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updated M20 spoiler and reprints
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@ -61,6 +61,7 @@ public final class CoreSet2020 extends ExpansionSet {
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cards.add(new SetCardInfo("Field of the Dead", 247, Rarity.RARE, mage.cards.f.FieldOfTheDead.class));
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cards.add(new SetCardInfo("Field of the Dead", 247, Rarity.RARE, mage.cards.f.FieldOfTheDead.class));
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cards.add(new SetCardInfo("Flame Sweep", 139, Rarity.UNCOMMON, mage.cards.f.FlameSweep.class));
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cards.add(new SetCardInfo("Flame Sweep", 139, Rarity.UNCOMMON, mage.cards.f.FlameSweep.class));
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cards.add(new SetCardInfo("Flood of Tears", 59, Rarity.RARE, mage.cards.f.FloodOfTears.class));
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cards.add(new SetCardInfo("Flood of Tears", 59, Rarity.RARE, mage.cards.f.FloodOfTears.class));
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cards.add(new SetCardInfo("Frost Lynx", 62, Rarity.COMMON, mage.cards.f.FrostLynx.class));
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cards.add(new SetCardInfo("Fry", 140, Rarity.UNCOMMON, mage.cards.f.Fry.class));
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cards.add(new SetCardInfo("Fry", 140, Rarity.UNCOMMON, mage.cards.f.Fry.class));
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cards.add(new SetCardInfo("Goblin Bird-Grabber", 142, Rarity.COMMON, mage.cards.g.GoblinBirdGrabber.class));
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cards.add(new SetCardInfo("Goblin Bird-Grabber", 142, Rarity.COMMON, mage.cards.g.GoblinBirdGrabber.class));
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cards.add(new SetCardInfo("Goblin Ringleader", 143, Rarity.UNCOMMON, mage.cards.g.GoblinRingleader.class));
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cards.add(new SetCardInfo("Goblin Ringleader", 143, Rarity.UNCOMMON, mage.cards.g.GoblinRingleader.class));
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@ -35369,6 +35369,7 @@ Snow-Covered Swamp|Modern Horizons|252|C||Basic Snow Land - Swamp|||({T}: Add {B
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Snow-Covered Mountain|Modern Horizons|253|C||Basic Snow Land - Mountain|||({T}: Add {R}.)|
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Snow-Covered Mountain|Modern Horizons|253|C||Basic Snow Land - Mountain|||({T}: Add {R}.)|
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Snow-Covered Forest|Modern Horizons|254|C||Basic Snow Land - Forest|||({T}: Add {G}.)|
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Snow-Covered Forest|Modern Horizons|254|C||Basic Snow Land - Forest|||({T}: Add {G}.)|
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Flusterstorm|Modern Horizons|255|R|{U}|Instant|||Counter target instant or sorcery spell unless its controller pays {1}.$Storm|
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Flusterstorm|Modern Horizons|255|R|{U}|Instant|||Counter target instant or sorcery spell unless its controller pays {1}.$Storm|
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Aerial Assault|Core Set 2020|1|C|{2}{W}|Sorcery|||Destroy target tapped creature. You gain 1 life for each creature you control with flying.|
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Ajani, Strength of the Pride|Core Set 2020|2|M|{2}{W}{W}|Legendary Planeswalker - Ajani|5|+1: You gain life equal to the number of creatures you control plus the number of planeswalkers you control.$−2: Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate."$0: If you have at least 15 life more than your starting life total, exile Ajani, Strength of the Pride and each artifact and creature your opponents control.|
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Ajani, Strength of the Pride|Core Set 2020|2|M|{2}{W}{W}|Legendary Planeswalker - Ajani|5|+1: You gain life equal to the number of creatures you control plus the number of planeswalkers you control.$−2: Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate."$0: If you have at least 15 life more than your starting life total, exile Ajani, Strength of the Pride and each artifact and creature your opponents control.|
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Angel of Vitality|Core Set 2020|4|U|{2}{W}|Creature - Angel|2|2|Flying$If you would gain life, you gain that much life plus 1 instead.$Angel of Vitality gets +2/+2 as long as you have 25 or more life.|
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Angel of Vitality|Core Set 2020|4|U|{2}{W}|Creature - Angel|2|2|Flying$If you would gain life, you gain that much life plus 1 instead.$Angel of Vitality gets +2/+2 as long as you have 25 or more life.|
