* Some minor changes.

This commit is contained in:
LevelX2 2014-10-27 18:26:33 +01:00
parent b1a41b9221
commit aff9eb4c33
4 changed files with 72 additions and 47 deletions

View file

@ -1,5 +1,34 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.conspiracy;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.SpellAbility;
@ -22,8 +51,6 @@ import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCreatureOrPlayer;
import java.util.UUID;
/**
*
* @author andyfries
@ -41,15 +68,15 @@ public class AcademyElite extends CardImpl {
// Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and
// sorcery cards in all graveyards.
this.addAbility(new EntersBattlefieldAbility(new AcademyEliteEffect1(), " with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards"));
this.addAbility(new EntersBattlefieldAbility(new AcademyEliteEffect1(), "with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards"));
// {2}{U}, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DrawDiscardControllerEffect(1, 1, false), new ManaCostsImpl<>("{2}{U}"));
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DrawDiscardControllerEffect(1, 1, false), new ManaCostsImpl("{2}{U}"));
ability.addCost(new RemoveCountersSourceCost(CounterType.P1P1.createInstance(1)));
ability.addTarget(new TargetCreatureOrPlayer());
this.addAbility(ability);
}
public AcademyElite(final AcademyElite card) {
super(card);
}
@ -59,36 +86,38 @@ public class AcademyElite extends CardImpl {
return new AcademyElite(this);
}
class AcademyEliteEffect1 extends OneShotEffect {
}
public AcademyEliteEffect1() {
super(Outcome.BoostCreature);
staticText = "{this} enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards";
}
class AcademyEliteEffect1 extends OneShotEffect {
public AcademyEliteEffect1(final AcademyEliteEffect1 effect) {
super(effect);
}
public AcademyEliteEffect1() {
super(Outcome.BoostCreature);
staticText = "{this} enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards";
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null) {
Object obj = getValue(EntersBattlefieldEffect.SOURCE_CAST_SPELL_ABILITY);
if (obj != null && obj instanceof SpellAbility) {
CardsInAllGraveyardsCount instantsAndSorceries = new CardsInAllGraveyardsCount(new FilterInstantOrSorceryCard("instant or sorcery cards"));
int instantsAndSorceriesCount = instantsAndSorceries.calculate(game, source, this);
if (instantsAndSorceriesCount > 0) {
permanent.addCounters(CounterType.P1P1.createInstance(instantsAndSorceriesCount), game);
}
public AcademyEliteEffect1(final AcademyEliteEffect1 effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null) {
Object obj = getValue(EntersBattlefieldEffect.SOURCE_CAST_SPELL_ABILITY);
if (obj != null && obj instanceof SpellAbility) {
CardsInAllGraveyardsCount instantsAndSorceries = new CardsInAllGraveyardsCount(new FilterInstantOrSorceryCard("instant or sorcery cards"));
int instantsAndSorceriesCount = instantsAndSorceries.calculate(game, source, this);
if (instantsAndSorceriesCount > 0) {
permanent.addCounters(CounterType.P1P1.createInstance(instantsAndSorceriesCount), game);
}
}
return true;
}
return true;
}
@Override
public AcademyEliteEffect1 copy() {
return new AcademyEliteEffect1(this);
}
@Override
public AcademyEliteEffect1 copy() {
return new AcademyEliteEffect1(this);
}
}

View file

@ -52,7 +52,7 @@ class AcquireEffect extends OneShotEffect {
}
public AcquireEffect() {
super(Outcome.Benefit);
super(Outcome.PutCardInPlay);
staticText = "Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles his or her library";
}
@ -62,19 +62,19 @@ class AcquireEffect extends OneShotEffect {
@Override
public boolean apply(Game game, Ability source) {
boolean applied = false;
Player opponent = game.getPlayer(source.getFirstTarget());
Player you = game.getPlayer(source.getControllerId());
if (opponent != null && you != null) {
Player controller = game.getPlayer(source.getControllerId());
if (opponent != null && controller != null) {
TargetCardInLibrary target = new TargetCardInLibrary(filter);
you.searchLibrary(target, game, opponent.getId());
controller.searchLibrary(target, game, opponent.getId());
Card targetCard = game.getCard(target.getFirstTarget());
if (targetCard != null) {
applied = you.putOntoBattlefieldWithInfo(targetCard, game, Zone.LIBRARY, source.getSourceId());
controller.putOntoBattlefieldWithInfo(targetCard, game, Zone.LIBRARY, source.getSourceId());
}
opponent.shuffleLibrary(game);
return true;
}
return applied;
return false;
}
@Override

View file

@ -31,7 +31,7 @@ import java.util.UUID;
/**
*
* @author anonymous
* @author andyfries
*/
public class Annex extends mage.sets.onslaught.Annex {

View file

@ -28,19 +28,16 @@
package mage.sets.onslaught;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.continious.ControlEnchantedEffect;
import mage.abilities.effects.common.continious.GainAbilityAttachedEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
import mage.constants.*;
import mage.game.permanent.token.SquirrelToken;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.target.TargetPermanent;
import mage.target.common.TargetLandPermanent;
@ -60,13 +57,12 @@ public class Annex extends CardImpl {
// Enchant land
TargetPermanent auraTarget = new TargetLandPermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.AddAbility));
this.getSpellAbility().addEffect(new AttachEffect(Outcome.GainControl));
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
// You control enchanted land.
Ability controlAbility = new SimpleStaticAbility(Zone.BATTLEFIELD, new ControlEnchantedEffect());
this.addAbility(controlAbility);
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ControlEnchantedEffect()));
}
public Annex(final Annex card) {