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[J22] Implement Angelic Cub (#9853)
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Mage.Sets/src/mage/cards/a/AngelicCub.java
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Mage.Sets/src/mage/cards/a/AngelicCub.java
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package mage.cards.a;
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import mage.MageInt;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.SourceHasCounterCondition;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.watchers.common.NumberOfTimesPermanentTargetedATurnWatcher;
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import java.util.UUID;
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/**
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* @author AustinYQM
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*/
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public final class AngelicCub extends CardImpl {
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public AngelicCub(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{W}");
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this.subtype.add(SubType.CAT);
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this.subtype.add(SubType.ANGEL);
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this.power = new MageInt(1);
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this.toughness = new MageInt(1);
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// Whenever Angelic Cub becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it.
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this.addAbility(new AngelicCubAbility(), new NumberOfTimesPermanentTargetedATurnWatcher());
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// As long as Angelic Cub has three or more +1/+1 counters on it, it has flying.
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this.addAbility(new SimpleStaticAbility(new ConditionalContinuousEffect(new GainAbilitySourceEffect(FlyingAbility.getInstance(), Duration.WhileOnBattlefield), new SourceHasCounterCondition(CounterType.P1P1, 3), "As long as {this} has three or more +1/+1 counters on it, it has flying.")));
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}
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private AngelicCub(final AngelicCub card) {
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super(card);
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}
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@Override
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public AngelicCub copy() {
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return new AngelicCub(this);
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}
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}
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class AngelicCubAbility extends TriggeredAbilityImpl {
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public AngelicCubAbility() {
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super(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.P1P1.createInstance()), false);
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}
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public AngelicCubAbility(final mage.cards.a.AngelicCubAbility ability) {
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super(ability);
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}
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@Override
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public mage.cards.a.AngelicCubAbility copy() {
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return new mage.cards.a.AngelicCubAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.TARGETED;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getTargetId().equals(this.getSourceId())) {
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Permanent permanent = game.getPermanent(event.getTargetId());
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if (permanent != null && permanent.isCreature(game)) {
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NumberOfTimesPermanentTargetedATurnWatcher watcher = game.getState().getWatcher(NumberOfTimesPermanentTargetedATurnWatcher.class);
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return watcher != null && watcher.notMoreThanOnceTargetedThisTurn(permanent, game);
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever {this} becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it.";
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}
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}
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@ -40,6 +40,7 @@ public final class Jumpstart2022 extends ExpansionSet {
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cards.add(new SetCardInfo("Ancient Craving", 376, Rarity.UNCOMMON, mage.cards.a.AncientCraving.class));
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cards.add(new SetCardInfo("Ancient Stirrings", 628, Rarity.COMMON, mage.cards.a.AncientStirrings.class));
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cards.add(new SetCardInfo("Angel of Flight Alabaster", 144, Rarity.RARE, mage.cards.a.AngelOfFlightAlabaster.class));
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cards.add(new SetCardInfo("Angelic Cub", 2, Rarity.UNCOMMON, mage.cards.a.AngelicCub.class));
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cards.add(new SetCardInfo("Angelic Edict", 145, Rarity.COMMON, mage.cards.a.AngelicEdict.class));
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cards.add(new SetCardInfo("Angelic Page", 146, Rarity.COMMON, mage.cards.a.AngelicPage.class));
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cards.add(new SetCardInfo("Angelic Protector", 147, Rarity.UNCOMMON, mage.cards.a.AngelicProtector.class));
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