Implemented Marauding Raptor

This commit is contained in:
Evan Kranzler 2019-06-21 22:28:33 -04:00
parent d5c7fbfd0f
commit a9238aba9d
2 changed files with 92 additions and 0 deletions

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@ -0,0 +1,91 @@
package mage.cards.m;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldControlledTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.BoostSourceEffect;
import mage.abilities.effects.common.cost.SpellsCostReductionControllerEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.FilterCard;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterCreatureCard;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.AnotherPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class MaraudingRaptor extends CardImpl {
private static final FilterCard filter = new FilterCreatureCard("creature spells");
private static final FilterPermanent filter2 = new FilterCreaturePermanent("another creature");
static {
filter.add(AnotherPredicate.instance);
}
public MaraudingRaptor(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{R}");
this.subtype.add(SubType.DINOSAUR);
this.power = new MageInt(2);
this.toughness = new MageInt(3);
// Creature spells you cast cost {1} less to cast.
this.addAbility(new SimpleStaticAbility(new SpellsCostReductionControllerEffect(filter, 1)));
// Whenever another creature enters the battlefield under your control, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn.
this.addAbility(new EntersBattlefieldControlledTriggeredAbility(
Zone.BATTLEFIELD, new MaraudingRaptorEffect(),
filter2, false, SetTargetPointer.PERMANENT,
"Whenever another creature enters the battlefield under your control, " +
"{this} deals 2 damage to it. If a Dinosaur is dealt damage this way, " +
"{this} gets +2/+0 until end of turn."
));
}
private MaraudingRaptor(final MaraudingRaptor card) {
super(card);
}
@Override
public MaraudingRaptor copy() {
return new MaraudingRaptor(this);
}
}
class MaraudingRaptorEffect extends OneShotEffect {
MaraudingRaptorEffect() {
super(Outcome.Benefit);
}
private MaraudingRaptorEffect(final MaraudingRaptorEffect effect) {
super(effect);
}
@Override
public MaraudingRaptorEffect copy() {
return new MaraudingRaptorEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(targetPointer.getFirst(game, source));
if (permanent == null) {
return false;
}
if (permanent.damage(2, source.getSourceId(), game) > 0 && permanent.hasSubtype(SubType.DINOSAUR, game)) {
game.addEffect(new BoostSourceEffect(2, 0, Duration.EndOfTurn), source);
}
return true;
}
}

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@ -100,6 +100,7 @@ public final class CoreSet2020 extends ExpansionSet {
cards.add(new SetCardInfo("Loxodon Lifechanter", 27, Rarity.RARE, mage.cards.l.LoxodonLifechanter.class));
cards.add(new SetCardInfo("Loyal Pegasus", 28, Rarity.UNCOMMON, mage.cards.l.LoyalPegasus.class));
cards.add(new SetCardInfo("Manifold Key", 230, Rarity.UNCOMMON, mage.cards.m.ManifoldKey.class));
cards.add(new SetCardInfo("Marauding Raptor", 150, Rarity.RARE, mage.cards.m.MaraudingRaptor.class));
cards.add(new SetCardInfo("Mask of Immolation", 151, Rarity.UNCOMMON, mage.cards.m.MaskOfImmolation.class));
cards.add(new SetCardInfo("Moat Piranhas", 67, Rarity.COMMON, mage.cards.m.MoatPiranhas.class));
cards.add(new SetCardInfo("Moldervine Reclamation", 214, Rarity.UNCOMMON, mage.cards.m.MoldervineReclamation.class));