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Bishop of Wings|Core Set 2020|8|R|{W}{W}|Creature - Human Cleric|1|4|Whenever an Angel enters the battlefield under your control, you gain 4 life.$Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying.|
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Bishop of Wings|Core Set 2020|8|R|{W}{W}|Creature - Human Cleric|1|4|Whenever an Angel enters the battlefield under your control, you gain 4 life.$Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying.|
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@ -35384,6 +35385,7 @@ Pacifism|Core Set 2020|32|C|{1}{W}|Enchantment - Aura|||Enchant creature$Enchant
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Planar Cleansing|Core Set 2020|33|R|{3}{W}{W}{W}|Sorcery|||Destroy all nonland permanents.|
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Planar Cleansing|Core Set 2020|33|R|{3}{W}{W}{W}|Sorcery|||Destroy all nonland permanents.|
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Raise the Alarm|Core Set 2020|34|C|{1}{W}|Instant|||Create two 1/1 white Soldier creature tokens.|
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Raise the Alarm|Core Set 2020|34|C|{1}{W}|Instant|||Create two 1/1 white Soldier creature tokens.|
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Rule of Law|Core Set 2020|35|U|{2}{W}|Enchantment|||Each player can't cast more than one spell each turn.|
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Rule of Law|Core Set 2020|35|U|{2}{W}|Enchantment|||Each player can't cast more than one spell each turn.|
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Squad Captain|Core Set 2020|38|C|{4}{W}|Creature - Human Soldier|2|2|Vigilance$Squad Captain enters the battlefield with a +1/+1 counter on it for each other creature you control.|
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Starfield Mystic|Core Set 2020|39|R|{1}{W}|Creature - Human Cleric|2|2|Enchantment spells you cast cost {1} less to cast.$Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Starfield Mystic.|
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Starfield Mystic|Core Set 2020|39|R|{1}{W}|Creature - Human Cleric|2|2|Enchantment spells you cast cost {1} less to cast.$Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Starfield Mystic.|
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Aether Gust|Core Set 2020|42|U|{1}{U}|Instant|||Choose target spell or permanent that's red or green. Its owner puts it on the top or bottom of their library.|
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Aether Gust|Core Set 2020|42|U|{1}{U}|Instant|||Choose target spell or permanent that's red or green. Its owner puts it on the top or bottom of their library.|
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Agent of Treachery|Core Set 2020|43|R|{5}{U}{U}|Creature - Human Rogue|2|3|When Agent of Treachery enters the battlefield, gain control of target permanent.$At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.|
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Agent of Treachery|Core Set 2020|43|R|{5}{U}{U}|Creature - Human Rogue|2|3|When Agent of Treachery enters the battlefield, gain control of target permanent.$At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.|
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@ -35394,6 +35396,7 @@ Convolute|Core Set 2020|55|C|{2}{U}|Instant|||Counter target spell unless its co
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Drawn from Dreams|Core Set 2020|56|R|{2}{U}{U}|Sorcery|||Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in a random order.|
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Drawn from Dreams|Core Set 2020|56|R|{2}{U}{U}|Sorcery|||Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in a random order.|
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Dungeon Geists|Core Set 2020|57|R|{2}{U}{U}|Creature - Spirit|3|3|Flying$When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Dungeon Geists.|
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Dungeon Geists|Core Set 2020|57|R|{2}{U}{U}|Creature - Spirit|3|3|Flying$When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Dungeon Geists.|
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Flood of Tears|Core Set 2020|59|R|{4}{U}{U}|Sorcery|||Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield.|
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Flood of Tears|Core Set 2020|59|R|{4}{U}{U}|Sorcery|||Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield.|
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Frost Lynx|Core Set 2020|62|C|{2}{U}|Creature - Elemental Cat|2|2|When Frost Lynx enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.|
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Leyline of Anticipation|Core Set 2020|64|R|{2}{U}{U}|Enchantment|||If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield.$You may cast spells as though they had flash.|
