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* Blinkmoth Urn - Fixed that the created mana was not removed at the steps end.
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1 changed files with 13 additions and 15 deletions
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@ -26,17 +26,17 @@ import mage.players.Player;
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* @author nickmyers
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*/
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public class BlinkmothUrn extends CardImpl {
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public BlinkmothUrn(UUID ownerId) {
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super(ownerId, 145, "Blinkmoth Urn", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{5}");
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this.expansionSetCode = "MRD";
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// At the beginning of each player's precombat main phase, if
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// Blinkmoth Urn is untapped, that player adds {1} to his or her
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// At the beginning of each player's precombat main phase, if
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// Blinkmoth Urn is untapped, that player adds {1} to his or her
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// mana pool for each artifact he or she controls.
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this.addAbility(new BeginningOfPreCombatMainTriggeredAbility(new BlinkmothUrnEffect(), TargetController.ANY, false));
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}
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public BlinkmothUrn(final BlinkmothUrn card) {
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super(card);
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}
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@ -45,37 +45,35 @@ public class BlinkmothUrn extends CardImpl {
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public BlinkmothUrn copy() {
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return new BlinkmothUrn(this);
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}
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}
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class BlinkmothUrnEffect extends OneShotEffect {
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public BlinkmothUrnEffect() {
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super(Outcome.PutManaInPool);
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this.staticText = "if Blinkmoth Urn is untapped, that player adds {1} to his or her mana pool for each artifact he or she controls";
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}
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public BlinkmothUrnEffect(final BlinkmothUrnEffect effect) {
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super(effect);
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}
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@java.lang.Override
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public BlinkmothUrnEffect copy() {
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return new BlinkmothUrnEffect(this);
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}
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@java.lang.Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(game.getActivePlayerId());
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FilterArtifactPermanent filter = new FilterArtifactPermanent("artifacts you control");
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filter.add(new ControllerIdPredicate(game.getActivePlayerId()));
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Permanent sourcePermanent = game.getPermanent(source.getSourceId());
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if(player != null && sourcePermanent != null && !sourcePermanent.isTapped()) {
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if (player != null && sourcePermanent != null && !sourcePermanent.isTapped()) {
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player.getManaPool().addMana(Mana.ColorlessMana(
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game.getState().
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getBattlefield().
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getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game).
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size()), game, source, true);
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game.getState().getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game).
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size()), game, source, false);
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return true;
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}
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return false;
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