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Added Commander 2013 Edition.

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LevelX2 2013-10-31 08:27:15 +01:00
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@ -80,6 +80,7 @@ Dark Ascension|darkascension|
Avacyn Restored|avacynrestored|
Gatecrash|gatecrash|
Magic: The Gathering-Commander|commander|
Commander 2013 Edition|commander2013|
Dragon's Maze|dragonsmaze|
Modern Masters|modernmasters|
Theros|theros|

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@ -22544,3 +22544,358 @@ Truefire Paladin|Duel Decks: Heroes vs. Monsters|8|U|{R}{W}|Creature - Human Kni
Forest|Duel Decks: Heroes vs. Monsters|80|L||Basic Land - Forest|||G|
Forest|Duel Decks: Heroes vs. Monsters|81|L||Basic Land - Forest|||G|
Auramancer|Duel Decks: Heroes vs. Monsters|9|C|{2}{W}|Creature - Human Wizard|2|2|When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.|
Act of Authority|Commander 2013 Edition|1|R|{1}{W}{W}|Enchantment|||When Act of Authority enters the battlefield, you may exile target artifact or enchantment.$At the beginning of your upkeep, you may exile target artifact or enchantment. If you do, its controller gains control of Act of Authority.|
Eternal Dragon|Commander 2013 Edition|10|R|{5}{W}{W}|Creature - Dragon Spirit|5|5|Flying${3}{W}{W}: Return Eternal Dragon from your graveyard to your hand. Activate this ability only during your upkeep.$Plainscycling {2} <i>({2}, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.)</i>|
Wight of Precinct Six|Commander 2013 Edition|100|U|{1}{B}|Creature - Zombie|1|1|Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.|
Blood Rites|Commander 2013 Edition|101|U|{3}{R}{R}|Enchantment|||{1}{R}, Sacrifice a creature: Blood Rites deals 2 damage to target creature or player.|
Capricious Efreet|Commander 2013 Edition|102|R|{4}{R}{R}|Creature - Efreet|6|4|At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random.|
Charmbreaker Devils|Commander 2013 Edition|103|R|{5}{R}|Creature - Devil|4|4|At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.$Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.|
Crater Hellion|Commander 2013 Edition|104|R|{4}{R}{R}|Creature - Hellion Beast|6|6|Echo {4}{R}{R} <i>(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</i>$When Crater Hellion enters the battlefield, it deals 4 damage to each other creature.|
Curse of Chaos|Commander 2013 Edition|105|U|{2}{R}|Enchantment - Aura Curse|||Enchant player$Whenever a player attacks enchanted player with one or more creatures, that attacking player may discard a card. If the player does, he or she draws a card.|
Fireball|Commander 2013 Edition|106|U|{X}{R}|Sorcery|||Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.$Fireball costs {1} more to cast for each target beyond the first.|
Fissure Vent|Commander 2013 Edition|107|C|{3}{R}{R}|Sorcery|||Choose one or both - Destroy target artifact; and/or destroy target nonbasic land.|
From the Ashes|Commander 2013 Edition|108|R|{3}{R}|Sorcery|||Destroy all nonbasic lands. For each land destroyed this way, its controller may search his or her library for a basic land card and put it onto the battlefield. Then each player who searched his or her library this way shuffles it.|
Furnace Celebration|Commander 2013 Edition|109|U|{1}{R}{R}|Enchantment|||Whenever you sacrifice another permanent, you may pay {2}. If you do, Furnace Celebration deals 2 damage to target creature or player.|
Fiend Hunter|Commander 2013 Edition|11|U|{1}{W}{W}|Creature - Human Cleric|1|3|When Fiend Hunter enters the battlefield, you may exile another target creature.$When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.|
Goblin Bombardment|Commander 2013 Edition|110|U|{1}{R}|Enchantment|||Sacrifice a creature: Goblin Bombardment deals 1 damage to target creature or player.|
Goblin Sharpshooter|Commander 2013 Edition|111|R|{2}{R}|Creature - Goblin|1|1|Goblin Sharpshooter doesn't untap during your untap step.$Whenever a creature dies, untap Goblin Sharpshooter.${tap}: Goblin Sharpshooter deals 1 damage to target creature or player.|
Guttersnipe|Commander 2013 Edition|112|U|{2}{R}|Creature - Goblin Shaman|2|2|Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.|
Incendiary Command|Commander 2013 Edition|113|R|{3}{R}{R}|Sorcery|||Choose two - Incendiary Command deals 4 damage to target player; or Incendiary Command deals 2 damage to each creature; or destroy target nonbasic land; or each player discards all the cards in his or her hand, then draws that many cards.|
Inferno Titan|Commander 2013 Edition|114|M|{4}{R}{R}|Creature - Giant|6|6|{R}: Inferno Titan gets +1/+0 until end of turn.$Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players.|
Magus of the Arena|Commander 2013 Edition|115|R|{4}{R}{R}|Creature - Human Wizard|5|5|{3}, {tap}: Tap target creature you control and target creature of an opponent's choice he or she controls. Those creatures fight each other. <i>(Each deals damage equal to its power to the other.)</i>|
Mass Mutiny|Commander 2013 Edition|116|R|{3}{R}{R}|Sorcery|||For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.|
Molten Disaster|Commander 2013 Edition|117|R|{X}{R}{R}|Sorcery|||Kicker {R} <i>(You may pay an additional {R} as you cast this spell.)</i>$If Molten Disaster was kicked, it has split second. <i>(As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)</i>$Molten Disaster deals X damage to each creature without flying and each player.|
Slice and Dice|Commander 2013 Edition|119|U|{4}{R}{R}|Sorcery|||Slice and Dice deals 4 damage to each creature.$Cycling {2}{R} <i>({2}{R}, Discard this card: Draw a card.)</i>$When you cycle Slice and Dice, you may have it deal 1 damage to each creature.|
Flickerform|Commander 2013 Edition|12|R|{1}{W}|Enchantment - Aura|||Enchant creature${2}{W}{W}: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.|
Spitebellows|Commander 2013 Edition|120|U|{5}{R}|Creature - Elemental|6|1|When Spitebellows leaves the battlefield, it deals 6 damage to target creature.$Evoke {1}{R}{R} <i>(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)</i>|
Stalking Vengeance|Commander 2013 Edition|121|R|{5}{R}{R}|Creature - Avatar|5|5|Haste$Whenever another creature you control dies, it deals damage equal to its power to target player.|
Starstorm|Commander 2013 Edition|122|R|{X}{R}{R}|Instant|||Starstorm deals X damage to each creature.$Cycling {3} <i>({3}, Discard this card: Draw a card.)</i>|
Street Spasm|Commander 2013 Edition|123|U|{X}{R}|Instant|||Street Spasm deals X damage to target creature without flying you don't control.$Overload {X}{X}{R}{R} <i>(You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")</i>|
Sudden Demise|Commander 2013 Edition|124|R|{X}{R}|Sorcery|||Choose a color. Sudden Demise deals X damage to each creature of the chosen color.|
Tempt with Vengeance|Commander 2013 Edition|125|R|{X}{R}|Sorcery|||Tempting offer - Put X 1/1 red Elemental creature tokens with haste onto the battlefield. Each opponent may put X 1/1 red Elemental creature tokens with haste onto the battlefield. For each player who does, put X 1/1 red Elemental creature tokens with haste onto the battlefield.|
Terra Ravager|Commander 2013 Edition|126|U|{2}{R}{R}|Creature - Elemental Beast|0|4|Whenever Terra Ravager attacks, it gets +X/+0 until end of turn, where X is the number of lands defending player controls.|
Tooth and Claw|Commander 2013 Edition|127|R|{3}{R}|Enchantment|||Sacrifice two creatures: Put a 3/1 red Beast creature token named Carnivore onto the battlefield.|
War Cadence|Commander 2013 Edition|128|U|{2}{R}|Enchantment|||{X}{R}: This turn, creatures can't block unless their controller pays {X} for each blocking creature he or she controls.|
Warstorm Surge|Commander 2013 Edition|129|R|{5}{R}|Enchantment|||Whenever a creature enters the battlefield under your control, it deals damage equal to its power to target creature or player.|
Flickerwisp|Commander 2013 Edition|13|U|{1}{W}{W}|Creature - Elemental|3|1|Flying$When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.|
Where Ancients Tread|Commander 2013 Edition|130|R|{4}{R}|Enchantment|||Whenever a creature with power 5 or greater enters the battlefield under your control, you may have Where Ancients Tread deal 5 damage to target creature or player.|
Widespread Panic|Commander 2013 Edition|131|R|{2}{R}|Enchantment|||Whenever a spell or ability causes its controller to shuffle his or her library, that player puts a card from his or her hand on top of his or her library.|
