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[SWS] Force Adept - Fixed missing targets.
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1 changed files with 3 additions and 3 deletions
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@ -63,7 +63,7 @@ public class ForceAdept extends CardImpl {
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}
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public ForceAdept(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{G}{U}{W}");
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{G}{U}{W}");
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this.subtype.add("Mirialan");
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this.subtype.add("Jedi");
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this.power = new MageInt(2);
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@ -74,8 +74,8 @@ public class ForceAdept extends CardImpl {
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// When Force Adept enters the battlefield, return another target creature you control and target creature you don't control to their owner's hands.
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Ability ability = new EntersBattlefieldTriggeredAbility(new ForceAdeptEffect());
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this.getSpellAbility().addTarget(new TargetControlledCreaturePermanent(filter1));
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this.getSpellAbility().addTarget(new TargetCreaturePermanent(filter2));
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ability.addTarget(new TargetControlledCreaturePermanent(filter1));
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ability.addTarget(new TargetCreaturePermanent(filter2));
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this.addAbility(ability);
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}
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