diff --git a/Mage.Sets/src/mage/sets/championsofkamigawa/Mindblaze.java b/Mage.Sets/src/mage/sets/championsofkamigawa/Mindblaze.java new file mode 100644 index 0000000000..52ed6a71d2 --- /dev/null +++ b/Mage.Sets/src/mage/sets/championsofkamigawa/Mindblaze.java @@ -0,0 +1,128 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ + +package mage.sets.championsofkamigawa; + +import java.util.ArrayList; +import java.util.HashSet; +import java.util.UUID; + +import mage.Constants; +import mage.Constants.CardType; +import mage.Constants.Rarity; +import mage.abilities.Ability; +import mage.abilities.effects.OneShotEffect; +import mage.cards.CardImpl; +import mage.cards.Cards; +import mage.cards.CardsImpl; +import mage.choices.Choice; +import mage.choices.ChoiceImpl; +import mage.filter.FilterCard; +import mage.game.Game; +import mage.players.Player; +import mage.sets.Sets; +import mage.target.TargetPlayer; + +import javax.smartcardio.CardChannel; + +/** + * + * @author Loki + * TODO: add normal chooser for int + */ +public class Mindblaze extends CardImpl { + + public Mindblaze (UUID ownerId) { + super(ownerId, 180, "Mindblaze", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{5}{R}"); + this.expansionSetCode = "CHK"; + this.color.setRed(true); + this.getSpellAbility().addEffect(new MindblazeEffect()); + this.getSpellAbility().addTarget(new TargetPlayer()); + } + + public Mindblaze (final Mindblaze card) { + super(card); + } + + @Override + public Mindblaze copy() { + return new Mindblaze(this); + } + +} + +class MindblazeEffect extends OneShotEffect { + MindblazeEffect() { + super(Constants.Outcome.Damage); + } + + MindblazeEffect(final MindblazeEffect effect) { + super(effect); + } + + @Override + public boolean apply(Game game, Ability source) { + Player player = game.getPlayer(targetPointer.getFirst(source)); + Player playerControls = game.getPlayer(source.getControllerId()); + if (player != null && playerControls != null) { + Choice cardChoice = new ChoiceImpl(); + cardChoice.setChoices(Sets.getCardNames()); + cardChoice.clearChoice(); + Choice numberChoice = new ChoiceImpl(); + numberChoice.setMessage("Choose a number greater than 0"); + HashSet numbers = new HashSet(); + for (int i = 1; i <= 4; i++) { + numbers.add(Integer.toString(i)); + } + numberChoice.setChoices(numbers); + playerControls.choose(Constants.Outcome.Neutral, cardChoice, game); + playerControls.choose(Constants.Outcome.Neutral, numberChoice, game); + Cards cards = new CardsImpl(); + cards.addAll(player.getLibrary().getCards(game)); + playerControls.revealCards("Library", cards, game); + FilterCard filter = new FilterCard(); + filter.getName().add(cardChoice.getChoice()); + int count = Integer.parseInt(numberChoice.getChoice()); + if (player.getLibrary().count(filter, game) == count) { + player.damage(8, source.getSourceId(), game.copy(), false, true); + } + player.shuffleLibrary(game); + } + return false; + } + + @Override + public MindblazeEffect copy() { + return new MindblazeEffect(this); + } + + @Override + public String getText(Ability source) { + return "Name a nonland card and choose a number greater than 0. Target player reveals his or her library. If that library contains exactly the chosen number of the named card, Mindblaze deals 8 damage to that player. Then that player shuffles his or her library"; + } +} \ No newline at end of file