Wild Ricochet|Commander 2013 Edition|132|R|{2}{R}{R}|Instant|||You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.|
Witch Hunt|Commander 2013 Edition|133|R|{4}{R}|Enchantment|||Players can't gain life.$At the beginning of your upkeep, Witch Hunt deals 4 damage to you.$At the beginning of your end step, target opponent chosen at random gains control of Witch Hunt.|
Acidic Slime|Commander 2013 Edition|134|U|{3}{G}{G}|Creature - Ooze|2|2|Deathtouch <i>(Any amount of damage this deals to a creature is enough to destroy it.)</i>$When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.|
Avenger of Zendikar|Commander 2013 Edition|135|M|{5}{G}{G}|Creature - Elemental|5|5|When Avenger of Zendikar enters the battlefield, put a 0/1 green Plant creature token onto the battlefield for each land you control.$Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.|
Baloth Woodcrasher|Commander 2013 Edition|136|U|{4}{G}{G}|Creature - Beast|4|4|Landfall - Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.|
Bane of Progress|Commander 2013 Edition|137|R|{4}{G}{G}|Creature - Elemental|2|2|When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way.|
Brooding Saurian|Commander 2013 Edition|138|R|{2}{G}{G}|Creature - Lizard|4|4|At the beginning of each end step, each player gains control of all nontoken permanents he or she owns.|
Cultivate|Commander 2013 Edition|139|C|{2}{G}|Sorcery|||Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.|
Karmic Guide|Commander 2013 Edition|14|R|{3}{W}{W}|Creature - Angel Spirit|2|2|Flying, protection from black$Echo {3}{W}{W} <i>(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</i>$When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.|
Curse of Predation|Commander 2013 Edition|140|U|{2}{G}|Enchantment - Aura Curse|||Enchant player$Whenever a creature attacks enchanted player, put a +1/+1 counter on it.|
Deadwood Treefolk|Commander 2013 Edition|141|U|{5}{G}|Creature - Treefolk|3|6|Vanishing 3 <i>(This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)</i>$When Deadwood Treefolk enters the battlefield or leaves the battlefield, return another target creature card from your graveyard to your hand.|
Drumhunter|Commander 2013 Edition|142|U|{3}{G}|Creature - Human Druid Warrior|2|2|At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card.${tap}: Add {1} to your mana pool.|
Elvish Skysweeper|Commander 2013 Edition|143|C|{G}|Creature - Elf Warrior|1|1|{4}{G}, Sacrifice a creature: Destroy target creature with flying.|
Farhaven Elf|Commander 2013 Edition|144|C|{2}{G}|Creature - Elf Druid|1|1|When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library.|
Fecundity|Commander 2013 Edition|145|U|{2}{G}|Enchantment|||Whenever a creature dies, that creature's controller may draw a card.|
Foster|Commander 2013 Edition|146|R|{2}{G}{G}|Enchantment|||Whenever a creature you control dies, you may pay {1}. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.|
Grazing Gladehart|Commander 2013 Edition|147|C|{2}{G}|Creature - Antelope|2|2|Landfall - Whenever a land enters the battlefield under your control, you may gain 2 life.|
Harmonize|Commander 2013 Edition|148|U|{2}{G}{G}|Sorcery|||Draw three cards.|
Hua Tuo, Honored Physician|Commander 2013 Edition|149|R|{1}{G}{G}|Legendary Creature - Human|1|2|{tap}: Put target creature card from your graveyard on top of your library. Activate this ability only during your turn, before attackers are declared.|
Kirtar's Wrath|Commander 2013 Edition|15|R|{4}{W}{W}|Sorcery|||Destroy all creatures. They can't be regenerated.$Threshold - If seven or more cards are in your graveyard, instead destroy all creatures, then put two 1/1 white Spirit creature tokens with flying onto the battlefield. Creatures destroyed this way can't be regenerated.|
Hunted Troll|Commander 2013 Edition|150|R|{2}{G}{G}|Creature - Troll Warrior|8|4|When Hunted Troll enters the battlefield, target opponent puts four 1/1 blue Faerie creature tokens with flying onto the battlefield.${G}: Regenerate Hunted Troll.|
Jade Mage|Commander 2013 Edition|151|U|{1}{G}|Creature - Human Shaman|2|1|{2}{G}: Put a 1/1 green Saproling creature token onto the battlefield.|
Kazandu Tuskcaller|Commander 2013 Edition|152|R|{1}{G}|Creature - Human Shaman|1|1|Level up {1}{G} <i>({1}{G}: Put a level counter on this. Level up only as a sorcery.)</i>$LEVEL 2-5$1/1${tap}: Put a 3/3 green Elephant creature token onto the battlefield.$LEVEL 6+$1/1${tap}: Put two 3/3 green Elephant creature tokens onto the battlefield.|
Krosan Grip|Commander 2013 Edition|153|U|{2}{G}|Instant|||Split second <i>(As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)</i>$Destroy target artifact or enchantment.|
Krosan Tusker|Commander 2013 Edition|154|C|{5}{G}{G}|Creature - Boar Beast|6|5|Cycling {2}{G} <i>({2}{G}, Discard this card: Draw a card.)</i>$When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library.|
Krosan Warchief|Commander 2013 Edition|155|U|{2}{G}|Creature - Beast|2|2|Beast spells you cast cost {1} less to cast.${1}{G}: Regenerate target Beast.|
Mold Shambler|Commander 2013 Edition|156|C|{3}{G}|Creature - Fungus Beast|3|3|Kicker {1}{G} <i>(You may pay an additional {1}{G} as you cast this spell.)</i>$When Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent.|
Naya Soulbeast|Commander 2013 Edition|157|R|{6}{G}{G}|Creature - Beast|0|0|Trample$When you cast Naya Soulbeast, each player reveals the top card of his or her library. Naya Soulbeast enters the battlefield with X +1/+1 counters on it, where X is the total converted mana cost of all cards revealed this way.|
Night Soil|Commander 2013 Edition|158|C|{G}{G}|Enchantment|||{1}, Exile two creature cards from a single graveyard: Put a 1/1 green Saproling creature token onto the battlefield.|
One Dozen Eyes|Commander 2013 Edition|159|U|{5}{G}|Sorcery|||Choose one - Put a 5/5 green Beast creature token onto the battlefield; or put five 1/1 green Insect creature tokens onto the battlefield.$Entwine {G}{G}{G} <i>(Choose both if you pay the entwine cost.)</i>|
Kongming, "Sleeping Dragon"|Commander 2013 Edition|16|R|{2}{W}{W}|Legendary Creature - Human Advisor|2|2|Other creatures you control get +1/+1.|
Phantom Nantuko|Commander 2013 Edition|160|R|{2}{G}|Creature - Insect Spirit|0|0|Trample$Phantom Nantuko enters the battlefield with two +1/+1 counters on it.$If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a +1/+1 counter from Phantom Nantuko.${tap}: Put a +1/+1 counter on Phantom Nantuko.|
Presence of Gond|Commander 2013 Edition|161|C|{2}{G}|Enchantment - Aura|||Enchant creature$Enchanted creature has "{tap}: Put a 1/1 green Elf Warrior creature token onto the battlefield."|
Primal Vigor|Commander 2013 Edition|162|R|{4}{G}|Enchantment|||If one or more tokens would be put onto the battlefield, twice that many of those tokens are put onto the battlefield instead.$If one or more +1/+1 counters would be placed on a creature, twice that many +1/+1 counters are placed on that creature instead.|
Rain of Thorns|Commander 2013 Edition|163|U|{4}{G}{G}|Sorcery|||Choose one or more - Destroy target artifact; destroy target enchantment; and/or destroy target land.|
Rampaging Baloths|Commander 2013 Edition|164|M|{4}{G}{G}|Creature - Beast|6|6|Trample$Landfall - Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield.|
Ravenous Baloth|Commander 2013 Edition|165|R|{2}{G}{G}|Creature - Beast|4|4|Sacrifice a Beast: You gain 4 life.|
Reincarnation|Commander 2013 Edition|166|U|{1}{G}{G}|Instant|||Choose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner.|
Restore|Commander 2013 Edition|167|U|{1}{G}|Sorcery|||Put target land card from a graveyard onto the battlefield under your control.|
Sakura-Tribe Elder|Commander 2013 Edition|168|C|{1}{G}|Creature - Snake Shaman|1|1|Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.|
Silklash Spider|Commander 2013 Edition|169|R|{3}{G}{G}|Creature - Spider|2|7|Reach${X}{G}{G}: Silklash Spider deals X damage to each creature with flying.|
Mirror Entity|Commander 2013 Edition|17|R|{2}{W}|Creature - Shapeshifter|1|1|Changeling <i>(This card is every creature type at all times.)</i>${X}: Creatures you control become X/X and gain all creature types until end of turn.|
Slice in Twain|Commander 2013 Edition|170|U|{2}{G}{G}|Instant|||Destroy target artifact or enchantment.$Draw a card.|
Spawning Grounds|Commander 2013 Edition|171|R|{6}{G}{G}|Enchantment - Aura|||Enchant land$Enchanted land has "{tap}: Put a 5/5 green Beast creature token with trample onto the battlefield."|
