Reflection of Kiki-Jiki token being sacrificed incorrectly for #8742 (#8743)

Reflection of Kiki-Jiki tokens were being sacrificed even if not under the control of Reflection of Kiki-Jiki controller.
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Grath 2022-05-13 16:56:47 -04:00 committed by GitHub
parent e15db2b9b4
commit ac2eb9056d
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2 changed files with 52 additions and 1 deletions

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@ -0,0 +1,51 @@
package org.mage.test.cards.copy;
import mage.abilities.keyword.HasteAbility;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.filter.StaticFilters;
import mage.game.permanent.Permanent;
import mage.game.permanent.PermanentToken;
import org.junit.Assert;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
public class ReflectionOfKikiJikiTest extends CardTestPlayerBase {
/**
* Reflection of Kiki-Jiki creates a copy of Humble Defector, activate
* Humble defector, token gets sacrificed while under opponents control.
*/
@Test
public void testTokenNotSacrificedIfNotControlled() {
addCard(Zone.BATTLEFIELD, playerA, "Island", 1);
// Tap target creature you don't control.
// Overload {3}{U}
addCard(Zone.HAND, playerA, "Blustersquall", 1);
addCard(Zone.BATTLEFIELD, playerB, "Mountain", 1);
addCard(Zone.BATTLEFIELD, playerB, "Reflection of Kiki-Jiki", 1);
// {T}: Draw two cards. Target opponent gains control of Humble Defector. Activate this ability only during your turn.
addCard(Zone.BATTLEFIELD, playerB, "Humble Defector", 1);
castSpell(2, PhaseStep.UPKEEP, playerA, "Blustersquall", "Humble Defector"); // Tap nontoken Defector so only the Token can be used later
activateAbility(2, PhaseStep.PRECOMBAT_MAIN, playerB, "{1}, {T}: Create a token that's a copy of another target nonlegendary creature you control", "Humble Defector");
activateAbility(2, PhaseStep.POSTCOMBAT_MAIN, playerB, "{T}: Draw two cards. Target opponent gains control");
setStopAt(3, PhaseStep.UPKEEP);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
assertHandCount(playerB, 3); // normal 3 draw from turn two + 2 from Defector
assertGraveyardCount(playerA, "Blustersquall", 1);
assertPermanentCount(playerB, "Humble Defector", 1);
assertPermanentCount(playerA, "Humble Defector", 1);
}
}

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@ -375,7 +375,7 @@ public class CreateTokenCopyTargetEffect extends OneShotEffect {
if (exile) {
effect = new ExileTargetEffect(null, "", Zone.BATTLEFIELD).setText("exile the token copies");
} else {
effect = new SacrificeTargetEffect("sacrifice the token copies");
effect = new SacrificeTargetEffect("sacrifice the token copies", source.getControllerId());
}
effect.setTargetPointer(new FixedTargets(addedTokenPermanents, game));