Merge pull request #3416 from drmDev/master

fixed Ulvenwald Hydra should be a may ability
This commit is contained in:
Derek M 2017-05-23 09:45:11 -04:00 committed by GitHub
commit aedee12c8b

View file

@ -71,7 +71,7 @@ public class UlvenwaldHydra extends CardImpl {
// When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle your library. // When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle your library.
TargetCardInLibrary target = new TargetCardInLibrary(new FilterLandCard()); TargetCardInLibrary target = new TargetCardInLibrary(new FilterLandCard());
this.addAbility(new EntersBattlefieldTriggeredAbility(new SearchLibraryPutInPlayEffect(target, true, true, Outcome.PutLandInPlay))); this.addAbility(new EntersBattlefieldTriggeredAbility(new SearchLibraryPutInPlayEffect(target, true, true, Outcome.PutLandInPlay), true));
} }
public UlvenwaldHydra(final UlvenwaldHydra card) { public UlvenwaldHydra(final UlvenwaldHydra card) {