Spoils of Victory|Commander 2013 Edition|172|U|{2}{G}|Sorcery|||Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle your library.|
Sprouting Vines|Commander 2013 Edition|173|C|{2}{G}|Instant|||Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.$Storm <i>(When you cast this spell, copy it for each spell cast before it this turn.)</i>|
Tempt with Discovery|Commander 2013 Edition|174|R|{3}{G}|Sorcery|||Tempting offer - Search your library for a land card and put it onto the battlefield. Each opponent may search his or her library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles it.|
Walker of the Grove|Commander 2013 Edition|175|U|{6}{G}{G}|Creature - Elemental|7|7|When Walker of the Grove leaves the battlefield, put a 4/4 green Elemental creature token onto the battlefield.$Evoke {4}{G} <i>(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)</i>|
AEthermage's Touch|Commander 2013 Edition|176|R|{2}{W}{U}|Instant|||Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.|
Baleful Strix|Commander 2013 Edition|177|U|{U}{B}|Artifact Creature - Bird|1|1|Flying, deathtouch$When Baleful Strix enters the battlefield, draw a card.|
Behemoth Sledge|Commander 2013 Edition|178|U|{1}{G}{W}|Artifact - Equipment|||Equipped creature gets +2/+2 and has lifelink and trample.$Equip {3}|
Boros Charm|Commander 2013 Edition|179|U|{R}{W}|Instant|||Choose one - Boros Charm deals 4 damage to target player; or permanents you control gain indestructible until end of turn; or target creature gains double strike until end of turn.|
Mystic Barrier|Commander 2013 Edition|18|R|{4}{W}|Enchantment|||When Mystic Barrier enters the battlefield or at the beginning of your upkeep, choose left or right.$Each player may attack only the opponent seated nearest him or her in the last chosen direction and planeswalkers controlled by that player.|
Charnelhoard Wurm|Commander 2013 Edition|180|R|{4}{B}{R}{G}|Creature - Wurm|6|6|Trample$Whenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard to your hand.|
Crosis's Charm|Commander 2013 Edition|181|U|{U}{B}{R}|Instant|||Choose one - Return target permanent to its owner's hand; or destroy target nonblack creature, and it can't be regenerated; or destroy target artifact.|
Cruel Ultimatum|Commander 2013 Edition|182|R|{U}{U}{B}{B}{B}{R}{R}|Sorcery|||Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.|
Death Grasp|Commander 2013 Edition|183|R|{X}{W}{B}|Sorcery|||Death Grasp deals X damage to target creature or player. You gain X life.|
Deathbringer Thoctar|Commander 2013 Edition|184|R|{4}{B}{R}|Creature - Zombie Beast|3|3|Whenever another creature dies, you may put a +1/+1 counter on Deathbringer Thoctar.$Remove a +1/+1 counter from Deathbringer Thoctar: Deathbringer Thoctar deals 1 damage to target creature or player.|
Deepfire Elemental|Commander 2013 Edition|185|U|{4}{B}{R}|Creature - Elemental|4|4|{X}{X}{1}: Destroy target artifact or creature with converted mana cost X.|
Derevi, Empyrial Tactician|Commander 2013 Edition|186|M|{G}{W}{U}|Legendary Creature - Bird Wizard|2|3|Flying$Whenever Derevi, Empyrial Tactician enters the battlefield or a creature you control deals combat damage to a player, you may tap or untap target permanent.${1}{G}{W}{U}: Put Derevi onto the battlefield from the command zone.|
Dromar's Charm|Commander 2013 Edition|187|U|{W}{U}{B}|Instant|||Choose one - You gain 5 life; or counter target spell; or target creature gets -2/-2 until end of turn.|
Fiery Justice|Commander 2013 Edition|188|R|{R}{G}{W}|Sorcery|||Fiery Justice deals 5 damage divided as you choose among any number of target creatures and/or players. Target opponent gains 5 life.|
Filigree Angel|Commander 2013 Edition|189|R|{5}{W}{W}{U}|Artifact Creature - Angel|4|4|Flying$When Filigree Angel enters the battlefield, you gain 3 life for each artifact you control.|
Razor Hippogriff|Commander 2013 Edition|19|U|{3}{W}{W}|Creature - Hippogriff|3|3|Flying$When Razor Hippogriff enters the battlefield, return target artifact card from your graveyard to your hand. You gain life equal to that card's converted mana cost.|
Fires of Yavimaya|Commander 2013 Edition|190|U|{1}{R}{G}|Enchantment|||Creatures you control have haste.$Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.|
Gahiji, Honored One|Commander 2013 Edition|191|M|{2}{R}{G}{W}|Legendary Creature - Beast|4|4|Whenever a creature attacks one of your opponents or a planeswalker an opponent controls, that creature gets +2/+0 until end of turn.|
Grixis Charm|Commander 2013 Edition|192|U|{U}{B}{R}|Instant|||Choose one - Return target permanent to its owner's hand; or target creature gets -4/-4 until end of turn; or creatures you control get +2/+0 until end of turn.|
Hull Breach|Commander 2013 Edition|193|C|{R}{G}|Sorcery|||Choose one - Destroy target artifact; or destroy target enchantment; or destroy target artifact and target enchantment.|
Jeleva, Nephalia's Scourge|Commander 2013 Edition|194|M|{1}{U}{B}{R}|Legendary Creature - Vampire Wizard|1|3|Flying$When Jeleva, Nephalia's Scourge enters the battlefield, each player exiles the top X cards of his or her library, where X is the amount of mana spent to cast Jeleva.$Whenever Jeleva attacks, you may cast an instant or sorcery card exiled with it without paying its mana cost.|
Jund Charm|Commander 2013 Edition|195|U|{B}{R}{G}|Instant|||Choose one - Exile all cards from target player's graveyard; or Jund Charm deals 2 damage to each creature; or put two +1/+1 counters on target creature.|
Leafdrake Roost|Commander 2013 Edition|196|U|{3}{G}{U}|Enchantment - Aura|||Enchant land$Enchanted land has "{G}{U}, {tap}: Put a 2/2 green and blue Drake creature token with flying onto the battlefield."|
Lim-Dul's Vault|Commander 2013 Edition|197|U|{U}{B}|Instant|||Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle your library and put the last cards you looked at this way on top of it in any order.|
Marath, Will of the Wild|Commander 2013 Edition|198|M|{R}{G}{W}|Legendary Creature - Elemental Beast|0|0|Marath, Will of the Wild enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.${X}, Remove X +1/+1 counters from Marath: Choose one - Put X +1/+1 counters on target creature; or Marath deals X damage to target creature or player; or put an X/X green Elemental creature token onto the battlefield. X can't be 0.|
Mayael the Anima|Commander 2013 Edition|199|M|{R}{G}{W}|Legendary Creature - Elf Shaman|2|3|{3}{R}{G}{W}, {tap}: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order.|
Aerie Mystics|Commander 2013 Edition|2|U|{4}{W}|Creature - Bird Wizard|3|3|Flying${1}{G}{U}: Creatures you control gain shroud until end of turn. <i>(They can't be the targets of spells or abilities.)</i>|
Serene Master|Commander 2013 Edition|20|R|{1}{W}|Creature - Human Monk|0|2|Whenever Serene Master blocks, exchange its power and the power of target creature it's blocking until end of combat.|
Naya Charm|Commander 2013 Edition|200|U|{R}{G}{W}|Instant|||Choose one - Naya Charm deals 3 damage to target creature; or return target card from a graveyard to its owner's hand; or tap all creatures target player controls.|
Nekusar, the Mindrazer|Commander 2013 Edition|201|M|{2}{U}{B}{R}|Legendary Creature - Zombie Wizard|2|4|At the beginning of each player's draw step, that player draws an additional card.$Whenever an opponent draws a card, Nekusar, the Mindrazer deals 1 damage to that player.|
Nivix Guildmage|Commander 2013 Edition|202|U|{U}{R}|Creature - Human Wizard|2|2|{1}{U}{R}: Draw a card, then discard a card.${2}{U}{R}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.|
Oloro, Ageless Ascetic|Commander 2013 Edition|203|M|{3}{W}{U}{B}|Legendary Creature - Giant Soldier|4|5|At the beginning of your upkeep, you gain 2 life.$Whenever you gain life, you may pay {1}. If you do, draw a card and each opponent loses 1 life.$At the beginning of your upkeep, if Oloro, Ageless Ascetic is in the command zone, you gain 2 life.|
Prossh, Skyraider of Kher|Commander 2013 Edition|204|M|{3}{B}{R}{G}|Legendary Creature - Dragon|5|5|Flying$When you cast Prossh, Skyraider of Kher, put X 0/1 red Kobold creature tokens named Kobolds of Kher Keep onto the battlefield, where X is the amount of mana spent to cast Prossh.$Sacrifice another creature: Prossh gets +1/+0 until end of turn.|
Rakeclaw Gargantuan|Commander 2013 Edition|205|C|{2}{R}{G}{W}|Creature - Beast|5|3|{1}: Target creature with power 5 or greater gains first strike until end of turn.|