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Leyline of Anticipation|Core Set 2020|64|R|{2}{U}{U}|Enchantment|||If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield.$You may cast spells as though they had flash.|
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Masterful Replication|Core Set 2020|65|R|{5}{U}|Instant|||Choose one —$• Create two 3/3 colorless Golem artifact creature tokens.$• Choose target artifact you control. Each other artifact you control becomes a copy of that artifact until end of turn.|
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Masterful Replication|Core Set 2020|65|R|{5}{U}|Instant|||Choose one —$• Create two 3/3 colorless Golem artifact creature tokens.$• Choose target artifact you control. Each other artifact you control becomes a copy of that artifact until end of turn.|
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Mu Yanling, Sky Dancer|Core Set 2020|68|M|{1}{U}{U}|Legendary Planeswalker - Yanling|2|+2: Until your next turn, up to one target creature gets -2/-0 and loses flying.$−3: Create a 4/4 blue Elemental Bird creature token with flying.$−8: You get an emblem with "Islands you control have '{T}: Draw a card'."|
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Mu Yanling, Sky Dancer|Core Set 2020|68|M|{1}{U}{U}|Legendary Planeswalker - Yanling|2|+2: Until your next turn, up to one target creature gets -2/-0 and loses flying.$−3: Create a 4/4 blue Elemental Bird creature token with flying.$−8: You get an emblem with "Islands you control have '{T}: Draw a card'."|
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@ -35404,9 +35407,12 @@ Renowned Weaponsmith|Core Set 2020|72|U|{1}{U}|Creature - Human Artificer|1|3|{T
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Scholar of the Ages|Core Set 2020|74|U|{5}{U}{U}|Creature - Human Wizard|3|3|When Scholar of the Ages enters the battlefield, return up to two target instant and/or sorcery cards from your graveyard to your hand.|
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Scholar of the Ages|Core Set 2020|74|U|{5}{U}{U}|Creature - Human Wizard|3|3|When Scholar of the Ages enters the battlefield, return up to two target instant and/or sorcery cards from your graveyard to your hand.|
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Spectral Sailor|Core Set 2020|76|U|{U}|Creature - Spirit Pirate|1|1|Flash$Flying${3}{U}: Draw a card.|
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Spectral Sailor|Core Set 2020|76|U|{U}|Creature - Spirit Pirate|1|1|Flash$Flying${3}{U}: Draw a card.|
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Unsummon|Core Set 2020|78|C|{U}|Instant|||Return target creature to its owner's hand.|
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Unsummon|Core Set 2020|78|C|{U}|Instant|||Return target creature to its owner's hand.|
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Winged Words|Core Set 2020|80|C|{2}{U}|Sorcery|||This spell costs {1} less to cast if you control a creature with flying.$Draw two cards.|
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Blightbeetle|Core Set 2020|87|U|{1}{B}|Creature - Insect|1|1|Protection from green$Creatures your opponents control can't have +1/+1 counters put on them.|
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Blightbeetle|Core Set 2020|87|U|{1}{B}|Creature - Insect|1|1|Protection from green$Creatures your opponents control can't have +1/+1 counters put on them.|
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Blood Burglar|Core Set 2020|88|C|{1}{B}|Creature - Vampire Rogue|2|2|As long as it's your turn, Blood Burglar has lifelink.|
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Bloodthirsty Aerialist|Core Set 2020|91|U|{1}{B}{B}|Creature - Vampire Rogue|2|3|Flying$Whenever you gain life, put a +1/+1 counter on Bloodthirsty Aerialist.|
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Bloodthirsty Aerialist|Core Set 2020|91|U|{1}{B}{B}|Creature - Vampire Rogue|2|3|Flying$Whenever you gain life, put a +1/+1 counter on Bloodthirsty Aerialist.|
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Bone Splinters|Core Set 2020|92|C|{B}|Sorcery|||As an additional cost to cast this spell, sacrifice a creature.$Destroy target creature.|
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Bone Splinters|Core Set 2020|92|C|{B}|Sorcery|||As an additional cost to cast this spell, sacrifice a creature.$Destroy target creature.|
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Boneclad Necromancer|Core Set 2020|93|C|{3}{B}{B}|Creature - Human Wizard|3|3|When Boneclad Necromancer enters the battlefield, you may exile target creature card from a graveyard. If you do, create a 2/2 black Zombie creature token.|
