Implemented General's Regalia

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Zzooouhh 2017-10-22 20:31:05 +02:00 committed by GitHub
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package mage.cards.g;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.RedirectionEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.game.stack.Spell;
import mage.players.Player;
import mage.target.TargetSource;
import mage.target.common.TargetControlledCreaturePermanent;
/**
*
* @author L_J
*/
public class GeneralsRegalia extends CardImpl {
public GeneralsRegalia(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{3}");
// {3}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature you control instead.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new GeneralsRegaliaEffect(), new GenericManaCost(3));
ability.addTarget(new TargetControlledCreaturePermanent());
this.addAbility(ability);
}
public GeneralsRegalia(final GeneralsRegalia card) {
super(card);
}
@Override
public GeneralsRegalia copy() {
return new GeneralsRegalia(this);
}
}
class GeneralsRegaliaEffect extends RedirectionEffect {
private final TargetSource damageSource;
public GeneralsRegaliaEffect() {
super(Duration.EndOfTurn, Integer.MAX_VALUE, true);
staticText = "The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature you control instead";
this.damageSource = new TargetSource();
}
public GeneralsRegaliaEffect(final GeneralsRegaliaEffect effect) {
super(effect);
this.damageSource = effect.damageSource.copy();
}
@Override
public GeneralsRegaliaEffect copy() {
return new GeneralsRegaliaEffect(this);
}
@Override
public void init(Ability source, Game game) {
this.damageSource.choose(Outcome.PreventDamage, source.getControllerId(), source.getSourceId(), game);
super.init(source, game);
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
// check source
MageObject object = game.getObject(event.getSourceId());
if (object == null) {
game.informPlayers("Couldn't find source of damage");
return false;
}
if (!object.getId().equals(damageSource.getFirstTarget())
&& (!(object instanceof Spell) || !((Spell) object).getSourceId().equals(damageSource.getFirstTarget()))) {
return false;
}
this.redirectTarget = source.getTargets().get(0);
// check target
// check permanent first
//~ Permanent permanent = game.getPermanent(event.getTargetId());
//~ if (permanent != null) {
//~ if (permanent.getControllerId().equals(source.getControllerId())) {
//~ // it's your permanent
//~ return true;
//~ }
//~ }
// check player
Player player = game.getPlayer(event.getTargetId());
if (player != null) {
if (player.getId().equals(source.getControllerId())) {
return true;
}
}
return false;
}
}