From aef4a6177999c6f9b4e6beccfec39e1c5b036d2f Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Sat, 5 Jan 2013 14:40:51 +0100 Subject: [PATCH] Missing Spell changes from moving logic of counters from Permanent to Card. --- Mage/src/mage/game/stack/Spell.java | 25 +++++++++++++++++++++++++ 1 file changed, 25 insertions(+) diff --git a/Mage/src/mage/game/stack/Spell.java b/Mage/src/mage/game/stack/Spell.java index f9e0717376..5135771fca 100644 --- a/Mage/src/mage/game/stack/Spell.java +++ b/Mage/src/mage/game/stack/Spell.java @@ -53,6 +53,8 @@ import mage.watchers.Watcher; import java.util.List; import java.util.UUID; +import mage.counters.Counter; +import mage.counters.Counters; /** * @@ -482,4 +484,27 @@ public class Spell> implements StackObject, Card { @Override public void build() {} + + @Override + public Counters getCounters() { + return null; + } + + @Override + public void addCounters(String name, int amount, Game game) {} + + @Override + public void addCounters(String name, int amount, Game game, ArrayList appliedEffects) {} + + @Override + public void addCounters(Counter counter, Game game) {} + + @Override + public void addCounters(Counter counter, Game game, ArrayList appliedEffects) {} + + @Override + public void removeCounters(String name, int amount, Game game) {} + + @Override + public void removeCounters(Counter counter, Game game) {} }