Little fixes

This commit is contained in:
Oleg Agafonov 2020-01-09 08:52:25 +04:00
parent b011ddf942
commit ab1475d7e0
4 changed files with 10 additions and 11 deletions

View file

@ -329,7 +329,6 @@ public class User {
private void reconnect() {
logger.trace(userName + " started reconnect");
//lastActivity = new Date(); // ??? comment to test can't reconnect to game on disconnect
for (Entry<UUID, Table> entry : tables.entrySet()) {
ccJoinedTable(entry.getValue().getRoomId(), entry.getValue().getId(), entry.getValue().isTournament());
}

View file

@ -110,7 +110,7 @@ class OathOfMagesEffect extends OneShotEffect {
if (sourceObject == null || firstPlayer == null) {
return false;
}
if (firstPlayer.chooseUse(outcome, "Deal one damage to " + secondPlayer.getLogName() + "?", source, game)) {
if (firstPlayer.chooseUse(Outcome.Benefit, "Deal one damage to " + secondPlayer.getLogName() + "?", source, game)) {
secondPlayer.damage(1, source.getSourceId(), game, false, true);
}
return true;

View file

@ -1,11 +1,11 @@
package mage;
import mage.util.CardUtil;
import mage.util.Copyable;
import java.io.Serializable;
import java.util.Objects;
import mage.util.Copyable;
public class MageInt implements Serializable, Copyable<MageInt> {
public static final MageInt EmptyMageInt = new MageInt(Integer.MIN_VALUE, "") {
@ -80,7 +80,7 @@ public class MageInt implements Serializable, Copyable<MageInt> {
}
public void boostValue(int amount) {
this.boostedValue += amount;
this.boostedValue = CardUtil.addWithOverflowCheck(this.boostedValue, amount);
}
public void resetToBaseValue() {

View file

@ -1,6 +1,5 @@
package mage.game.permanent;
import java.util.*;
import mage.MageObject;
import mage.MageObjectReference;
import mage.ObjectColor;
@ -38,6 +37,8 @@ import mage.util.GameLog;
import mage.util.ThreadLocalStringBuilder;
import org.apache.log4j.Logger;
import java.util.*;
/**
* @author BetaSteward_at_googlemail.com
*/
@ -952,7 +953,6 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
addCounters(CounterType.M1M1.createInstance(actualDamage), damageSourceAbility, game);
}
} else {
// this.damage += actualDamage;
this.damage = CardUtil.addWithOverflowCheck(this.damage, actualDamage);
}
game.fireEvent(new DamagedCreatureEvent(objectId, sourceId, controllerId, actualDamage, combat));