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Fixed NPE on freeze fix in non started games
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1 changed files with 5 additions and 1 deletions
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@ -1262,7 +1262,11 @@ public class GameController implements GameCallback {
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sb.append("<font color='red'>FIX command called by ").append(user.getName()).append("</font>");
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sb.append("<font color='red'>FIX command called by ").append(user.getName()).append("</font>");
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sb.append("<font size='-2'>"); // font resize start for all next logs
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sb.append("<font size='-2'>"); // font resize start for all next logs
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sb.append("<br>Game ID: ").append(game.getId());
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sb.append("<br>Game ID: ").append(game.getId());
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sb.append("<br>Phase: ").append(game.getTurn().getPhaseType().toString()).append(" Step: ").append(game.getTurn().getStepType().toString());
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if (game.getTurn().getPhaseType() == null) {
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sb.append("<br>Phase: not started").append(" Step: not started");
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} else {
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sb.append("<br>Phase: ").append(game.getTurn().getPhaseType().toString()).append(" Step: ").append(game.getTurn().getStepType().toString());
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}
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// pings info
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// pings info
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sb.append("<br>");
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sb.append("<br>");
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sb.append(getPingsInfo());
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sb.append(getPingsInfo());
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