From ab6105d09e3f9d25fc011d2a75ab4640118d1dc3 Mon Sep 17 00:00:00 2001 From: Luna Skyrise Date: Sun, 10 May 2015 23:57:13 -0300 Subject: [PATCH] [TOR] Added Rancid Earth --- .../src/mage/sets/torment/RancidEarth.java | 100 ++++++++++++++++++ 1 file changed, 100 insertions(+) create mode 100644 Mage.Sets/src/mage/sets/torment/RancidEarth.java diff --git a/Mage.Sets/src/mage/sets/torment/RancidEarth.java b/Mage.Sets/src/mage/sets/torment/RancidEarth.java new file mode 100644 index 0000000000..78afb2b783 --- /dev/null +++ b/Mage.Sets/src/mage/sets/torment/RancidEarth.java @@ -0,0 +1,100 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.torment; + +import java.util.UUID; +import mage.abilities.Ability; +import mage.abilities.condition.common.CardsInControllerGraveCondition; +import mage.abilities.decorator.ConditionalOneShotEffect; +import mage.abilities.effects.Effect; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.effects.common.DamageEverythingEffect; +import mage.abilities.effects.common.DestroyTargetEffect; +import mage.cards.CardImpl; +import mage.constants.CardType; +import mage.constants.Outcome; +import mage.constants.Rarity; +import mage.game.Game; +import mage.target.common.TargetLandPermanent; + +/** + * + * @author anonymous + */ +public class RancidEarth extends CardImpl { + + public RancidEarth(UUID ownerId) { + super(ownerId, 78, "Rancid Earth", Rarity.COMMON, new CardType[]{CardType.SORCERY}, "{1}{B}{B}"); + this.expansionSetCode = "TOR"; + + // Destroy target land. + // Threshold - If seven or more cards are in your graveyard, instead destroy that land and Rancid Earth deals 1 damage to each creature and each player. + this.getSpellAbility().addEffect(new ConditionalOneShotEffect( + new RancidEarthEffect(), + new DestroyTargetEffect(), + new CardsInControllerGraveCondition(7), + "Destroy target land.

Threshold - If seven or more cards are in your graveyard, instead destroy that land and Rancid Earth deals 1 damage to each creature and each player")); + this.getSpellAbility().addTarget(new TargetLandPermanent()); + } + + public RancidEarth(final RancidEarth card) { + super(card); + } + + @Override + public RancidEarth copy() { + return new RancidEarth(this); + } +} + +class RancidEarthEffect extends OneShotEffect { + + public RancidEarthEffect() { + super(Outcome.DestroyPermanent); + this.staticText = "destroy that land and Rancid Earth deals 1 damage to each creature and each player"; + } + + public RancidEarthEffect(final RancidEarthEffect effect) { + super(effect); + } + + @Override + public RancidEarthEffect copy() { + return new RancidEarthEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + Effect effect1 = new DestroyTargetEffect("destroy that land"); + if (effect1.apply(game, source)) { + return new DamageEverythingEffect(1).apply(game, source); + } + + return false; + } +}