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Cavalier of Night|Core Set 2020|94|M|{2}{B}{B}{B}|Creature - Elemental Knight|4|5|Lifelink$When Cavalier of Night enters the battlefield, you may sacrifice another creature. When you do, destroy target creature an opponent controls.$When Cavalier of Night dies, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.|
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Cavalier of Night|Core Set 2020|94|M|{2}{B}{B}{B}|Creature - Elemental Knight|4|5|Lifelink$When Cavalier of Night enters the battlefield, you may sacrifice another creature. When you do, destroy target creature an opponent controls.$When Cavalier of Night dies, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.|
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Disfigure|Core Set 2020|95|U|{B}|Instant|||Target creature gets -2/-2 until end of turn.|
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Disfigure|Core Set 2020|95|U|{B}|Instant|||Target creature gets -2/-2 until end of turn.|
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Dread Presence|Core Set 2020|96|R|{3}{B}|Creature - Nightmare|3|3|Whenever a Swamp enters the battlefield under your control, choose one —$• You draw a card and you lose 1 life.$• Dread Presence deals 2 damage to any target and you gain 2 life.|
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Dread Presence|Core Set 2020|96|R|{3}{B}|Creature - Nightmare|3|3|Whenever a Swamp enters the battlefield under your control, choose one —$• You draw a card and you lose 1 life.$• Dread Presence deals 2 damage to any target and you gain 2 life.|
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@ -35418,6 +35424,7 @@ Scheming Symmetry|Core Set 2020|113|R|{B}|Sorcery|||Choose two target players. E
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Sorin, Imperious Bloodlord|Core Set 2020|115|M|{2}{B}|Legendary Planeswalker - Sorin|4|+1: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it.$+1: You may sacrifice a Vampire. When you do, Sorin, Imperious Bloodlord deals 3 damage to any target and you gain 3 life.$−3: You may put a Vampire creature card from your hand onto the battlefield.|
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Sorin, Imperious Bloodlord|Core Set 2020|115|M|{2}{B}|Legendary Planeswalker - Sorin|4|+1: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it.$+1: You may sacrifice a Vampire. When you do, Sorin, Imperious Bloodlord deals 3 damage to any target and you gain 3 life.$−3: You may put a Vampire creature card from your hand onto the battlefield.|
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Thought Distortion|Core Set 2020|117|U|{4}{B}{B}|Sorcery|||This spell can't be countered.$Target opponent reveals their hand. Exile all noncreature, nonland cards from that player's hand and graveyard.|
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Thought Distortion|Core Set 2020|117|U|{4}{B}{B}|Sorcery|||This spell can't be countered.$Target opponent reveals their hand. Exile all noncreature, nonland cards from that player's hand and graveyard.|
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Vampire of the Dire Moon|Core Set 2020|120|U|{B}|Creature - Vampire|1|1|Deathtouch$Lifelink|
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Vampire of the Dire Moon|Core Set 2020|120|U|{B}|Creature - Vampire|1|1|Deathtouch$Lifelink|
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Vilis, Broker of Blood|Core Set 2020|122|R|{5}{B}{B}{B}|Legendary Creature - Demon|8|8|Flying${B}, Pay 2 life: Target creature gets -1/-1 until end of turn.$Whenever you lose life, draw that many cards.|
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Yarok's Fenlurker|Core Set 2020|123|U|{B}{B}|Creature - Horror|1|1|When Yarok's Fenlurker enters the battlefield, each opponent exiles a card from their hand.${2}{B}: Yarok's Fenlurker gets +1/+1 until end of turn.|
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Yarok's Fenlurker|Core Set 2020|123|U|{B}{B}|Creature - Horror|1|1|When Yarok's Fenlurker enters the battlefield, each opponent exiles a card from their hand.${2}{B}: Yarok's Fenlurker gets +1/+1 until end of turn.|
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Cavalier of Flame|Core Set 2020|125|M|{2}{R}{R}{R}|Creature - Elemental Knight|6|5|{1}{R}: Creatures you control get +1/+0 and gain haste until end of turn.$When Cavalier of Flame enters the battlefield, discard any number of cards, then draw that many cards.$When Cavalier of Flame dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard.|
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Cavalier of Flame|Core Set 2020|125|M|{2}{R}{R}{R}|Creature - Elemental Knight|6|5|{1}{R}: Creatures you control get +1/+0 and gain haste until end of turn.$When Cavalier of Flame enters the battlefield, discard any number of cards, then draw that many cards.$When Cavalier of Flame dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard.|
