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[LTR] Implement The Ring Goes South
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96
Mage.Sets/src/mage/cards/t/TheRingGoesSouth.java
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96
Mage.Sets/src/mage/cards/t/TheRingGoesSouth.java
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package mage.cards.t;
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import mage.abilities.Ability;
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import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.keyword.TheRingTemptsYouEffect;
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import mage.abilities.hint.Hint;
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import mage.abilities.hint.ValueHint;
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import mage.cards.*;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.players.Player;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class TheRingGoesSouth extends CardImpl {
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private static final Hint hint = new ValueHint(
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"legendary creatures you control",
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new PermanentsOnBattlefieldCount(StaticFilters.FILTER_CONTROLLED_CREATURE_LEGENDARY)
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);
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public TheRingGoesSouth(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{3}{G}");
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// The Ring tempts you. Then reveal cards from the top of your library until you reveal X land cards, where X is the number of legendary creatures you control. Put those lands onto the battlefield tapped and the rest on the bottom of your library in a random order.
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this.getSpellAbility().addEffect(new TheRingTemptsYouEffect());
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this.getSpellAbility().addEffect(new TheRingGoesSouthEffect());
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this.getSpellAbility().addHint(hint);
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}
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private TheRingGoesSouth(final TheRingGoesSouth card) {
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super(card);
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}
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@Override
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public TheRingGoesSouth copy() {
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return new TheRingGoesSouth(this);
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}
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}
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class TheRingGoesSouthEffect extends OneShotEffect {
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TheRingGoesSouthEffect() {
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super(Outcome.Benefit);
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staticText = "Then reveal cards from the top of your library until you reveal X land cards, " +
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"where X is the number of legendary creatures you control. Put those lands onto " +
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"the battlefield tapped and the rest on the bottom of your library in a random order.";
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}
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private TheRingGoesSouthEffect(final TheRingGoesSouthEffect effect) {
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super(effect);
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}
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@Override
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public TheRingGoesSouthEffect copy() {
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return new TheRingGoesSouthEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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int count = game.getBattlefield().count(
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StaticFilters.FILTER_CONTROLLED_CREATURE_LEGENDARY,
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source.getControllerId(), source, game
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);
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if (player == null || count < 1) {
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return false;
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}
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Cards cards = new CardsImpl();
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Cards lands = new CardsImpl();
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for (Card card : player.getLibrary().getCards(game)) {
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cards.add(card);
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if (card.isLand(game)) {
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lands.add(card);
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}
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if (lands.size() >= count) {
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break;
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}
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}
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player.revealCards(source, cards, game);
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player.moveCards(
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lands.getCards(game), Zone.BATTLEFIELD, source, game,
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true, false, false, null
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);
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cards.retainZone(Zone.LIBRARY, game);
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player.putCardsOnBottomOfLibrary(cards, game, source, false);
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return true;
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}
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}
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@ -146,6 +146,7 @@ public final class TheLordOfTheRingsTalesOfMiddleEarth extends ExpansionSet {
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cards.add(new SetCardInfo("The Bath Song", 40, Rarity.UNCOMMON, mage.cards.t.TheBathSong.class));
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cards.add(new SetCardInfo("The Mouth of Sauron", 216, Rarity.UNCOMMON, mage.cards.t.TheMouthOfSauron.class));
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cards.add(new SetCardInfo("The One Ring", 246, Rarity.MYTHIC, mage.cards.t.TheOneRing.class));
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cards.add(new SetCardInfo("The Ring Goes South", 186, Rarity.RARE, mage.cards.t.TheRingGoesSouth.class));
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cards.add(new SetCardInfo("The Shire", 260, Rarity.RARE, mage.cards.t.TheShire.class));
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cards.add(new SetCardInfo("Theoden, King of Rohan", 233, Rarity.UNCOMMON, mage.cards.t.TheodenKingOfRohan.class));
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cards.add(new SetCardInfo("There and Back Again", 151, Rarity.RARE, mage.cards.t.ThereAndBackAgain.class));
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