Added Brain Pry, Slithering Shade and Gruul Scrapper

This commit is contained in:
Styxo 2016-06-18 20:36:40 +02:00
parent e74f5995cb
commit a8a5321702
3 changed files with 279 additions and 0 deletions

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.dissension;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.repository.CardRepository;
import mage.choices.Choice;
import mage.choices.ChoiceImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetPlayer;
/**
*
* @author Styxo
*/
public class BrainPry extends CardImpl {
public BrainPry(UUID ownerId) {
super(ownerId, 39, "Brain Pry", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{1}{B}");
this.expansionSetCode = "DIS";
//Name a nonland card. Target player reveals his or her hand. That player discards a card with that name. If he or she can't, you draw a card.
this.getSpellAbility().addTarget(new TargetPlayer());
this.getSpellAbility().addEffect(new BrainPryEffect());
}
public BrainPry(final BrainPry card) {
super(card);
}
@Override
public BrainPry copy() {
return new BrainPry(this);
}
}
class BrainPryEffect extends OneShotEffect {
public BrainPryEffect() {
super(Outcome.Discard);
staticText = "Name a nonland card. Target player reveals his or her hand. That player discards a card with that name. If he or she can't, you draw a card";
}
public BrainPryEffect(final BrainPryEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player targetPlayer = game.getPlayer(targetPointer.getFirst(game, source));
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = game.getObject(source.getSourceId());
if (targetPlayer != null && controller != null && sourceObject != null) {
Choice cardChoice = new ChoiceImpl(true);
cardChoice.setMessage("Name a nonland card.");
cardChoice.setChoices(CardRepository.instance.getNonLandNames());
cardChoice.clearChoice();
while (!controller.choose(Outcome.Discard, cardChoice, game)) {
if (!controller.canRespond()) {
return false;
}
}
String cardName = cardChoice.getChoice();
Boolean hasDiscarded = false;
game.informPlayers(sourceObject.getLogName() + ", named card: [" + cardName + "]");
for (Card card : targetPlayer.getHand().getCards(game)) {
if (card.getName().equals(cardName)) {
targetPlayer.discard(card, source, game);
hasDiscarded = true;
break;
}
}
if (!hasDiscarded) {
controller.drawCards(1, game);
}
controller.lookAtCards(sourceObject.getName() + " Hand", targetPlayer.getHand(), game);
}
return true;
}
@Override
public BrainPryEffect copy() {
return new BrainPryEffect(this);
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.dissension;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.HellbentCondition;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.decorator.ConditionalAsThoughEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.combat.CanAttackAsThoughItDidntHaveDefenderSourceEffect;
import mage.abilities.effects.common.continuous.BoostSourceEffect;
import mage.abilities.keyword.DefenderAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
/**
*
* @author Styxo
*/
public class SlitheringShade extends CardImpl {
public SlitheringShade(UUID ownerId) {
super(ownerId, 55, "Slithering Shade", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{B}");
this.expansionSetCode = "DIS";
this.subtype.add("Shade");
this.power = new MageInt(0);
this.toughness = new MageInt(1);
//Defender
this.addAbility(DefenderAbility.getInstance());
//{B}: Slithering Shade gets +1/+1 until end of turn.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(1, 1, Duration.EndOfTurn), new ManaCostsImpl("{B}")));
// Hellbent Slithering Shade can attack as though it didn't have defender as long as you have no cards in hand.
Effect effect = new ConditionalAsThoughEffect(
new CanAttackAsThoughItDidntHaveDefenderSourceEffect(Duration.WhileOnBattlefield),
HellbentCondition.getInstance());
effect.setText("<i>Hellbent</i> - {this} can attack as though it didn't have defender as long as you have no cards in hand");
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
}
public SlitheringShade(final SlitheringShade card) {
super(card);
}
@Override
public SlitheringShade copy() {
return new SlitheringShade(this);
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.guildpact;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.condition.common.ManaWasSpentCondition;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
import mage.abilities.keyword.HasteAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.ColoredManaSymbol;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.watchers.common.ManaSpentToCastWatcher;
/**
*
* @author Styxo
*/
public class GruulScrapper extends CardImpl {
public GruulScrapper(UUID ownerId) {
super(ownerId, 89, "Gruul Scrapper", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{3}{G}");
this.expansionSetCode = "GPT";
this.subtype.add("Human");
this.subtype.add("Berserker");
this.power = new MageInt(3);
this.toughness = new MageInt(2);
//When Gruul Scrapper enters the battlefield, if Red was spent to cast Gruul Scrapper, it gains haste until end of turn.
this.addAbility(new EntersBattlefieldTriggeredAbility(new ConditionalContinuousEffect(new GainAbilitySourceEffect(HasteAbility.getInstance(), Duration.EndOfTurn), new ManaWasSpentCondition(ColoredManaSymbol.R), " if {R} was spent to cast {this}, it gains haste until end of turn")), new ManaSpentToCastWatcher());
}
public GruulScrapper(final GruulScrapper card) {
super(card);
}
@Override
public GruulScrapper copy() {
return new GruulScrapper(this);
}
}