m21 tests 'F'

This commit is contained in:
Ingmar Goudt 2020-08-16 23:39:06 +02:00
parent 039b6c62ab
commit a9627e6101
8 changed files with 233 additions and 0 deletions

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package org.mage.test.cards.single.m21;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
public class ExperimentalOverloadTest extends CardTestPlayerBase {
@Test
public void castAndReturnCard() {
// Create an X/X blue and red Weird creature token, where X is the number of instant and sorcery cards in your graveyard.
// Then you may return an instant or sorcery card from your graveyard to your hand. Exile Experimental Overload.
addCard(Zone.HAND, playerA, "Experimental Overload");
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 2);
addCard(Zone.BATTLEFIELD, playerA, "Island", 2);
addCard(Zone.GRAVEYARD, playerA, "Shock");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Experimental Overload");
// setChoice(playerA, "Yes");
setChoice(playerA, "Shock");
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
setStrictChooseMode(true);
execute();
assertAllCommandsUsed();
assertHandCount(playerA, "Shock",1);
}
}

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package org.mage.test.cards.single.m21;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
public class FalconerAdeptTest extends CardTestPlayerBase {
@Test
public void createTokenTriger(){
// Whenever Falconer Adept attacks, create a 1/1 white Bird creature token with flying that's tapped and attacking.
addCard(Zone.BATTLEFIELD, playerA, "Falconer Adept");
attack(3, playerA, "Falconer Adept");
setStopAt(3, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertAllCommandsUsed();
assertLife(playerB, 17);
}
}

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package org.mage.test.cards.single.m21;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
public class FieryEmancipationTest extends CardTestPlayerBase {
@Test
public void directDamage() {
// If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.
addCard(Zone.BATTLEFIELD, playerA, "Fiery Emancipation");
addCard(Zone.BATTLEFIELD, playerA, "Mountain");
addCard(Zone.HAND, playerA, "Shock");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Shock", playerB);
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertAllCommandsUsed();
assertLife(playerB, 14);
}
@Test
public void directDamagePlaneswalker() {
// If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.
addCard(Zone.BATTLEFIELD, playerA, "Fiery Emancipation");
addCard(Zone.BATTLEFIELD, playerA, "Mountain");
addCard(Zone.BATTLEFIELD, playerB, "Basri Ket");
addCard(Zone.HAND, playerA, "Shock");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Shock", "Basri Ket");
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertAllCommandsUsed();
assertGraveyardCount(playerB, "Basri Ket", 1);
}
}

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package org.mage.test.cards.single.m21;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
public class FinishingBlowTest extends CardTestPlayerBase {
@Test
public void destroyCreature(){
// Destroy target creature or planeswalker.
addCard(Zone.HAND, playerA, "Finishing Blow");
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 5);
addCard(Zone.BATTLEFIELD, playerB, "Grizzly Bears");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Finishing Blow", "Grizzly Bears");
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
setStrictChooseMode(true);
execute();
assertAllCommandsUsed();
assertGraveyardCount(playerB, "Grizzly Bears", 1);
}
@Test
public void destroyPlaneswalker(){
// Destroy target creature or planeswalker.
addCard(Zone.HAND, playerA, "Finishing Blow");
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 5);
addCard(Zone.BATTLEFIELD, playerB, "Basri Ket");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Finishing Blow", "Basri Ket");
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
setStrictChooseMode(true);
execute();
assertAllCommandsUsed();
assertGraveyardCount(playerB, "Basri Ket", 1);
}
}

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package org.mage.test.cards.single.m21;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
public class ForgottenSentinelTest extends CardTestPlayerBase {
@Test
public void etbTapped(){
addCard(Zone.HAND, playerA, "Forgotten Sentinel");
addCard(Zone.BATTLEFIELD, playerA, "Forest", 4);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Forgotten Sentinel");
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
setStrictChooseMode(true);
execute();
assertAllCommandsUsed();
assertTapped("Forgotten Sentinel", true);
}
}

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package org.mage.test.cards.single.m21;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
public class FranticInventoryTest extends CardTestPlayerBase {
@Test
public void drawCards() {
addCard(Zone.HAND, playerA, "Frantic Inventory");
addCard(Zone.BATTLEFIELD, playerA, "Island", 2);
addCard(Zone.GRAVEYARD, playerA, "Frantic Inventory");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Frantic Inventory");
setStrictChooseMode(true);
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertAllCommandsUsed();
assertHandCount(playerA, 2);
}
}

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package org.mage.test.cards.single.m21;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
public class FrostBreathTest extends CardTestPlayerBase {
@Test
public void tapTwoCreatures(){
// Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
addCard(Zone.HAND, playerA, "Frost Breath");
addCard(Zone.BATTLEFIELD, playerA, "Island", 3);
addCard(Zone.BATTLEFIELD, playerB, "Grizzly Bears");
addCard(Zone.BATTLEFIELD, playerB, "Serra Angel");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Frost Breath");
addTarget(playerA, "Grizzly Bears^Serra Angel");
setStrictChooseMode(true);
setStopAt(2, PhaseStep.PRECOMBAT_MAIN);
execute();
assertAllCommandsUsed();
assertTapped("Grizzly Bears", true);
assertTapped("Serra Angel", true);
}
}

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package org.mage.test.cards.single.m21;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
public class FungalRebirthTest extends CardTestPlayerBase {
@Test
public void createToken() {
// Return target permanent card from your graveyard to your hand.
// If a creature died this turn, create two 1/1 green Saproling creature tokens.
addCard(Zone.HAND, playerA, "Fungal Rebirth");
addCard(Zone.BATTLEFIELD, playerA, "Grizzly Bears");
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 5);
addCard(Zone.BATTLEFIELD, playerA, "Forest", 5);
addCard(Zone.HAND, playerA, "Terror");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Terror", "Grizzly Bears");
waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Fungal Rebirth", "Grizzly Bears");
setStrictChooseMode(true);
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Saproling", 2);
}
}