From a930420a78ae7f79ca76797ff8a7071f00e3fd4b Mon Sep 17 00:00:00 2001 From: Grath <1895280+Grath@users.noreply.github.com> Date: Mon, 6 Mar 2023 10:57:05 -0500 Subject: [PATCH] [TMP] Fix Dracoplasm replacing its Enters the Battlefield effect entirely Replacement effects should only return true if they are replacing the entire effect. Because it just modifies the ETB, it needs to always return false. --- Mage.Sets/src/mage/cards/d/Dracoplasm.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/cards/d/Dracoplasm.java b/Mage.Sets/src/mage/cards/d/Dracoplasm.java index 2b8cc084fb..35fa182e4a 100644 --- a/Mage.Sets/src/mage/cards/d/Dracoplasm.java +++ b/Mage.Sets/src/mage/cards/d/Dracoplasm.java @@ -119,6 +119,6 @@ class DracoplasmEffect extends ReplacementEffectImpl { } ContinuousEffect effect = new SetBasePowerToughnessSourceEffect(power, toughness, Duration.Custom, SubLayer.SetPT_7b); game.addEffect(effect, source); - return true; + return false; } }