fix up whitespace

XMage people seem to be using spaces...
This commit is contained in:
goblin 2017-01-27 00:09:46 +01:00
parent 0833e4b81f
commit ae8e121e90

View file

@ -12,18 +12,18 @@ import org.mage.test.serverside.base.CardTestPlayerBase;
public class FlameheartWerewolfTest extends CardTestPlayerBase {
/**
* https://github.com/magefree/mage/issues/2816
* https://github.com/magefree/mage/issues/2816
*/
@Test
public void testBlockingKalitas() {
// this card is the second face of double-faced card
// this card is the second face of double-faced card
// Flameheart Werewolf is a 3/2 with:
// Whenever Flameheart Werewolf blocks or becomes blocked by a creature, Flameheart Werewolf deals 2 damage to that creature.
// Flameheart Werewolf is a 3/2 with:
// Whenever Flameheart Werewolf blocks or becomes blocked by a creature, Flameheart Werewolf deals 2 damage to that creature.
// Kalitas, Traitor of Ghet is a 3/4 with:
// Lifelink
// If a nontoken creature an opponent controls would die, instead exile that card and put a 2/2 black Zombie creature token onto the battlefield
// Kalitas, Traitor of Ghet is a 3/4 with:
// Lifelink
// If a nontoken creature an opponent controls would die, instead exile that card and put a 2/2 black Zombie creature token onto the battlefield
addCard(Zone.BATTLEFIELD, playerA, "Flameheart Werewolf");
addCard(Zone.BATTLEFIELD, playerB, "Kalitas, Traitor of Ghet");
@ -37,17 +37,17 @@ public class FlameheartWerewolfTest extends CardTestPlayerBase {
assertLife(playerA, 20);
assertLife(playerB, 23); // lifelinked
// both should die
// both should die
assertPermanentCount(playerA, "Flameheart Werewolf", 0);
assertExileCount("Flameheart Werewolf", 1); // exiled by Kalitas
assertPermanentCount(playerB, "Kalitas, Traitor of Ghet", 0);
assertGraveyardCount(playerB, "Kalitas, Traitor of Ghet", 1);
}
@Test
@Test
public void testBlockedByTwo22s() {
addCard(Zone.BATTLEFIELD, playerA, "Flameheart Werewolf");
// Both 2/2 creatures should die before the combat starts
// Both 2/2 creatures should die before the combat starts
addCard(Zone.BATTLEFIELD, playerB, "Falkenrath Reaver");
addCard(Zone.BATTLEFIELD, playerB, "Wind Drake");
@ -58,12 +58,12 @@ public class FlameheartWerewolfTest extends CardTestPlayerBase {
setStopAt(3, PhaseStep.POSTCOMBAT_MAIN);
execute();
// Flameheart Werewolf was blocked, no trample
// Flameheart Werewolf was blocked, no trample
assertLife(playerA, 20);
assertLife(playerB, 20);
// both 2/2s should die before they had a chance to deal damage
// to Flameheart Werewolf
// both 2/2s should die before they had a chance to deal damage
// to Flameheart Werewolf
assertPermanentCount(playerA, "Flameheart Werewolf", 1);
assertGraveyardCount(playerA, "Flameheart Werewolf", 0);
assertPermanentCount(playerB, "Falkenrath Reaver", 0);