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[STX] Implement Conspiracy Theorist (#7728)
* [STX] Implement Conspiracy Theorist
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4 changed files with 171 additions and 2 deletions
143
Mage.Sets/src/mage/cards/c/ConspiracyTheorist.java
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143
Mage.Sets/src/mage/cards/c/ConspiracyTheorist.java
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package mage.cards.c;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.AttacksTriggeredAbility;
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import mage.abilities.costs.CompositeCost;
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import mage.abilities.costs.common.DiscardCardCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DoIfCostPaid;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.CardsImpl;
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import mage.constants.*;
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import mage.filter.FilterCard;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.events.DiscardedCardsEvent;
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import mage.game.events.GameEvent;
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import mage.players.Player;
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import mage.target.TargetCard;
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import mage.util.CardUtil;
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import java.util.Set;
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import java.util.UUID;
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/**
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*
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* @author htrajan
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*/
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public final class ConspiracyTheorist extends CardImpl {
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public ConspiracyTheorist(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{R}");
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.SHAMAN);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// Whenever Conspiracy Theorist attacks, you may pay {1} and discard a card. If you do, draw a card.
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this.addAbility(new AttacksTriggeredAbility(new DoIfCostPaid(new DrawCardSourceControllerEffect(1),
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new CompositeCost(new ManaCostsImpl<>("{1}"), new DiscardCardCost(), "pay {1} and discard a card"))
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.setText("you may pay {1} and discard a card. If you do, draw a card"), false));
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// Whenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn.
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this.addAbility(new ConspiracyTheoristAbility());
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}
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private ConspiracyTheorist(final ConspiracyTheorist card) {
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super(card);
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}
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@Override
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public ConspiracyTheorist copy() {
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return new ConspiracyTheorist(this);
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}
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}
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class ConspiracyTheoristAbility extends TriggeredAbilityImpl {
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ConspiracyTheoristAbility() {
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super(Zone.BATTLEFIELD, null);
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}
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ConspiracyTheoristAbility(ConspiracyTheoristAbility ability) {
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super(ability);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.DISCARDED_CARDS;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getPlayerId().equals(getControllerId())) {
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DiscardedCardsEvent discardedCardsEvent = (DiscardedCardsEvent) event;
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Set<Card> discardedNonLandCards = discardedCardsEvent.getDiscardedCards().getCards(StaticFilters.FILTER_CARD_NON_LAND, game);
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if (discardedNonLandCards.size() > 0) {
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this.getEffects().clear();
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this.getEffects().add(new ConspiracyTheoristEffect(discardedNonLandCards));
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return true;
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}
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}
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return false;
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}
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@Override
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public ConspiracyTheoristAbility copy() {
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return new ConspiracyTheoristAbility(this);
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}
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@Override
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public String getRule() {
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return "Whenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn.";
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}
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}
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class ConspiracyTheoristEffect extends OneShotEffect {
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private final Set<Card> discardedCards;
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ConspiracyTheoristEffect(Set<Card> discardedCards) {
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super(Outcome.Benefit);
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this.discardedCards = discardedCards;
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}
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ConspiracyTheoristEffect(ConspiracyTheoristEffect effect) {
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super(effect);
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this.discardedCards = effect.discardedCards;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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CardsImpl cards = new CardsImpl(discardedCards);
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TargetCard target = new TargetCard(Zone.GRAVEYARD, new FilterCard("card to exile"));
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boolean validTarget = cards.stream()
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.anyMatch(card -> target.canTarget(card, game));
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if (validTarget && controller.chooseUse(Outcome.Benefit, "Exile a card?", source, game)) {
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if (controller.choose(Outcome.Benefit, cards, target, game)) {
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Card card = cards.get(target.getFirstTarget(), game);
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if (card != null && controller.moveCards(card, Zone.EXILED, source, game)) {
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// you may cast it this turn
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CardUtil.makeCardPlayable(game, source, card, Duration.EndOfTurn, false);
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}
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}
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}
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return true;
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}
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return false;
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}
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@Override
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public ConspiracyTheoristEffect copy() {
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return new ConspiracyTheoristEffect(this);
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}
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}
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@ -70,6 +70,7 @@ public final class StrixhavenSchoolOfMages extends ExpansionSet {
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cards.add(new SetCardInfo("Cogwork Archivist", 254, Rarity.COMMON, mage.cards.c.CogworkArchivist.class));
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cards.add(new SetCardInfo("Combat Professor", 11, Rarity.COMMON, mage.cards.c.CombatProfessor.class));
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cards.add(new SetCardInfo("Confront the Past", 67, Rarity.RARE, mage.cards.c.ConfrontThePast.class));
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cards.add(new SetCardInfo("Conspiracy Theorist", 94, Rarity.RARE, mage.cards.c.ConspiracyTheorist.class));
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cards.add(new SetCardInfo("Containment Breach", 125, Rarity.UNCOMMON, mage.cards.c.ContainmentBreach.class));
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cards.add(new SetCardInfo("Crackle with Power", 95, Rarity.MYTHIC, mage.cards.c.CrackleWithPower.class));
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cards.add(new SetCardInfo("Cram Session", 170, Rarity.COMMON, mage.cards.c.CramSession.class));
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25
Mage/src/main/java/mage/game/events/DiscardedCardsEvent.java
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Mage/src/main/java/mage/game/events/DiscardedCardsEvent.java
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package mage.game.events;
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import mage.abilities.Ability;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import java.util.UUID;
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/**
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*
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* @author htrajan
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*/
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public class DiscardedCardsEvent extends GameEvent {
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private final Cards discardedCards;
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public DiscardedCardsEvent(Ability source, UUID playerId, int amount, Cards discardedCards) {
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super(EventType.DISCARDED_CARDS, null, source, playerId, amount, false);
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this.discardedCards = new CardsImpl(discardedCards);
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}
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public Cards getDiscardedCards() {
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return discardedCards;
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}
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}
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@ -748,7 +748,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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}
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}
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if (!discardedCards.isEmpty()) {
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game.fireEvent(GameEvent.getEvent(GameEvent.EventType.DISCARDED_CARDS, null, source, playerId, discardedCards.size()));
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game.fireEvent(new DiscardedCardsEvent(source, playerId, discardedCards.size(), discardedCards));
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}
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return discardedCards;
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}
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game.fireEvent(GameEvent.getEvent(GameEvent.EventType.DISCARDED_CARD, card.getId(), source, playerId));
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if (fireFinalEvent) {
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game.fireEvent(GameEvent.getEvent(GameEvent.EventType.DISCARDED_CARDS, null, source, playerId, 1));
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game.fireEvent(new DiscardedCardsEvent(source, playerId, 1, new CardsImpl(card)));
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}
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return true;
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}
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