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Little fixes
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b011ddf942
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ab1475d7e0
4 changed files with 10 additions and 11 deletions
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@ -329,7 +329,6 @@ public class User {
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private void reconnect() {
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logger.trace(userName + " started reconnect");
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//lastActivity = new Date(); // ??? comment to test can't reconnect to game on disconnect
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for (Entry<UUID, Table> entry : tables.entrySet()) {
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ccJoinedTable(entry.getValue().getRoomId(), entry.getValue().getId(), entry.getValue().isTournament());
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}
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@ -110,7 +110,7 @@ class OathOfMagesEffect extends OneShotEffect {
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if (sourceObject == null || firstPlayer == null) {
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return false;
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}
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if (firstPlayer.chooseUse(outcome, "Deal one damage to " + secondPlayer.getLogName() + "?", source, game)) {
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if (firstPlayer.chooseUse(Outcome.Benefit, "Deal one damage to " + secondPlayer.getLogName() + "?", source, game)) {
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secondPlayer.damage(1, source.getSourceId(), game, false, true);
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}
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return true;
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@ -1,11 +1,11 @@
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package mage;
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import mage.util.CardUtil;
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import mage.util.Copyable;
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import java.io.Serializable;
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import java.util.Objects;
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import mage.util.Copyable;
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public class MageInt implements Serializable, Copyable<MageInt> {
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public static final MageInt EmptyMageInt = new MageInt(Integer.MIN_VALUE, "") {
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@ -80,7 +80,7 @@ public class MageInt implements Serializable, Copyable<MageInt> {
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}
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public void boostValue(int amount) {
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this.boostedValue += amount;
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this.boostedValue = CardUtil.addWithOverflowCheck(this.boostedValue, amount);
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}
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public void resetToBaseValue() {
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@ -1,6 +1,5 @@
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package mage.game.permanent;
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import java.util.*;
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import mage.MageObject;
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import mage.MageObjectReference;
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import mage.ObjectColor;
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@ -38,6 +37,8 @@ import mage.util.GameLog;
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import mage.util.ThreadLocalStringBuilder;
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import org.apache.log4j.Logger;
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import java.util.*;
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/**
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* @author BetaSteward_at_googlemail.com
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*/
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@ -952,7 +953,6 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
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addCounters(CounterType.M1M1.createInstance(actualDamage), damageSourceAbility, game);
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}
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} else {
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// this.damage += actualDamage;
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this.damage = CardUtil.addWithOverflowCheck(this.damage, actualDamage);
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}
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game.fireEvent(new DamagedCreatureEvent(objectId, sourceId, controllerId, actualDamage, combat));
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