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* Dawn to Dusk - Fixed that wrongly only opponent enchantments could be destroyed. Added "from garveyard" to tooltip text of first mode.
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1 changed files with 1 additions and 4 deletions
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@ -48,16 +48,13 @@ import mage.target.common.TargetCardInYourGraveyard;
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*/
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*/
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public class DawnToDusk extends CardImpl<DawnToDusk> {
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public class DawnToDusk extends CardImpl<DawnToDusk> {
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private static final FilterCard filterCard = new FilterCard("enchantment card");
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private static final FilterCard filterCard = new FilterCard("enchantment card from your graveyard");
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private static final FilterPermanent filter = new FilterPermanent("enchantment");
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private static final FilterPermanent filter = new FilterPermanent("enchantment");
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static {
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static {
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filterCard.add(new CardTypePredicate(CardType.ENCHANTMENT));
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filterCard.add(new CardTypePredicate(CardType.ENCHANTMENT));
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filter.add(new CardTypePredicate(CardType.ENCHANTMENT));
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filter.add(new CardTypePredicate(CardType.ENCHANTMENT));
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}
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}
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static {
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filter.add(new ControllerPredicate(TargetController.OPPONENT));
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}
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public DawnToDusk(UUID ownerId) {
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public DawnToDusk(UUID ownerId) {
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super(ownerId, 6, "Dawn to Dusk", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{2}{W}{W}");
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super(ownerId, 6, "Dawn to Dusk", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{2}{W}{W}");
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this.expansionSetCode = "BNG";
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this.expansionSetCode = "BNG";
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