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* Cinder cloud - Fixed the check for "dies this way".
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2 changed files with 17 additions and 12 deletions
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@ -27,6 +27,7 @@
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*/
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package mage.cards.c;
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import java.util.UUID;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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@ -34,13 +35,12 @@ import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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/**
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*
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* @author ciaccona007
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@ -49,7 +49,6 @@ public class CinderCloud extends CardImpl {
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public CinderCloud(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{3}{R}{R}");
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// Destroy target creature. If a white creature dies this way, Cinder Cloud deals damage to that creature's controller equal to the creature's power.
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this.getSpellAbility().addEffect(new CinderCloudEffect());
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@ -85,13 +84,19 @@ class CinderCloudEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(getTargetPointer().getFirst(game, source));
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if(permanent != null && permanent.destroy(source.getSourceId(), game, false) && permanent.getColor(game).equals(ObjectColor.WHITE)) {
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int damage = permanent.getPower().getValue();
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Player player = game.getPlayer(permanent.getControllerId());
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if(player != null) {
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player.damage(damage, source.getSourceId(), game, false, true);
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if (permanent != null && permanent.destroy(source.getSourceId(), game, false) && permanent.getColor(game).equals(ObjectColor.WHITE)) {
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game.applyEffects();
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if (permanent.getZoneChangeCounter(game) + 1 == game.getState().getZoneChangeCounter(permanent.getId())
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&& !game.getState().getZone(permanent.getId()).equals(Zone.GRAVEYARD)) {
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// A replacement effect has moved the card to another zone as grvayard
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return true;
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}
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Player permanentController = game.getPlayer(permanent.getControllerId());
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if (permanentController != null) {
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int damage = permanent.getPower().getValue();
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permanentController.damage(damage, source.getSourceId(), game, false, true);
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}
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}
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return false;
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return true;
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}
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}
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}
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@ -953,8 +953,8 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
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}
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if (!game.replaceEvent(GameEvent.getEvent(EventType.DESTROY_PERMANENT, objectId, sourceId, controllerId, noRegen ? 1 : 0))) {
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// this means destroy was successful, if object movement to graveyard will be replaced (e.g. commander to command zone) does not count for
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// successful destroying.
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// this means destroy was successful, if object movement to graveyard will be replaced (e.g. commander to command zone) its still
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// is handled as successful destroying (but not as sucessful "dies this way" for destroying).
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if (moveToZone(Zone.GRAVEYARD, sourceId, game, false)) {
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if (!game.isSimulation()) {
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String logName;
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