Roon of the Hidden Realm|Commander 2013 Edition|206|M|{2}{G}{W}{U}|Legendary Creature - Rhino Soldier|4|4|Vigilance, trample${2}, {tap}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.|
Rubinia Soulsinger|Commander 2013 Edition|207|R|{2}{G}{W}{U}|Legendary Creature - Faerie|2|3|You may choose not to untap Rubinia Soulsinger during your untap step.${tap}: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped.|
Savage Twister|Commander 2013 Edition|208|U|{X}{R}{G}|Sorcery|||Savage Twister deals X damage to each creature.|
Scarland Thrinax|Commander 2013 Edition|209|U|{B}{R}{G}|Creature - Lizard|2|2|Sacrifice a creature: Put a +1/+1 counter on Scarland Thrinax.|
Serra Avatar|Commander 2013 Edition|21|M|{4}{W}{W}{W}|Creature - Avatar|*|*|Serra Avatar's power and toughness are each equal to your life total.$When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.|
Sek'Kuar, Deathkeeper|Commander 2013 Edition|210|R|{2}{B}{R}{G}|Legendary Creature - Orc Shaman|4|3|Whenever another nontoken creature you control dies, put a 3/1 black and red Graveborn creature token with haste onto the battlefield.|
Selesnya Charm|Commander 2013 Edition|211|U|{G}{W}|Instant|||Choose one - Target creature gets +2/+2 and gains trample until end of turn; or exile target creature with power 5 or greater; or put a 2/2 white Knight creature token with vigilance onto the battlefield.|
Sharuum the Hegemon|Commander 2013 Edition|212|M|{3}{W}{U}{B}|Legendary Artifact Creature - Sphinx|5|5|Flying$When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield.|
Shattergang Brothers|Commander 2013 Edition|213|M|{1}{B}{R}{G}|Legendary Creature - Goblin Artificer|3|3|{2}{B}, Sacrifice a creature: Each other player sacrifices a creature.${2}{R}, Sacrifice an artifact: Each other player sacrifices an artifact.${2}{G}, Sacrifice an enchantment: Each other player sacrifices an enchantment.|
Skyward Eye Prophets|Commander 2013 Edition|214|U|{3}{G}{W}{U}|Creature - Human Wizard|3|3|Vigilance${tap}: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.|
Soul Manipulation|Commander 2013 Edition|215|C|{1}{U}{B}|Instant|||Choose one or both - Counter target creature spell; and/or return target creature card from your graveyard to your hand.|
Spellbreaker Behemoth|Commander 2013 Edition|216|R|{1}{R}{G}{G}|Creature - Beast|5|5|Spellbreaker Behemoth can't be countered.$Creature spells you control with power 5 or greater can't be countered.|
Sphinx of the Steel Wind|Commander 2013 Edition|217|M|{5}{W}{U}{B}|Artifact Creature - Sphinx|6|6|Flying, first strike, vigilance, lifelink, protection from red and from green|
Spinal Embrace|Commander 2013 Edition|218|R|{3}{U}{U}{B}|Instant|||Cast Spinal Embrace only during combat.$Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.|
Sprouting Thrinax|Commander 2013 Edition|219|U|{B}{R}{G}|Creature - Lizard|3|3|When Sprouting Thrinax dies, put three 1/1 green Saproling creature tokens onto the battlefield.|
Stonecloaker|Commander 2013 Edition|22|U|{2}{W}|Creature - Gargoyle|3|2|Flash <i>(You may cast this spell any time you could cast an instant.)</i>$Flying$When Stonecloaker enters the battlefield, return a creature you control to its owner's hand.$When Stonecloaker enters the battlefield, exile target card from a graveyard.|
Sydri, Galvanic Genius|Commander 2013 Edition|220|M|{W}{U}{B}|Legendary Creature - Human Artificer|2|2|{U}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn.${W}{B}: Target artifact creature gains deathtouch and lifelink until end of turn.|
Thraximundar|Commander 2013 Edition|221|M|{4}{U}{B}{R}|Legendary Creature - Zombie Assassin|6|6|Haste$Whenever Thraximundar attacks, defending player sacrifices a creature.$Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar.|
Tidehollow Strix|Commander 2013 Edition|222|C|{U}{B}|Artifact Creature - Bird|2|1|Flying$Deathtouch <i>(Any amount of damage this deals to a creature is enough to destroy it.)</i>|
Tower Gargoyle|Commander 2013 Edition|223|U|{1}{W}{U}{B}|Artifact Creature - Gargoyle|4|4|Flying|
Valley Rannet|Commander 2013 Edition|224|C|{4}{R}{G}|Creature - Beast|6|3|Mountaincycling {2}, forestcycling {2} <i>({2}, Discard this card: Search your library for a Mountain or Forest card, reveal it, and put it into your hand. Then shuffle your library.)</i>|
Vizkopa Guildmage|Commander 2013 Edition|225|U|{W}{B}|Creature - Human Wizard|2|2|{1}{W}{B}: Target creature gains lifelink until end of turn.${1}{W}{B}: Whenever you gain life this turn, each opponent loses that much life.|
Winged Coatl|Commander 2013 Edition|226|C|{1}{G}{U}|Creature - Snake|1|1|Flash <i>(You may cast this spell any time you could cast an instant.)</i>$Flying$Deathtouch <i>(Any amount of damage this deals to a creature is enough to destroy it.)</i>|
Augury Adept|Commander 2013 Edition|227|R|{1}{WU}{WU}|Creature - Kithkin Wizard|2|2|Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost.|
Divinity of Pride|Commander 2013 Edition|228|R|{WB}{WB}{WB}{WB}{WB}|Creature - Spirit Avatar|4|4|Flying, lifelink$Divinity of Pride gets +4/+4 as long as you have 25 or more life.|
Golgari Guildmage|Commander 2013 Edition|229|U|{BG}{BG}|Creature - Elf Shaman|2|2|{4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand.${4}{G}: Put a +1/+1 counter on target creature.|
Survival Cache|Commander 2013 Edition|23|U|{2}{W}|Sorcery|||You gain 2 life. Then if you have more life than an opponent, draw a card.$Rebound <i>(If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)</i>|
Mistmeadow Witch|Commander 2013 Edition|230|U|{1}{WU}|Creature - Kithkin Wizard|1|1|{2}{W}{U}: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.|
Murkfiend Liege|Commander 2013 Edition|231|R|{2}{GU}{GU}{GU}|Creature - Horror|4|4|Other green creatures you control get +1/+1.$Other blue creatures you control get +1/+1.$Untap all green and/or blue creatures you control during each other player's untap step.|
Selesnya Guildmage|Commander 2013 Edition|232|U|{GW}{GW}|Creature - Elf Wizard|2|2|{3}{G}: Put a 1/1 green Saproling creature token onto the battlefield.${3}{W}: Creatures you control get +1/+1 until end of turn.|
Spiteful Visions|Commander 2013 Edition|233|R|{2}{BR}{BR}|Enchantment|||At the beginning of each player's draw step, that player draws an additional card.$Whenever a player draws a card, Spiteful Visions deals 1 damage to that player.|
Thopter Foundry|Commander 2013 Edition|234|U|{WB}{U}|Artifact|||{1}, Sacrifice a nontoken artifact: Put a 1/1 blue Thopter artifact creature token with flying onto the battlefield. You gain 1 life.|
Armillary Sphere|Commander 2013 Edition|235|C|{2}|Artifact|||{2}, {tap}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.|
Azorius Keyrune|Commander 2013 Edition|236|U|{3}|Artifact|||{tap}: Add {W} or {U} to your mana pool.${W}{U}: Azorius Keyrune becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.|
Basalt Monolith|Commander 2013 Edition|237|U|{3}|Artifact|||Basalt Monolith doesn't untap during your untap step.${tap}: Add {3} to your mana pool.${3}: Untap Basalt Monolith.|
Carnage Altar|Commander 2013 Edition|238|U|{2}|Artifact|||{3}, Sacrifice a creature: Draw a card.|
Conjurer's Closet|Commander 2013 Edition|239|R|{5}|Artifact|||At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.|
Tempt with Glory|Commander 2013 Edition|24|R|{5}{W}|Sorcery|||Tempting offer - Put a +1/+1 counter on each creature you control. Each opponent may put a +1/+1 counter on each creature he or she controls. For each opponent who does, put a +1/+1 counter on each creature you control.|
Crawlspace|Commander 2013 Edition|240|R|{3}|Artifact|||No more than two creatures can attack you each combat.|
Darksteel Ingot|Commander 2013 Edition|241|U|{3}|Artifact|||Indestructible${tap}: Add one mana of any color to your mana pool.|
Druidic Satchel|Commander 2013 Edition|242|R|{3}|Artifact|||{2}, {tap}: Reveal the top card of your library. If it's a creature card, put a 1/1 green Saproling creature token onto the battlefield. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.|
Eye of Doom|Commander 2013 Edition|243|R|{4}|Artifact|||When Eye of Doom enters the battlefield, each player chooses a nonland permanent and puts a doom counter on it.${2}, {tap}, Sacrifice Eye of Doom: Destroy each permanent with a doom counter on it.|
Jar of Eyeballs|Commander 2013 Edition|244|R|{3}|Artifact|||Whenever a creature you control dies, put two eyeball counters on Jar of Eyeballs.${3}, {tap}, Remove all eyeball counters from Jar of Eyeballs: Look at the top X cards of your library, where X is the number of eyeball counters removed this way. Put one of them into your hand and the rest on the bottom of your library in any order.|
