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fixed The Ozolith not removing counters from itself
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1 changed files with 4 additions and 2 deletions
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@ -171,9 +171,11 @@ class TheOzolithMoveCountersEffect extends OneShotEffect {
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return false;
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return false;
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}
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}
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permanent.getCounters(game)
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permanent.getCounters(game)
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.copy()
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.values()
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.values()
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.stream()
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.stream()
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.forEach(counter -> creature.addCounters(counter, source, game));
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.filter(counter -> creature.addCounters(counter, source, game))
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.forEach(counter -> permanent.removeCounters(counter, game));
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return true;
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return true;
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}
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}
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}
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}
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