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Used existing framework effect for Mayel the Anima.
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1 changed files with 9 additions and 72 deletions
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@ -38,6 +38,7 @@ import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.LookLibraryAndPickControllerEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.Cards;
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@ -45,6 +46,7 @@ import mage.cards.CardsImpl;
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import mage.filter.Filter.ComparisonType;
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import mage.filter.FilterCard;
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import mage.filter.common.FilterCreatureCard;
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import mage.filter.predicate.mageobject.CardTypePredicate;
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import mage.filter.predicate.mageobject.PowerPredicate;
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import mage.game.Game;
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import mage.players.Player;
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@ -56,6 +58,12 @@ import mage.target.TargetCard;
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*/
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public class MayaelTheAnima extends CardImpl<MayaelTheAnima> {
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private static final FilterCreatureCard filter = new FilterCreatureCard("a creature card with power 5 or greater to put onto the battlefield");
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static {
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filter.add(new CardTypePredicate(CardType.CREATURE));
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filter.add(new PowerPredicate(ComparisonType.GreaterThan, 4));
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}
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public MayaelTheAnima(UUID ownerId) {
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super(ownerId, 179, "Mayael the Anima", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{R}{G}{W}");
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this.expansionSetCode = "ALA";
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@ -73,7 +81,7 @@ public class MayaelTheAnima extends CardImpl<MayaelTheAnima> {
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// You may put a creature card with power 5 or greater from among them onto the battlefield.
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// Put the rest on the bottom of your library in any order.
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SimpleActivatedAbility ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,
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new MayaelTheAnimaEffect(),
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new LookLibraryAndPickControllerEffect(5,1, filter,false),
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new ManaCostsImpl("{3}{R}{G}{W}"));
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ability.addCost(new TapSourceCost());
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this.addAbility(ability);
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@ -88,74 +96,3 @@ public class MayaelTheAnima extends CardImpl<MayaelTheAnima> {
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return new MayaelTheAnima(this);
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}
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}
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class MayaelTheAnimaEffect extends OneShotEffect<MayaelTheAnimaEffect> {
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public MayaelTheAnimaEffect() {
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super(Outcome.PutCreatureInPlay);
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this.staticText = "Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order";
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}
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public MayaelTheAnimaEffect(final MayaelTheAnimaEffect effect) {
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super(effect);
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}
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@Override
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public MayaelTheAnimaEffect copy() {
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return new MayaelTheAnimaEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player == null) {
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return false;
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}
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FilterCreatureCard filterCreatureCard = new FilterCreatureCard("creature card with power 5 or greater to put onto the battlefield");
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filterCreatureCard.add(new PowerPredicate(ComparisonType.GreaterThan, 4));
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Cards cards = new CardsImpl(Zone.PICK);
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boolean creatureCardFound = false;
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int count = Math.min(player.getLibrary().size(), 5);
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for (int i = 0; i < count; i++) {
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Card card = player.getLibrary().removeFromTop(game);
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if (card != null) {
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cards.add(card);
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game.setZone(card.getId(), Zone.PICK);
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if (filterCreatureCard.match(card, game)) {
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creatureCardFound = true;
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}
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}
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}
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player.lookAtCards("Mayael the Anima", cards, game);
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if (creatureCardFound && player.chooseUse(Outcome.DrawCard, "Do you wish to put a creature card with power 5 or greater from among them onto the battlefield?", game)) {
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TargetCard target = new TargetCard(Zone.PICK, filterCreatureCard);
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if (player.choose(this.outcome, cards, target, game)) {
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Card card = cards.get(target.getFirstTarget(), game);
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if (card != null) {
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cards.remove(card);
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card.putOntoBattlefield(game, Zone.PICK, source.getId(), player.getId());
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}
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}
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}
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TargetCard target = new TargetCard(Zone.PICK, new FilterCard("card to put on the bottom of your library"));
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target.setRequired(true);
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while (cards.size() > 1) {
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player.choose(Outcome.Neutral, cards, target, game);
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Card card = cards.get(target.getFirstTarget(), game);
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if (card != null) {
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cards.remove(card);
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card.moveToZone(Zone.LIBRARY, source.getId(), game, false);
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}
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target.clearChosen();
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}
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if (cards.size() == 1) {
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Card card = cards.get(cards.iterator().next(), game);
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card.moveToZone(Zone.LIBRARY, source.getId(), game, false);
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}
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return true;
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}
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}
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