Leonin Bladetrap|Commander 2013 Edition|245|U|{3}|Artifact|||Flash <i>(You may cast this spell any time you could cast an instant.)</i>${2}, Sacrifice Leonin Bladetrap: Leonin Bladetrap deals 2 damage to each attacking creature without flying.|
Mirari|Commander 2013 Edition|246|R|{5}|Legendary Artifact|||Whenever you cast an instant or sorcery spell, you may pay {3}. If you do, copy that spell. You may choose new targets for the copy.|
Myr Battlesphere|Commander 2013 Edition|247|R|{7}|Artifact Creature - Myr Construct|4|7|When Myr Battlesphere enters the battlefield, put four 1/1 colorless Myr artifact creature tokens onto the battlefield.$Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to defending player.|
Nevinyrral's Disk|Commander 2013 Edition|248|R|{4}|Artifact|||Nevinyrral's Disk enters the battlefield tapped.${1}, {tap}: Destroy all artifacts, creatures, and enchantments.|
Nihil Spellbomb|Commander 2013 Edition|249|C|{1}|Artifact|||{tap}, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard.$When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.|
Unexpectedly Absent|Commander 2013 Edition|25|R|{X}{W}{W}|Instant|||Put target nonland permanent into its owner's library just beneath the top X cards of that library.|
Obelisk of Esper|Commander 2013 Edition|250|C|{3}|Artifact|||{tap}: Add {W}, {U}, or {B} to your mana pool.|
Obelisk of Grixis|Commander 2013 Edition|251|C|{3}|Artifact|||{tap}: Add {U}, {B}, or {R} to your mana pool.|
Obelisk of Jund|Commander 2013 Edition|252|C|{3}|Artifact|||{tap}: Add {B}, {R}, or {G} to your mana pool.|
Pilgrim's Eye|Commander 2013 Edition|253|C|{3}|Artifact Creature - Thopter|1|1|Flying$When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.|
Plague Boiler|Commander 2013 Edition|254|R|{3}|Artifact|||At the beginning of your upkeep, put a plague counter on Plague Boiler.${1}{B}{G}: Put a plague counter on Plague Boiler or remove a plague counter from it.$When Plague Boiler has three or more plague counters on it, sacrifice it. If you do, destroy all nonland permanents.|
Pristine Talisman|Commander 2013 Edition|255|C|{3}|Artifact|||{tap}: Add {1} to your mana pool. You gain 1 life.|
Seer's Sundial|Commander 2013 Edition|256|R|{4}|Artifact|||Landfall - Whenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card.|
Selesnya Signet|Commander 2013 Edition|257|C|{2}|Artifact|||{1}, {tap}: Add {G}{W} to your mana pool.|
Simic Signet|Commander 2013 Edition|258|C|{2}|Artifact|||{1}, {tap}: Add {G}{U} to your mana pool.|
Sol Ring|Commander 2013 Edition|259|U|{1}|Artifact|||{tap}: Add {2} to your mana pool.|
Wall of Reverence|Commander 2013 Edition|26|R|{3}{W}|Creature - Spirit Wall|1|6|Defender, flying$At the beginning of your end step, you may gain life equal to the power of target creature you control.|
Spine of Ish Sah|Commander 2013 Edition|260|R|{7}|Artifact|||When Spine of Ish Sah enters the battlefield, destroy target permanent.$When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand.|
Sun Droplet|Commander 2013 Edition|261|U|{2}|Artifact|||Whenever you're dealt damage, put that many charge counters on Sun Droplet.$At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.|
Surveyor's Scope|Commander 2013 Edition|262|R|{2}|Artifact|||{tap}, Exile Surveyor's Scope: Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those cards onto the battlefield, then shuffle your library.|
Swiftfoot Boots|Commander 2013 Edition|263|U|{2}|Artifact - Equipment|||Equipped creature has hexproof and haste.$Equip {1}|
Sword of the Paruns|Commander 2013 Edition|264|R|{4}|Artifact - Equipment|||As long as equipped creature is tapped, tapped creatures you control get +2/+0.$As long as equipped creature is untapped, untapped creatures you control get +0/+2.${3}: You may tap or untap equipped creature.$Equip {3}|
Temple Bell|Commander 2013 Edition|265|R|{3}|Artifact|||{tap}: Each player draws a card.|
Thousand-Year Elixir|Commander 2013 Edition|266|R|{3}|Artifact|||You may activate abilities of creatures you control as though those creatures had haste.${1}, {tap}: Untap target creature.|
Thunderstaff|Commander 2013 Edition|267|U|{3}|Artifact|||As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage.${2}, {tap}: Attacking creatures get +1/+0 until end of turn.|
Tower of Fortunes|Commander 2013 Edition|268|R|{4}|Artifact|||{8}, {tap}: Draw four cards.|
Viseling|Commander 2013 Edition|269|U|{4}|Artifact Creature - Construct|2|2|At the beginning of each opponent's upkeep, Viseling deals X damage to that player, where X is the number of cards in his or her hand minus 4.|
Wrath of God|Commander 2013 Edition|27|R|{2}{W}{W}|Sorcery|||Destroy all creatures. They can't be regenerated.|
Wayfarer's Bauble|Commander 2013 Edition|270|C|{1}|Artifact|||{2}, {tap}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.|
Well of Lost Dreams|Commander 2013 Edition|271|R|{4}|Artifact|||Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards.|
Akoum Refuge|Commander 2013 Edition|272|U||Land|||Akoum Refuge enters the battlefield tapped.$When Akoum Refuge enters the battlefield, you gain 1 life.${tap}: Add {B} or {R} to your mana pool.|
Arcane Sanctum|Commander 2013 Edition|273|U||Land|||Arcane Sanctum enters the battlefield tapped.${tap}: Add {W}, {U}, or {B} to your mana pool.|
Azorius Chancery|Commander 2013 Edition|274|C||Land|||Azorius Chancery enters the battlefield tapped.$When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.${tap}: Add {W}{U} to your mana pool.|
Azorius Guildgate|Commander 2013 Edition|275|C||Land - Gate|||Azorius Guildgate enters the battlefield tapped.${tap}: Add {W} or {U} to your mana pool.|
Bant Panorama|Commander 2013 Edition|276|C||Land|||{tap}: Add {1} to your mana pool.${1}, {tap}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it onto the battlefield tapped. Then shuffle your library.|
Barren Moor|Commander 2013 Edition|277|C||Land|||Barren Moor enters the battlefield tapped.${tap}: Add {B} to your mana pool.$Cycling {B} <i>({B}, Discard this card: Draw a card.)</i>|
Bojuka Bog|Commander 2013 Edition|278|C||Land|||Bojuka Bog enters the battlefield tapped.$When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard.${tap}: Add {B} to your mana pool.|
Boros Garrison|Commander 2013 Edition|279|C||Land|||Boros Garrison enters the battlefield tapped.$When Boros Garrison enters the battlefield, return a land you control to its owner's hand.${tap}: Add {R}{W} to your mana pool.|
Arcane Denial|Commander 2013 Edition|28|C|{1}{U}|Instant|||Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.$You draw a card at the beginning of the next turn's upkeep.|
Boros Guildgate|Commander 2013 Edition|280|C||Land - Gate|||Boros Guildgate enters the battlefield tapped.${tap}: Add {R} or {W} to your mana pool.|
Command Tower|Commander 2013 Edition|281|C||Land|||{tap}: Add to your mana pool one mana of any color in your commander's color identity.|
Contested Cliffs|Commander 2013 Edition|282|R||Land|||{tap}: Add {1} to your mana pool.${R}{G}, {tap}: Target Beast creature you control fights target creature an opponent controls. <i>(Each deals damage equal to its power to the other.)</i>|
Crumbling Necropolis|Commander 2013 Edition|283|U||Land|||Crumbling Necropolis enters the battlefield tapped.${tap}: Add {U}, {B}, or {R} to your mana pool.|
Dimir Guildgate|Commander 2013 Edition|284|C||Land - Gate|||Dimir Guildgate enters the battlefield tapped.${tap}: Add {U} or {B} to your mana pool.|
Drifting Meadow|Commander 2013 Edition|285|C||Land|||Drifting Meadow enters the battlefield tapped.${tap}: Add {W} to your mana pool.$Cycling {2} <i>({2}, Discard this card: Draw a card.)</i>|
Esper Panorama|Commander 2013 Edition|286|C||Land|||{tap}: Add {1} to your mana pool.${1}, {tap}, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card and put it onto the battlefield tapped. Then shuffle your library.|
Evolving Wilds|Commander 2013 Edition|287|C||Land|||{tap}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.|
Faerie Conclave|Commander 2013 Edition|288|U||Land|||Faerie Conclave enters the battlefield tapped.${tap}: Add {U} to your mana pool.${1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.|
Forgotten Cave|Commander 2013 Edition|289|C||Land|||Forgotten Cave enters the battlefield tapped.${tap}: Add {R} to your mana pool.$Cycling {R} <i>({R}, Discard this card: Draw a card.)</i>|
