fixed Genesis Ultimatum not allowing cards to be selected

This commit is contained in:
Evan Kranzler 2020-04-21 21:45:55 -04:00
parent 249c51a8bb
commit aa96ed225f

View file

@ -16,7 +16,7 @@ import mage.filter.common.FilterPermanentCard;
import mage.game.Game; import mage.game.Game;
import mage.players.Player; import mage.players.Player;
import mage.target.TargetCard; import mage.target.TargetCard;
import mage.target.common.TargetCardInHand; import mage.target.common.TargetCardInLibrary;
import java.util.UUID; import java.util.UUID;
@ -45,7 +45,7 @@ public final class GenesisUltimatum extends CardImpl {
class GenesisUltimatumEffect extends OneShotEffect { class GenesisUltimatumEffect extends OneShotEffect {
private static final FilterCard filter = new FilterPermanentCard(); private static final FilterCard filter = new FilterPermanentCard("any number of permanent cards");
GenesisUltimatumEffect() { GenesisUltimatumEffect() {
super(Outcome.Benefit); super(Outcome.Benefit);
@ -69,8 +69,8 @@ class GenesisUltimatumEffect extends OneShotEffect {
return false; return false;
} }
Cards toHand = new CardsImpl(player.getLibrary().getTopCards(game, 5)); Cards toHand = new CardsImpl(player.getLibrary().getTopCards(game, 5));
player.lookAtCards("", toHand, game); // player.lookAtCards("", toHand, game);
TargetCard targetCard = new TargetCardInHand(0, Integer.MAX_VALUE, filter); TargetCard targetCard = new TargetCardInLibrary(0, 5, filter);
player.choose(outcome, toHand, targetCard, game); player.choose(outcome, toHand, targetCard, game);
Cards toBattlefield = new CardsImpl(targetCard.getTargets()); Cards toBattlefield = new CardsImpl(targetCard.getTargets());
if (player.moveCards(toBattlefield, Zone.BATTLEFIELD, source, game)) { if (player.moveCards(toBattlefield, Zone.BATTLEFIELD, source, game)) {