From ac5c91763bca575c0a7808fdf056fe8be1102dc0 Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Wed, 22 May 2013 13:06:21 +0200 Subject: [PATCH] Fixed bug #223 Predator's Rapport only gains life equal to creature's power. --- Mage.Sets/src/mage/sets/gatecrash/PredatorsRapport.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Mage.Sets/src/mage/sets/gatecrash/PredatorsRapport.java b/Mage.Sets/src/mage/sets/gatecrash/PredatorsRapport.java index 7e19df6765..00d300c17a 100644 --- a/Mage.Sets/src/mage/sets/gatecrash/PredatorsRapport.java +++ b/Mage.Sets/src/mage/sets/gatecrash/PredatorsRapport.java @@ -53,7 +53,7 @@ public class PredatorsRapport extends CardImpl { this.color.setGreen(true); // Choose target creature you control. You gain life equal to that creature's power plus its toughness. - Effect effect = new GainLifeEffect(new TargetPermanentPowerToughnessCount()); + Effect effect = new GainLifeEffect(new TargetPermanentPowerPlusToughnessCount()); effect.setText("Choose target creature you control. You gain life equal to that creature's power plus its toughness"); this.getSpellAbility().addEffect(effect); this.getSpellAbility().addTarget(new TargetControlledCreaturePermanent()); @@ -69,7 +69,7 @@ public class PredatorsRapport extends CardImpl { } } -class TargetPermanentPowerToughnessCount implements DynamicValue { +class TargetPermanentPowerPlusToughnessCount implements DynamicValue { @Override public int calculate(Game game, Ability sourceAbility) { @@ -82,7 +82,7 @@ class TargetPermanentPowerToughnessCount implements DynamicValue { @Override public DynamicValue copy() { - return new TargetPermanentPowerCount(); + return new TargetPermanentPowerPlusToughnessCount(); } @Override