpirit(final ClarionSpirit card) {
super(card);
}
@Override
public ClarionSpirit copy() {
return new ClarionSpirit(this);
}
}

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@ -77,6 +77,7 @@ public final class Kaldheim extends ExpansionSet {
cards.add(new SetCardInfo("Calamity Bearer", 125, Rarity.RARE, mage.cards.c.CalamityBearer.class));
cards.add(new SetCardInfo("Canopy Tactician", 378, Rarity.RARE, mage.cards.c.CanopyTactician.class));
cards.add(new SetCardInfo("Cinderheart Giant", 126, Rarity.COMMON, mage.cards.c.CinderheartGiant.class));
cards.add(new SetCardInfo("Clarion Spirit", 6, Rarity.UNCOMMON, mage.cards.c.ClarionSpirit.class));
cards.add(new SetCardInfo("Cleaving Reaper", 376, Rarity.RARE, mage.cards.c.CleavingReaper.class));
cards.add(new SetCardInfo("Darkbore Pathway", 254, Rarity.RARE, mage.cards.d.DarkborePathway.class));
cards.add(new SetCardInfo("Divine Gambit", 8, Rarity.UNCOMMON, mage.cards.d.DivineGambit.class));

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@ -40020,6 +40020,7 @@ War Room|Commander Legends|716|R||Land|||{T}: Add {C}.${3}, {T}, Pay life equal
Mana Confluence|Commander Legends|721|M||Land|||{T}, Pay 1 life: Add one mana of any color.|
Sengir, the Dark Baron|Commander Legends|722|R|{4}{B}{B}|Legendary Creature - Vampire Noble|4|4|Flying$Whenever another creature dies, put two +1/+1 counters on Sengir, the Dark Baron.$Whenever another player loses the game, you gain life equal to that player's life total as the turn began.$Partner|
Bound in Gold|Kaldheim|5|C|{2}{W}|Enchantment - Aura|||Enchant permanent$Enchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities.|
Clarion Spirit|Kaldheim|6|U|{1}{W}|Creature - Spirit|2|2|Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying.|
Codespell Cleric|Kaldheim|7|C|{W}|Creature - Human Cleric|1|1|Vigilance$When Codespell Cleric enters the battlefield, if it was the second spell you cast this turn, put a +1/+1 counter on target creature.|
Divine Gambit|Kaldheim|8|U|{W}{W}|Sorcery|||Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield.|
Doomskar Oracle|Kaldheim|10|C|{2}{W}|Creature - Human Cleric|3|2|Whenever you cast your second spell each turn, you gain 2 life.$Foretell {W}|