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Chandra, Acolyte of Flame|Core Set 2020|126|R|{1}{R}{R}|Legendary Planeswalker - Chandra|4|0: Put a loyalty counter on each red planeswalker you control.$0: Create two 1/1 red Elemental creature tokens. They gain haste. Sacrifice them at the beginning of the next end step.$−2: You may cast target instant or sorcery card with converted mana cost 3 or less from your graveyard. If that card would be put into your graveyard this turn, exile it instead.|
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Chandra, Acolyte of Flame|Core Set 2020|126|R|{1}{R}{R}|Legendary Planeswalker - Chandra|4|0: Put a loyalty counter on each red planeswalker you control.$0: Create two 1/1 red Elemental creature tokens. They gain haste. Sacrifice them at the beginning of the next end step.$−2: You may cast target instant or sorcery card with converted mana cost 3 or less from your graveyard. If that card would be put into your graveyard this turn, exile it instead.|
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@ -35433,7 +35440,9 @@ Flame Sweep|Core Set 2020|139|U|{2}{R}|Instant|||Flame Sweep deals 2 damage to e
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Fry|Core Set 2020|140|U|{1}{R}|Instant|||This spell can't be countered.$Fry deals 5 damage to target creature or planeswalker that's white or blue.|
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Fry|Core Set 2020|140|U|{1}{R}|Instant|||This spell can't be countered.$Fry deals 5 damage to target creature or planeswalker that's white or blue.|
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Goblin Bird-Grabber|Core Set 2020|142|C|{1}{R}|Creature - Goblin|2|1|{R}: Goblin Bird-Grabber gains flying until end of turn. Activate this ability only if you control a creature with flying.|
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Goblin Bird-Grabber|Core Set 2020|142|C|{1}{R}|Creature - Goblin|2|1|{R}: Goblin Bird-Grabber gains flying until end of turn. Activate this ability only if you control a creature with flying.|
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Goblin Ringleader|Core Set 2020|143|U|{3}{R}|Creature - Goblin|2|2|Haste$When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.|
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Goblin Ringleader|Core Set 2020|143|U|{3}{R}|Creature - Goblin|2|2|Haste$When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.|
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Goblin Smuggler|Core Set 2020|144|C|{2}{R}|Creature - Goblin Rogue|2|2|Haste${T}: Another target creature with power 2 or less can't be blocked this turn.|
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Infuriate|Core Set 2020|145|C|{R}|Instant|||Target creature gets +3/+2 until end of turn.|
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Infuriate|Core Set 2020|145|C|{R}|Instant|||Target creature gets +3/+2 until end of turn.|
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Lavakin Brawler|Core Set 2020|147|C|{3}{R}|Creature - Elemental Warrior|2|4|Whenever Lavakin Brawler attacks, it gets +1/+0 until end of turn for each Elemental you control.|
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Leyline of Combustion|Core Set 2020|148|R|{2}{R}{R}|Enchantment|||If Leyline of Combustion is in your opening hand, you may begin the game with it on the battlefield.$Whenever you and/or at least one permanent you control becomes the target of a spell or ability an opponent controls, Leyline of Combustion deals 2 damage to that player.|
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Leyline of Combustion|Core Set 2020|148|R|{2}{R}{R}|Enchantment|||If Leyline of Combustion is in your opening hand, you may begin the game with it on the battlefield.$Whenever you and/or at least one permanent you control becomes the target of a spell or ability an opponent controls, Leyline of Combustion deals 2 damage to that player.|
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Marauding Raptor|Core Set 2020|150|R|{1}{R}|Creature - Dinosaur|2|3|Creature spells you cast cost {1} less to cast.$Whenever another creature enters the battlefield under your control, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn.|
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Marauding Raptor|Core Set 2020|150|R|{1}{R}|Creature - Dinosaur|2|3|Creature spells you cast cost {1} less to cast.$Whenever another creature enters the battlefield under your control, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn.|
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Reckless Air Strike|Core Set 2020|154|C|{R}|Sorcery|||Choose one —$• Reckless Air Strike deals 3 damage to target creature with flying.$• Destroy target artifact.|
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Reckless Air Strike|Core Set 2020|154|C|{R}|Sorcery|||Choose one —$• Reckless Air Strike deals 3 damage to target creature with flying.$• Destroy target artifact.|