Arcane Melee|Commander 2013 Edition|29|R|{4}{U}|Enchantment|||Instant and sorcery spells cost {2} less to cast.|
Golgari Guildgate|Commander 2013 Edition|290|C||Land - Gate|||Golgari Guildgate enters the battlefield tapped.${tap}: Add {B} or {G} to your mana pool.|
Golgari Rot Farm|Commander 2013 Edition|291|C||Land|||Golgari Rot Farm enters the battlefield tapped.$When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.${tap}: Add {B}{G} to your mana pool.|
Grim Backwoods|Commander 2013 Edition|292|R||Land|||{tap}: Add {1} to your mana pool.${2}{B}{G}, {tap}, Sacrifice a creature: Draw a card.|
Grixis Panorama|Commander 2013 Edition|293|C||Land|||{tap}: Add {1} to your mana pool.${1}, {tap}, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.|
Gruul Guildgate|Commander 2013 Edition|294|C||Land - Gate|||Gruul Guildgate enters the battlefield tapped.${tap}: Add {R} or {G} to your mana pool.|
Homeward Path|Commander 2013 Edition|295|R||Land|||{tap}: Add {1} to your mana pool.${tap}: Each player gains control of all creatures he or she owns.|
Izzet Boilerworks|Commander 2013 Edition|296|C||Land|||Izzet Boilerworks enters the battlefield tapped.$When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand.${tap}: Add {U}{R} to your mana pool.|
Izzet Guildgate|Commander 2013 Edition|297|C||Land - Gate|||Izzet Guildgate enters the battlefield tapped.${tap}: Add {U} or {R} to your mana pool.|
Jund Panorama|Commander 2013 Edition|298|C||Land|||{tap}: Add {1} to your mana pool.${1}, {tap}, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it onto the battlefield tapped. Then shuffle your library.|
Jungle Shrine|Commander 2013 Edition|299|U||Land|||Jungle Shrine enters the battlefield tapped.${tap}: Add {R}, {G}, or {W} to your mana pool.|
Ajani's Pridemate|Commander 2013 Edition|3|U|{1}{W}|Creature - Cat Soldier|2|2|Whenever you gain life, you may put a +1/+1 counter on Ajani's Pridemate. <i>(For example, if an effect causes you to gain 3 life, you may put one +1/+1 counter on this creature.)</i>|
Augur of Bolas|Commander 2013 Edition|30|U|{1}{U}|Creature - Merfolk Wizard|1|3|When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.|
Jwar Isle Refuge|Commander 2013 Edition|300|U||Land|||Jwar Isle Refuge enters the battlefield tapped.$When Jwar Isle Refuge enters the battlefield, you gain 1 life.${tap}: Add {U} or {B} to your mana pool.|
Kazandu Refuge|Commander 2013 Edition|301|U||Land|||Kazandu Refuge enters the battlefield tapped.$When Kazandu Refuge enters the battlefield, you gain 1 life.${tap}: Add {R} or {G} to your mana pool.|
Khalni Garden|Commander 2013 Edition|302|C||Land|||Khalni Garden enters the battlefield tapped.$When Khalni Garden enters the battlefield, put a 0/1 green Plant creature token onto the battlefield.${tap}: Add {G} to your mana pool.|
Kher Keep|Commander 2013 Edition|303|R||Legendary Land|||{tap}: Add {1} to your mana pool.${1}{R}, {tap}: Put a 0/1 red Kobold creature token named Kobolds of Kher Keep onto the battlefield.|
Llanowar Reborn|Commander 2013 Edition|304|U||Land|||Llanowar Reborn enters the battlefield tapped.${tap}: Add {G} to your mana pool.$Graft 1 <i>(This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)</i>|
Lonely Sandbar|Commander 2013 Edition|305|C||Land|||Lonely Sandbar enters the battlefield tapped.${tap}: Add {U} to your mana pool.$Cycling {U} <i>({U}, Discard this card: Draw a card.)</i>|
Molten Slagheap|Commander 2013 Edition|306|U||Land|||{tap}: Add {1} to your mana pool.${1}, {tap}: Put a storage counter on Molten Slagheap.${1}, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R} to your mana pool.|
Mosswort Bridge|Commander 2013 Edition|307|R||Land|||Hideaway <i>(This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)</i>${tap}: Add {G} to your mana pool.${G}, {tap}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.|
Naya Panorama|Commander 2013 Edition|308|C||Land|||{tap}: Add {1} to your mana pool.${1}, {tap}, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card and put it onto the battlefield tapped. Then shuffle your library.|
New Benalia|Commander 2013 Edition|309|U||Land|||New Benalia enters the battlefield tapped.$When New Benalia enters the battlefield, scry 1. <i>(Look at the top card of your library. You may put that card on the bottom of your library.)</i>${tap}: Add {W} to your mana pool.|
Azami, Lady of Scrolls|Commander 2013 Edition|31|R|{2}{U}{U}{U}|Legendary Creature - Human Wizard|0|2|Tap an untapped Wizard you control: Draw a card.|
Opal Palace|Commander 2013 Edition|310|C||Land|||{tap}: Add {1} to your mana pool.${1}, {tap}: Add to your mana pool one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.|
Orzhov Basilica|Commander 2013 Edition|311|C||Land|||Orzhov Basilica enters the battlefield tapped.$When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand.${tap}: Add {W}{B} to your mana pool.|
Orzhov Guildgate|Commander 2013 Edition|312|C||Land - Gate|||Orzhov Guildgate enters the battlefield tapped.${tap}: Add {W} or {B} to your mana pool.|
Rakdos Carnarium|Commander 2013 Edition|313|C||Land|||Rakdos Carnarium enters the battlefield tapped.$When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.${tap}: Add {B}{R} to your mana pool.|
Rakdos Guildgate|Commander 2013 Edition|314|C||Land - Gate|||Rakdos Guildgate enters the battlefield tapped.${tap}: Add {B} or {R} to your mana pool.|
Rupture Spire|Commander 2013 Edition|315|C||Land|||Rupture Spire enters the battlefield tapped.$When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}.${tap}: Add one mana of any color to your mana pool.|
Saltcrusted Steppe|Commander 2013 Edition|316|U||Land|||{tap}: Add {1} to your mana pool.${1}, {tap}: Put a storage counter on Saltcrusted Steppe.${1}, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of {G} and/or {W} to your mana pool.|
Savage Lands|Commander 2013 Edition|317|U||Land|||Savage Lands enters the battlefield tapped.${tap}: Add {B}, {R}, or {G} to your mana pool.|
Seaside Citadel|Commander 2013 Edition|318|U||Land|||Seaside Citadel enters the battlefield tapped.${tap}: Add {G}, {W}, or {U} to your mana pool.|
Secluded Steppe|Commander 2013 Edition|319|C||Land|||Secluded Steppe enters the battlefield tapped.${tap}: Add {W} to your mana pool.$Cycling {W} <i>({W}, Discard this card: Draw a card.)</i>|
Blue Sun's Zenith|Commander 2013 Edition|32|R|{X}{U}{U}{U}|Instant|||Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.|
Sejiri Refuge|Commander 2013 Edition|320|U||Land|||Sejiri Refuge enters the battlefield tapped.$When Sejiri Refuge enters the battlefield, you gain 1 life.${tap}: Add {W} or {U} to your mana pool.|
Selesnya Guildgate|Commander 2013 Edition|321|C||Land - Gate|||Selesnya Guildgate enters the battlefield tapped.${tap}: Add {G} or {W} to your mana pool.|
Selesnya Sanctuary|Commander 2013 Edition|322|C||Land|||Selesnya Sanctuary enters the battlefield tapped.$When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.${tap}: Add {G}{W} to your mana pool.|
Simic Guildgate|Commander 2013 Edition|323|C||Land - Gate|||Simic Guildgate enters the battlefield tapped.${tap}: Add {G} or {U} to your mana pool.|
Slippery Karst|Commander 2013 Edition|324|C||Land|||Slippery Karst enters the battlefield tapped.${tap}: Add {G} to your mana pool.$Cycling {2} <i>({2}, Discard this card: Draw a card.)</i>|
Smoldering Crater|Commander 2013 Edition|325|C||Land|||Smoldering Crater enters the battlefield tapped.${tap}: Add {R} to your mana pool.$Cycling {2} <i>({2}, Discard this card: Draw a card.)</i>|
Springjack Pasture|Commander 2013 Edition|326|R||Land|||{tap}: Add {1} to your mana pool.${4}, {tap}: Put a 0/1 white Goat creature token onto the battlefield.${tap}, Sacrifice X Goats: Add X mana of any one color to your mana pool. You gain X life.|
Temple of the False God|Commander 2013 Edition|327|U||Land|||{tap}: Add {2} to your mana pool. Activate this ability only if you control five or more lands.|
Terramorphic Expanse|Commander 2013 Edition|328|C||Land|||{tap}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.|
Tranquil Thicket|Commander 2013 Edition|329|C||Land|||Tranquil Thicket enters the battlefield tapped.${tap}: Add {G} to your mana pool.$Cycling {G} <i>({G}, Discard this card: Draw a card.)</i>|
Borrowing 100,000 Arrows|Commander 2013 Edition|33|U|{2}{U}|Sorcery|||Draw a card for each tapped creature target opponent controls.|
