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[VOW] Implemented Resistance Squad
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2 changed files with 60 additions and 0 deletions
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Mage.Sets/src/mage/cards/r/ResistanceSquad.java
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59
Mage.Sets/src/mage/cards/r/ResistanceSquad.java
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package mage.cards.r;
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import mage.MageInt;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition;
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import mage.abilities.decorator.ConditionalInterveningIfTriggeredAbility;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.abilities.hint.ConditionHint;
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import mage.abilities.hint.Hint;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterControlledPermanent;
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import mage.filter.predicate.mageobject.AnotherPredicate;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class ResistanceSquad extends CardImpl {
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private static final FilterPermanent filter = new FilterControlledPermanent(SubType.HUMAN);
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static {
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filter.add(AnotherPredicate.instance);
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}
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private static final Condition condition = new PermanentsOnTheBattlefieldCondition(filter);
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private static final Hint hint = new ConditionHint(condition, "You control another Human");
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public ResistanceSquad(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{W}");
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.SOLDIER);
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this.power = new MageInt(3);
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this.toughness = new MageInt(2);
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// When Resistance Squad enters the battlefield, if you control another Human, draw a card.
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this.addAbility(new ConditionalInterveningIfTriggeredAbility(new EntersBattlefieldTriggeredAbility(
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new DrawCardSourceControllerEffect(1)),
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condition, "When {this} enters the battlefield, " +
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"if you control another Human, draw a card."
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).addHint(hint));
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}
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private ResistanceSquad(final ResistanceSquad card) {
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super(card);
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}
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@Override
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public ResistanceSquad copy() {
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return new ResistanceSquad(this);
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}
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}
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@ -101,6 +101,7 @@ public final class InnistradCrimsonVow extends ExpansionSet {
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cards.add(new SetCardInfo("Reckless Impulse", 174, Rarity.COMMON, mage.cards.r.RecklessImpulse.class));
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cards.add(new SetCardInfo("Reckless Impulse", 174, Rarity.COMMON, mage.cards.r.RecklessImpulse.class));
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cards.add(new SetCardInfo("Reclusive Taxidermist", 214, Rarity.UNCOMMON, mage.cards.r.ReclusiveTaxidermist.class));
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cards.add(new SetCardInfo("Reclusive Taxidermist", 214, Rarity.UNCOMMON, mage.cards.r.ReclusiveTaxidermist.class));
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cards.add(new SetCardInfo("Rending Flame", 175, Rarity.UNCOMMON, mage.cards.r.RendingFlame.class));
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cards.add(new SetCardInfo("Rending Flame", 175, Rarity.UNCOMMON, mage.cards.r.RendingFlame.class));
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cards.add(new SetCardInfo("Resistance Squad", 32, Rarity.UNCOMMON, mage.cards.r.ResistanceSquad.class));
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cards.add(new SetCardInfo("Retrieve", 215, Rarity.UNCOMMON, mage.cards.r.Retrieve.class));
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cards.add(new SetCardInfo("Retrieve", 215, Rarity.UNCOMMON, mage.cards.r.Retrieve.class));
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cards.add(new SetCardInfo("Rot-Tide Gargantua", 129, Rarity.COMMON, mage.cards.r.RotTideGargantua.class));
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cards.add(new SetCardInfo("Rot-Tide Gargantua", 129, Rarity.COMMON, mage.cards.r.RotTideGargantua.class));
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cards.add(new SetCardInfo("Sanctify", 33, Rarity.COMMON, mage.cards.s.Sanctify.class));
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cards.add(new SetCardInfo("Sanctify", 33, Rarity.COMMON, mage.cards.s.Sanctify.class));
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