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@ -35441,17 +35450,21 @@ Repeated Reverberation|Core Set 2020|156|R|{2}{R}{R}|Instant|||When you next cas
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Uncaged Fury|Core Set 2020|163|U|{2}{R}|Instant|||Target creature gets +1/+1 and gains double strike until end of turn.|
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Uncaged Fury|Core Set 2020|163|U|{2}{R}|Instant|||Target creature gets +1/+1 and gains double strike until end of turn.|
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Unchained Berserker|Core Set 2020|164|U|{1}{R}|Creature - Human Berserker|1|1|Protection from white$Unchained Berserker gets +2/+0 as long as it's attacking.|
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Unchained Berserker|Core Set 2020|164|U|{1}{R}|Creature - Human Berserker|1|1|Protection from white$Unchained Berserker gets +2/+0 as long as it's attacking.|
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Barkhide Troll|Core Set 2020|165|U|{G}{G}|Creature - Troll|2|2|Barkhide Troll enters the battlefield with a +1/+1 counter on it.${1}, Remove a +1/+1 counter from Barkhide Troll: Barkhide Troll gains hexproof until end of turn.|
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Barkhide Troll|Core Set 2020|165|U|{G}{G}|Creature - Troll|2|2|Barkhide Troll enters the battlefield with a +1/+1 counter on it.${1}, Remove a +1/+1 counter from Barkhide Troll: Barkhide Troll gains hexproof until end of turn.|
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Cavalier of Thorns|Core Set 2020|167|M|{2}{G}{G}{G}|Creature - Elemental Knight|5|6|Reach$When Cavalier of Thorns enters the battlefield, reveal the top five cards of your library. You may put a land card from among them onto the battlefield. Put the rest into your graveyard.$When Cavalier of Thorns dies, you may exile it. If you do, put another target card from your graveyard on top of your library.|
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Elvish Reclaimer|Core Set 2020|169|R|{G}|Creature - Elf Warrior|1|2|Elvish Reclaimer gets +2/+2 as long as there are three or more land cards in your graveyard.${2}, {T}, Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle your library.|
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Elvish Reclaimer|Core Set 2020|169|R|{G}|Creature - Elf Warrior|1|2|Elvish Reclaimer gets +2/+2 as long as there are three or more land cards in your graveyard.${2}, {T}, Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle your library.|
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Ferocious Pup|Core Set 2020|171|C|{2}{G}|Creature - Wolf|0|1|When Ferocious Pup enters the battlefield, create a 2/2 green Wolf creature token.|
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Ferocious Pup|Core Set 2020|171|C|{2}{G}|Creature - Wolf|0|1|When Ferocious Pup enters the battlefield, create a 2/2 green Wolf creature token.|
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Growth Cycle|Core Set 2020|175|C|{1}{G}|Instant|||Target creature gets +3/+3 until end of turn. It gets an additional +2/+2 until end of turn for each card named Growth Cycle in your graveyard.|
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Growth Cycle|Core Set 2020|175|C|{1}{G}|Instant|||Target creature gets +3/+3 until end of turn. It gets an additional +2/+2 until end of turn for each card named Growth Cycle in your graveyard.|
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Leafkin Druid|Core Set 2020|178|C|{1}{G}|Creature - Elemental Druid|0|3|{T}: Add {G}. If you control four or more creatures, add {G}{G} instead.|
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Leyline of Abundance|Core Set 2020|179|R|{2}{G}{G}|Enchantment|||If Leyline of Abundance is in your opening hand, you may begin the game with it on the battlefield.$Whenever you tap a creature for mana, add an additional {G}.${6}{G}{G}: Put a +1/+1 counter on each creature you control.|
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Leyline of Abundance|Core Set 2020|179|R|{2}{G}{G}|Enchantment|||If Leyline of Abundance is in your opening hand, you may begin the game with it on the battlefield.$Whenever you tap a creature for mana, add an additional {G}.${6}{G}{G}: Put a +1/+1 counter on each creature you control.|
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Loaming Shaman|Core Set 2020|180|U|{2}{G}|Creature - Centaur Shaman|3|2|When Loaming Shaman enters the battlefield, target player shuffles any number of target cards from their graveyard into their library.|
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Loaming Shaman|Core Set 2020|180|U|{2}{G}|Creature - Centaur Shaman|3|2|When Loaming Shaman enters the battlefield, target player shuffles any number of target cards from their graveyard into their library.|