Transguild Promenade|Commander 2013 Edition|330|C||Land|||Transguild Promenade enters the battlefield tapped.$When Transguild Promenade enters the battlefield, sacrifice it unless you pay {1}.${tap}: Add one mana of any color to your mana pool.|
Urza's Factory|Commander 2013 Edition|331|U||Land - Urzas|||{tap}: Add {1} to your mana pool.${7}, {tap}: Put a 2/2 colorless Assembly-Worker artifact creature token onto the battlefield.|
Vitu-Ghazi, the City-Tree|Commander 2013 Edition|332|U||Land|||{tap}: Add {1} to your mana pool.${2}{G}{W}, {tap}: Put a 1/1 green Saproling creature token onto the battlefield.|
Vivid Crag|Commander 2013 Edition|333|U||Land|||Vivid Crag enters the battlefield tapped with two charge counters on it.${tap}: Add {R} to your mana pool.${tap}, Remove a charge counter from Vivid Crag: Add one mana of any color to your mana pool.|
Vivid Creek|Commander 2013 Edition|334|U||Land|||Vivid Creek enters the battlefield tapped with two charge counters on it.${tap}: Add {U} to your mana pool.${tap}, Remove a charge counter from Vivid Creek: Add one mana of any color to your mana pool.|
Vivid Grove|Commander 2013 Edition|335|U||Land|||Vivid Grove enters the battlefield tapped with two charge counters on it.${tap}: Add {G} to your mana pool.${tap}, Remove a charge counter from Vivid Grove: Add one mana of any color to your mana pool.|
Vivid Marsh|Commander 2013 Edition|336|U||Land|||Vivid Marsh enters the battlefield tapped with two charge counters on it.${tap}: Add {B} to your mana pool.${tap}, Remove a charge counter from Vivid Marsh: Add one mana of any color to your mana pool.|
Plains|Commander 2013 Edition|337|L||Basic Land - Plains|||W|
Plains|Commander 2013 Edition|338|L||Basic Land - Plains|||W|
Plains|Commander 2013 Edition|339|L||Basic Land - Plains|||W|
Brilliant Plan|Commander 2013 Edition|34|U|{4}{U}|Sorcery|||Draw three cards.|
Plains|Commander 2013 Edition|340|L||Basic Land - Plains|||W|
Island|Commander 2013 Edition|341|L||Basic Land - Island|||U|
Island|Commander 2013 Edition|342|L||Basic Land - Island|||U|
Island|Commander 2013 Edition|343|L||Basic Land - Island|||U|
Island|Commander 2013 Edition|344|L||Basic Land - Island|||U|
Swamp|Commander 2013 Edition|345|L||Basic Land - Swamp|||B|
Swamp|Commander 2013 Edition|346|L||Basic Land - Swamp|||B|
Swamp|Commander 2013 Edition|347|L||Basic Land - Swamp|||B|
Swamp|Commander 2013 Edition|348|L||Basic Land - Swamp|||B|
Mountain|Commander 2013 Edition|349|L||Basic Land - Mountain|||R|
Control Magic|Commander 2013 Edition|35|U|{2}{U}{U}|Enchantment - Aura|||Enchant creature$You control enchanted creature.|
Mountain|Commander 2013 Edition|350|L||Basic Land - Mountain|||R|
Mountain|Commander 2013 Edition|351|L||Basic Land - Mountain|||R|
Mountain|Commander 2013 Edition|352|L||Basic Land - Mountain|||R|
Forest|Commander 2013 Edition|353|L||Basic Land - Forest|||G|
Forest|Commander 2013 Edition|354|L||Basic Land - Forest|||G|
Forest|Commander 2013 Edition|355|L||Basic Land - Forest|||G|
Forest|Commander 2013 Edition|356|L||Basic Land - Forest|||G|
Curse of Inertia|Commander 2013 Edition|36|U|{2}{U}|Enchantment - Aura Curse|||Enchant player$Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of his or her choice.|
Deceiver Exarch|Commander 2013 Edition|37|U|{2}{U}|Creature - Cleric|1|4|Flash <i>(You may cast this spell any time you could cast an instant.)</i>$When Deceiver Exarch enters the battlefield, choose one - Untap target permanent you control; or tap target permanent an opponent controls.|
Deep Analysis|Commander 2013 Edition|38|C|{3}{U}|Sorcery|||Target player draws two cards.$Flashback-{1}{U}, Pay 3 life. <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>|
Dismiss|Commander 2013 Edition|39|U|{2}{U}{U}|Instant|||Counter target spell.$Draw a card.|
Angel of Finality|Commander 2013 Edition|4|R|{3}{W}|Creature - Angel|3|4|Flying$When Angel of Finality enters the battlefield, exile all cards from target player's graveyard.|
Diviner Spirit|Commander 2013 Edition|40|U|{4}{U}|Creature - Spirit|2|4|Whenever Diviner Spirit deals combat damage to a player, you and that player each draw that many cards.|
Djinn of Infinite Deceits|Commander 2013 Edition|41|R|{4}{U}{U}|Creature - Djinn|2|7|Flying${tap}: Exchange control of two target nonlegendary creatures. You can't activate this ability during combat.|
Dungeon Geists|Commander 2013 Edition|42|R|{2}{U}{U}|Creature - Spirit|3|3|Flying$When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Dungeon Geists.|
Echo Mage|Commander 2013 Edition|43|R|{1}{U}{U}|Creature - Human Wizard|2|3|Level up {1}{U} <i>({1}{U}: Put a level counter on this. Level up only as a sorcery.)</i>$LEVEL 2-3$2/4${U}{U}, {tap}: Copy target instant or sorcery spell. You may choose new targets for the copy.$LEVEL 4+$2/5${U}{U}, {tap}: Copy target instant or sorcery spell twice. You may choose new targets for the copies.|
Fog Bank|Commander 2013 Edition|44|U|{1}{U}|Creature - Wall|0|2|Defender, flying$Prevent all combat damage that would be dealt to and dealt by Fog Bank.|
Guard Gomazoa|Commander 2013 Edition|45|U|{2}{U}|Creature - Jellyfish|1|3|Defender, flying$Prevent all combat damage that would be dealt to Guard Gomazoa.|
Hada Spy Patrol|Commander 2013 Edition|46|U|{1}{U}|Creature - Human Rogue|1|1|Level up {2}{U} <i>({2}{U}: Put a level counter on this. Level up only as a sorcery.)</i>$LEVEL 1-2$2/2$Hada Spy Patrol can't be blocked.$LEVEL 3+$3/3$Shroud$Hada Spy Patrol can't be blocked.|
Illusionist's Gambit|Commander 2013 Edition|47|R|{2}{U}{U}|Instant|||Cast Illusionist's Gambit only during the declare blockers step on an opponent's turn.$Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or a planeswalker you control that combat.|
Jace's Archivist|Commander 2013 Edition|48|R|{1}{U}{U}|Creature - Vedalken Wizard|2|2|{U}, {tap}: Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.|
Lu Xun, Scholar General|Commander 2013 Edition|49|R|{2}{U}{U}|Legendary Creature - Human Soldier|1|3|Horsemanship <i>(This creature can't be blocked except by creatures with horsemanship.)</i>$Whenever Lu Xun, Scholar General deals damage to an opponent, you may draw a card.|
Archangel|Commander 2013 Edition|5|U|{5}{W}{W}|Creature - Angel|5|5|Flying, vigilance|
Mnemonic Wall|Commander 2013 Edition|50|C|{4}{U}|Creature - Wall|0|4|Defender$When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.|
Opportunity|Commander 2013 Edition|51|U|{4}{U}{U}|Instant|||Target player draws four cards.|
Order of Succession|Commander 2013 Edition|52|R|{3}{U}|Sorcery|||Choose left or right. Starting with you and proceeding in the chosen direction, each player chooses a creature controlled by the next player in that direction. Each player gains control of the creature he or she chose.|
Propaganda|Commander 2013 Edition|53|U|{2}{U}|Enchantment|||Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.|
Prosperity|Commander 2013 Edition|54|U|{X}{U}|Sorcery|||Each player draws X cards.|
Raven Familiar|Commander 2013 Edition|55|U|{2}{U}|Creature - Bird|1|2|Flying$Echo {2}{U} <i>(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</i>$When Raven Familiar enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.|
Sharding Sphinx|Commander 2013 Edition|56|R|{4}{U}{U}|Artifact Creature - Sphinx|4|4|Flying$Whenever an artifact creature you control deals combat damage to a player, you may put a 1/1 blue Thopter artifact creature token with flying onto the battlefield.|
Skyscribing|Commander 2013 Edition|57|U|{X}{U}{U}|Sorcery|||Each player draws X cards.$Forecast - {2}{U}, Reveal Skyscribing from your hand: Each player draws a card. <i>(Activate this ability only during your upkeep and only once each turn.)</i>|
Stormscape Battlemage|Commander 2013 Edition|58|U|{2}{U}|Creature - Metathran Wizard|2|2|Kicker {W} and/or {2}{B}$When Stormscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, you gain 3 life.$When Stormscape Battlemage enters the battlefield, if it was kicked with its {2}{B} kicker, destroy target nonblack creature. That creature can't be regenerated.|
Strategic Planning|Commander 2013 Edition|59|U|{1}{U}|Sorcery|||Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.|
Azorius Herald|Commander 2013 Edition|6|U|{2}{W}|Creature - Spirit|2|1|Azorius Herald can't be blocked.$When Azorius Herald enters the battlefield, you gain 4 life.$When Azorius Herald enters the battlefield, sacrifice it unless {U} was spent to cast it.|
Tempt with Reflections|Commander 2013 Edition|60|R|{3}{U}|Sorcery|||Tempting offer - Choose target creature you control. Put a token onto the battlefield that's a copy of that creature. Each opponent may put a token onto the battlefield that's a copy of that creature. For each opponent who does, put a token onto the battlefield that's a copy of that creature.|
