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Fix incorrect casting costs
why is 3UU so unpopular?
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parent
6a5ba89c03
commit
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5 changed files with 5 additions and 5 deletions
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@ -48,7 +48,7 @@ import mage.game.events.GameEvent.EventType;
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public class AjanisPridemate extends CardImpl {
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public AjanisPridemate(UUID ownerId) {
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super(ownerId, 3, "Ajani's Pridemate", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "1}{W}");
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super(ownerId, 3, "Ajani's Pridemate", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{1}{W}");
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this.expansionSetCode = "M11";
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this.subtype.add("Cat");
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this.subtype.add("Soldier");
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@ -49,7 +49,7 @@ import mage.target.common.TargetCardInHand;
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public class BalshanGriffin extends CardImpl {
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public BalshanGriffin(UUID ownerId) {
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super(ownerId, 67, "Balshan Griffin", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{3}{U}");
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super(ownerId, 67, "Balshan Griffin", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{3}{U}{U}");
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this.expansionSetCode = "ODY";
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this.subtype.add("Griffin");
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@ -44,7 +44,7 @@ import mage.target.TargetSpell;
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public class FerventDenial extends CardImpl {
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public FerventDenial(UUID ownerId) {
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super(ownerId, 86, "Fervent Denial", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{3}{U}");
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super(ownerId, 86, "Fervent Denial", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{3}{U}{U}");
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this.expansionSetCode = "ODY";
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@ -56,7 +56,7 @@ import mage.players.Player;
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public class RiptideShapeshifter extends CardImpl {
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public RiptideShapeshifter(UUID ownerId) {
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super(ownerId, 109, "Riptide Shapeshifter", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{3}{U}");
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super(ownerId, 109, "Riptide Shapeshifter", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{3}{U}{U}");
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this.expansionSetCode = "ONS";
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this.subtype.add("Shapeshifter");
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@ -46,7 +46,7 @@ import mage.game.permanent.Permanent;
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public class Sunder extends CardImpl {
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public Sunder(UUID ownerId) {
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super(ownerId, 101, "Sunder", Rarity.RARE, new CardType[]{CardType.INSTANT}, "{3}{U}");
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super(ownerId, 101, "Sunder", Rarity.RARE, new CardType[]{CardType.INSTANT}, "{3}{U}{U}");
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this.expansionSetCode = "USG";
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// Return all lands to their owners' hands.
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