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Nightpack Ambusher|Core Set 2020|185|R|{2}{G}{G}|Creature - Wolf|4|4|Flash$Other Wolves and Werewolves you control get +1/+1.$At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.|
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Nightpack Ambusher|Core Set 2020|185|R|{2}{G}{G}|Creature - Wolf|4|4|Flash$Other Wolves and Werewolves you control get +1/+1.$At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.|
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Overgrowth Elemental|Core Set 2020|187|U|{2}{G}|Creature - Elemental|3|2|When Overgrowth Elemental enters the battlefield, put a +1/+1 counter on another target Elemental you control.$Whenever another creature you control dies, you gain 1 life. If that creature was an Elemental, put a +1/+1 counter on Overgrowth Elemental.|
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Overgrowth Elemental|Core Set 2020|187|U|{2}{G}|Creature - Elemental|3|2|When Overgrowth Elemental enters the battlefield, put a +1/+1 counter on another target Elemental you control.$Whenever another creature you control dies, you gain 1 life. If that creature was an Elemental, put a +1/+1 counter on Overgrowth Elemental.|
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Pulse of Murasa|Core Set 2020|189|U|{2}{G}|Instant|||Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.|
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Pulse of Murasa|Core Set 2020|189|U|{2}{G}|Instant|||Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.|
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Season of Growth|Core Set 2020|191|U|{1}{G}|Enchantment|||Whenever a creature enters the battlefield under your control, scry 1.$Whenever you cast a spell that targets a creature you control, draw a card.|
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Season of Growth|Core Set 2020|191|U|{1}{G}|Enchantment|||Whenever a creature enters the battlefield under your control, scry 1.$Whenever you cast a spell that targets a creature you control, draw a card.|
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Shared Summons|Core Set 2020|193|R|{3}{G}{G}|Instant|||Search your library for up to two creature cards with different names, reveal them, put them into your hand, then shuffle your library.|
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Shifting Ceratops|Core Set 2020|194|R|{2}{G}{G}|Creature - Dinosaur|5|4|This spell can't be countered.$Protection from blue${G}: Shifting Ceratops gains your choice of reach, trample, or haste until end of turn.|
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Shifting Ceratops|Core Set 2020|194|R|{2}{G}{G}|Creature - Dinosaur|5|4|This spell can't be countered.$Protection from blue${G}: Shifting Ceratops gains your choice of reach, trample, or haste until end of turn.|
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Silverback Shaman|Core Set 2020|195|C|{3}{G}{G}|Creature - Ape Shaman|5|4|Trample$When Silverback Shaman dies, draw a card.|
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Silverback Shaman|Core Set 2020|195|C|{3}{G}{G}|Creature - Ape Shaman|5|4|Trample$When Silverback Shaman dies, draw a card.|
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Thicket Crasher|Core Set 2020|196|C|{3}{G}|Creature - Elemental Rhino|4|3|Trample$Other Elementals you control have trample.|
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Thrashing Brontodon|Core Set 2020|197|U|{1}{G}{G}|Creature - Dinosaur|3|4|{1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment.|
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Thrashing Brontodon|Core Set 2020|197|U|{1}{G}{G}|Creature - Dinosaur|3|4|{1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment.|
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Veil of Summer|Core Set 2020|198|U|{G}|Instant|||Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn.|
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Veil of Summer|Core Set 2020|198|U|{G}|Instant|||Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn.|
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Voracious Hydra|Core Set 2020|200|R|{X}{G}{G}|Creature - Hydra|0|1|Trample$Voracious Hydra enters the battlefield with X +1/+1 counters on it.$When Voracious Hydra enters the battlefield, choose one —$• Double the number of +1/+1 counters on Voracious Hydra.$• Voracious Hydra fights target creature you don't control.|
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Voracious Hydra|Core Set 2020|200|R|{X}{G}{G}|Creature - Hydra|0|1|Trample$Voracious Hydra enters the battlefield with X +1/+1 counters on it.$When Voracious Hydra enters the battlefield, choose one —$• Double the number of +1/+1 counters on Voracious Hydra.$• Voracious Hydra fights target creature you don't control.|
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Reference in a new issue