Thornwind Faeries|Commander 2013 Edition|61|C|{1}{U}{U}|Creature - Faerie|1|1|Flying${tap}: Thornwind Faeries deals 1 damage to target creature or player.|
Tidal Force|Commander 2013 Edition|62|R|{5}{U}{U}{U}|Creature - Elemental|7|7|At the beginning of each upkeep, you may tap or untap target permanent.|
True-Name Nemesis|Commander 2013 Edition|63|R|{1}{U}{U}|Creature - Merfolk Rogue|3|1|As True-Name Nemesis enters the battlefield, choose a player.$True-Name Nemesis has protection from the chosen player. <i>(This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.)</i>|
Uyo, Silent Prophet|Commander 2013 Edition|64|R|{4}{U}{U}|Legendary Creature - Moonfolk Wizard|4|4|Flying${2}, Return two lands you control to their owner's hand: Copy target instant or sorcery spell. You may choose new targets for the copy.|
Vision Skeins|Commander 2013 Edition|65|C|{1}{U}|Instant|||Each player draws two cards.|
Wash Out|Commander 2013 Edition|66|U|{3}{U}|Sorcery|||Return all permanents of the color of your choice to their owners' hands.|
Wonder|Commander 2013 Edition|67|U|{3}{U}|Creature - Incarnation|2|2|Flying$As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.|
Annihilate|Commander 2013 Edition|68|U|{3}{B}{B}|Instant|||Destroy target nonblack creature. It can't be regenerated.$Draw a card.|
Army of the Damned|Commander 2013 Edition|69|M|{5}{B}{B}{B}|Sorcery|||Put thirteen 2/2 black Zombie creature tokens onto the battlefield tapped.$Flashback {7}{B}{B}{B} <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>|
Cradle of Vitality|Commander 2013 Edition|7|R|{3}{W}|Enchantment|||Whenever you gain life, you may pay {1}{W}. If you do, put a +1/+1 counter on target creature for each 1 life you gained.|
Baleful Force|Commander 2013 Edition|70|R|{5}{B}{B}{B}|Creature - Elemental|7|7|At the beginning of each upkeep, you draw a card and you lose 1 life.|
Curse of Shallow Graves|Commander 2013 Edition|71|U|{2}{B}|Enchantment - Aura Curse|||Enchant player$Whenever a player attacks enchanted player with one or more creatures, that attacking player may put a 2/2 black Zombie creature token onto the battlefield tapped.|
Decree of Pain|Commander 2013 Edition|72|R|{6}{B}{B}|Sorcery|||Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.$Cycling {3}{B}{B} <i>({3}{B}{B}, Discard this card: Draw a card.)</i>$When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.|
Dirge of Dread|Commander 2013 Edition|73|C|{2}{B}|Sorcery|||All creatures gain fear until end of turn. <i>(They can't be blocked except by artifact creatures and/or black creatures.)</i>$Cycling {1}{B} <i>({1}{B}, Discard this card: Draw a card.)</i>$When you cycle Dirge of Dread, you may have target creature gain fear until end of turn.|
Disciple of Griselbrand|Commander 2013 Edition|74|U|{1}{B}|Creature - Human Cleric|1|1|{1}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.|
Endless Cockroaches|Commander 2013 Edition|75|R|{1}{B}{B}|Creature - Insect|1|1|When Endless Cockroaches dies, return it to its owner's hand.|
Endrek Sahr, Master Breeder|Commander 2013 Edition|76|R|{4}{B}|Legendary Creature - Human Wizard|2|2|Whenever you cast a creature spell, put X 1/1 black Thrull creature tokens onto the battlefield, where X is that spell's converted mana cost.$When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder.|
Famine|Commander 2013 Edition|77|U|{3}{B}{B}|Sorcery|||Famine deals 3 damage to each creature and each player.|
Fell Shepherd|Commander 2013 Edition|78|R|{5}{B}{B}|Creature - Avatar|8|6|Whenever Fell Shepherd deals combat damage to a player, you may return to your hand all creature cards that were put into your graveyard from the battlefield this turn.${B}, Sacrifice another creature: Target creature gets -2/-2 until end of turn.|
Greed|Commander 2013 Edition|79|R|{3}{B}|Enchantment|||{B}, Pay 2 life: Draw a card.|
Curse of the Forsaken|Commander 2013 Edition|8|U|{2}{W}|Enchantment - Aura Curse|||Enchant player$Whenever a creature attacks enchanted player, its controller gains 1 life.|
Hooded Horror|Commander 2013 Edition|80|U|{4}{B}|Creature - Horror|4|4|Hooded Horror can't be blocked if defending player controls the most creatures or is tied for the most.|
Infest|Commander 2013 Edition|81|U|{1}{B}{B}|Sorcery|||All creatures get -2/-2 until end of turn.|
Marrow Bats|Commander 2013 Edition|82|U|{4}{B}|Creature - Bat Skeleton|4|1|Flying$Pay 4 life: Regenerate Marrow Bats.|
Nightscape Familiar|Commander 2013 Edition|83|C|{1}{B}|Creature - Zombie|1|1|Blue spells and red spells you cast cost {1} less to cast.${1}{B}: Regenerate Nightscape Familiar.|
Ophiomancer|Commander 2013 Edition|84|R|{2}{B}|Creature - Human Shaman|2|2|At the beginning of each upkeep, if you control no Snakes, put a 1/1 black Snake creature token with deathtouch onto the battlefield.|
Phthisis|Commander 2013 Edition|85|U|{3}{B}{B}{B}{B}|Sorcery|||Destroy target creature. Its controller loses life equal to its power plus its toughness.$Suspend 5-{1}{B} <i>(Rather than cast this card from your hand, you may pay {1}{B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)</i>|
Phyrexian Delver|Commander 2013 Edition|86|R|{3}{B}{B}|Creature - Zombie|3|2|When Phyrexian Delver enters the battlefield, return target creature card from your graveyard to the battlefield. You lose life equal to that card's converted mana cost.|
Phyrexian Gargantua|Commander 2013 Edition|87|U|{4}{B}{B}|Creature - Horror|4|4|When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life.|
Phyrexian Reclamation|Commander 2013 Edition|88|U|{B}|Enchantment|||{1}{B}, Pay 2 life: Return target creature card from your graveyard to your hand.|
Price of Knowledge|Commander 2013 Edition|89|R|{6}{B}|Enchantment|||Players have no maximum hand size.$At the beginning of each opponent's upkeep, Price of Knowledge deals damage to that player equal to the number of cards in that player's hand.|
Darksteel Mutation|Commander 2013 Edition|9|U|{1}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature is a 0/1 Insect artifact creature with indestructible and loses all other abilities, card types, and creature types.|
Quagmire Druid|Commander 2013 Edition|90|C|{2}{B}|Creature - Zombie Druid|2|2|{G}, {tap}, Sacrifice a creature: Destroy target enchantment.|
Reckless Spite|Commander 2013 Edition|91|U|{1}{B}{B}|Instant|||Destroy two target nonblack creatures. You lose 5 life.|
Sanguine Bond|Commander 2013 Edition|92|R|{3}{B}{B}|Enchantment|||Whenever you gain life, target opponent loses that much life.|
Stronghold Assassin|Commander 2013 Edition|93|R|{1}{B}{B}|Creature - Zombie Assassin|2|1|{tap}, Sacrifice a creature: Destroy target nonblack creature.|
Sudden Spoiling|Commander 2013 Edition|94|R|{1}{B}{B}|Instant|||Split second <i>(As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)</i>$Creatures target player controls become 0/2 and lose all abilities until end of turn.|
Tempt with Immortality|Commander 2013 Edition|95|R|{4}{B}|Sorcery|||Tempting offer - Return a creature card from your graveyard to the battlefield. Each opponent may return a creature card from his or her graveyard to the battlefield. For each player who does, return a creature card from your graveyard to the battlefield.|
Toxic Deluge|Commander 2013 Edition|96|R|{2}{B}|Sorcery|||As an additional cost to cast Toxic Deluge, pay X life.$All creatures get -X/-X until end of turn.|
Vampire Nighthawk|Commander 2013 Edition|97|U|{1}{B}{B}|Creature - Vampire Shaman|2|3|Flying$Deathtouch <i>(Any amount of damage this deals to a creature is enough to destroy it.)</i>$Lifelink <i>(Damage dealt by this creature also causes you to gain that much life.)</i>|
Vile Requiem|Commander 2013 Edition|98|U|{2}{B}{B}|Enchantment|||At the beginning of your upkeep, you may put a verse counter on Vile Requiem.${1}{B}, Sacrifice Vile Requiem: Destroy up to X target nonblack creatures, where X is the number of verse counters on Vile Requiem. They can't be regenerated.|
Viscera Seer|Commander 2013 Edition|99|C|{B}|Creature - Vampire Wizard|1|1|Sacrifice a creature: Scry 1. <i>(Look at the top card of your library. You may put that card on the bottom of your library.)</i>|

View file

@ -20,6 +20,7 @@ Battle Royale Box Set|BRB|
Beatdown Box Set|BTD|
Champions of Kamigawa|CHK|
Chronicles|CHR|
Commander 2013 Edition|C13|
Conflux|CON|
Coldsnap|CSP|
Dark Ascension|DKA|