Merge pull request #3386 from drmDev/master

fixed test to deal with infinite loop check
This commit is contained in:
Derek M 2017-05-16 13:30:10 -04:00 committed by GitHub
commit af0eb13c13

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@ -114,6 +114,13 @@ public class WorldgorgerDragonTest extends CardTestPlayerBase {
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Volcanic Geyser", playerB, 22);
setChoice(playerA, "X=20");
// not an infinite loop resulting in a draw
for (int i = 0; i < 6; ++i)
{
setChoice(playerA, "No");
setChoice(playerB, "No");
}
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();